libjingle | libjingle clone of the original svn with some local patches | Game Engine library

 by   vigsterkr C++ Version: Current License: Non-SPDX

kandi X-RAY | libjingle Summary

kandi X-RAY | libjingle Summary

libjingle is a C++ library typically used in Gaming, Game Engine, Unity, Wordpress applications. libjingle has no bugs, it has no vulnerabilities and it has low support. However libjingle has a Non-SPDX License. You can download it from GitHub.

libjingle is a set of components provided by google to implement jingle protocols xep-166 (and xep-167 (libjingle is also backward compatible with google talk call signaling (this package will create several static libraries you may link to your projects as needed. -talk - no source files in talk/, just these subdirectories |-base - contains basic low-level portable utility functions for | things like threads and sockets |-p2p - the p2p stack |-base - base p2p functionality |-client - hooks to tie it into xmpp |-session - signaling |-phone - signaling code specific to making phone calls |-testdata - samples of rtp voice and video dump |-tunnel - tunnel session and channel |-third_party - folder for third party libraries |-libudev - folder containing libudev.h |-xmllite - xml parser |-xmpp - xmpp engine. in addition, this package contains two examples in talk/examples which illustrate the basic concepts of how the provided classes work. we now support two ways to build libjingle: gyp and scons. we recommend using gyp which is easier to get dependencies and simple to use. 2.1. building using gyp. first, be sure to install the prerequisite software. the currently supported platforms are windows, mac os x, and
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            kandi-support Support

              libjingle has a low active ecosystem.
              It has 279 star(s) with 161 fork(s). There are 27 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              libjingle has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of libjingle is current.

            kandi-Quality Quality

              libjingle has no bugs reported.

            kandi-Security Security

              libjingle has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              libjingle has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              libjingle releases are not available. You will need to build from source code and install.

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            libjingle Key Features

            No Key Features are available at this moment for libjingle.

            libjingle Examples and Code Snippets

            No Code Snippets are available at this moment for libjingle.

            Community Discussions

            QUESTION

            Custom video source for WebRTC on Android
            Asked 2020-Apr-27 at 18:09
            Overview

            I would like to use a custom video source to live stream video via WebRTC Android implementation. If I understand correctly, existing implementation only supports front and back facing cameras on Android phones. The following classes are relevant in this scenario:

            Currently for using front facing camera on Android phone I'm doing the following steps:

            ...

            ANSWER

            Answered 2020-Apr-27 at 18:09

            There are two possible solutions to this problem:

            1. Implement custom VideoCapturer and create VideoFrame using byte[] stream data in onReceive handler. There actually exists a very good example of FileVideoCapturer, which implements VideoCapturer.
            2. Simply construct VideoFrame from NV21Buffer, which is created from our byte array stream data. Then we only need to use our previously created VideoSource to capture this frame. Example:

            Source https://stackoverflow.com/questions/61160558

            QUESTION

            Webrtc Android DTMF Support
            Asked 2020-Feb-10 at 10:25

            I am trying to implement DTMF for Android/iOS Application based out on WebRTC. Is there any API for DTMF for Android? I have tried calling the following:

            ...

            ANSWER

            Answered 2020-Feb-10 at 10:25

            I got it Working on both android and iOS . The Api createdtmfsender has been deprecated, details can be found here

            Android Code :

            Source https://stackoverflow.com/questions/59954104

            QUESTION

            Libjingle webrtc failed to init camera on android 7
            Asked 2018-Nov-02 at 11:41

            I'm using libjingle in one of my project for webrtc video/audio stream and video stream just not working on android 7 for no reason(at least there is no crashes), it works fine on android 4,5,6. Had anyone face this issue already?

            ...

            ANSWER

            Answered 2018-Nov-02 at 11:41

            Got emailed about same issue. Due to a7 changes, you need to update to ~fresh webrtc version. If you cant compile it from source code(nothing wrong with you)- here is the ~fresh libjingle with fix (NOTE, code most be redone a little for video to work). Drive archive with libjingle.cc

            Just put all files from archive to app/src/main/jniLibs and add to your gradle

            Source https://stackoverflow.com/questions/43149755

            QUESTION

            Unable to open camera service in WebRTC Video calling
            Asked 2018-Jan-20 at 11:55

            I am developing an Android application for text chat, voice and video call using this link click here. All the things are working fine except rendering my own video. Due to this, opponent is unable to see my video on his/her device.

            Following is the logcat detail

            ...

            ANSWER

            Answered 2018-Jan-20 at 11:55

            Try this one, works for me.

            Source https://stackoverflow.com/questions/48336507

            QUESTION

            DuplicateFileException
            Asked 2017-Oct-31 at 10:22

            I have tried all type of packagingOptions, but nothing worked. That is why posting a new question with my error.

            Error:

            Error:Execution failed for task ':ChatOn_Chat:transformResourcesWithMergeJavaResForDebug'. com.android.build.api.transform.TransformException: com.android.builder.packaging.DuplicateFileException: Duplicate files copied in APK org.jivesoftware.smack/version
            File1: C:\Users\rashid.android\build-cache\11fbeabe7e4519c3c4539d013b76fb32545ef43d\output\jars\classes.jar
            File2: F:\changes SKyCHat\SkyChat\HeyYapp-Android\ChatOn_core\build\intermediates\bundles\default\classes.jar

            Dependenies of my Main Project:

            ...

            ANSWER

            Answered 2017-Oct-31 at 10:22

            I just solved my problem. I was using same Jar and Dependency.

            1st: compile files('libs/quickblox-android-sdk-chat-3.4.jar')
            2nd: compile 'com.quickblox:quickblox-android-sdk-chat:3.4'

            Thanks everyone!

            Source https://stackoverflow.com/questions/47030265

            QUESTION

            Android WebRTC application. Connection outside of the network
            Asked 2017-Aug-07 at 10:55

            I'm compiling this two libs in order to create WebRTC android app

            ...

            ANSWER

            Answered 2017-Aug-07 at 10:55

            In webRTC we have to use STUN and TURN servers to connect two device.Basicaly these servers are used to provide ports to client. Using these ports we can start the initial process in webRTC for connecting. You have to use at least 10 Servers with ratio of 9 STUN and 1 TURN. for STUN server you can check below List: StunServer List A list of available STUN server:

            Source https://stackoverflow.com/questions/44404482

            QUESTION

            Couldn't load opencv_imgproc from loader dalvik.system.PathClassLoader
            Asked 2017-Jul-28 at 02:53

            There is something strange in my code:

            when I add the webrtc dependency(compile 'io.pristine:libjingle:11139@aar') in the build.gradle, the error occurs.

            build.gradle :

            ....

            compile 'io.pristine:libjingle:11139@aar'

            compile project(':openCVLibrary2411')

            ....

            the error info:

            Couldn't load opencv_imgproc from loader dalvik.system.PathClassLoader[DexPathList[[zip file "/data/app/activitytest.example.com.zhida-1.apk"],nativeLibraryDirectories=[/data/app-lib/activitytest.example.com.zhida-1, /vendor/lib, /data/cust/lib, /system/lib, /data/datalib]]]: findLibrary returned null

            Thanks for all answers!

            ...

            ANSWER

            Answered 2017-Jul-28 at 02:53

            Done ! The error info means that the project has the conflict 'so' library .

            I create a new catalog named "src/main/assets/armeabi",and then take the conflict 'so'

            library in it.

            Source https://stackoverflow.com/questions/45341133

            QUESTION

            Where could I download libjingle_peerconnection.jar source code
            Asked 2017-Jun-05 at 17:17

            I'm experimenting with WebRTC from Android, so far using libjingle from this repo had made me successfully creates a native android app that broadcast a WebRTC video to my webapp rendered in browser (check my project here), or the other way around (check my project here)

            But now I want to make some changes or maybe extend some functions to enable me to render MediaStream into android default VideoView. So I look for this library's source code in their repo but I couldn't find it (the source jars are all empty).

            Does anybody knows where to acquire it?

            Thanks

            ...

            ANSWER

            Answered 2017-Jun-05 at 17:17

            It looks you are using years old libjingle repo. Follow the official WebRTC build instructions for Android to build latest code base.
            You need a Ubuntu OS to build the WebRTC jar/aar for android.

            Generating gradle to build the demo app in AndroidStudio:

            Source https://stackoverflow.com/questions/44363947

            QUESTION

            Webrtc Support Android 5.0
            Asked 2017-Apr-27 at 03:57

            I am developing an webrtc app. I find that webrtc does not support android 5.0 (api level 21). Here is the code I get from webrtc library(libjingle):

            ...

            ANSWER

            Answered 2017-Apr-27 at 03:57

            I have implemented webRTC for android and its support in lollipop and marshmallow as well please check this link

            Source https://stackoverflow.com/questions/43647893

            QUESTION

            Quickblox video chat - Missing audio
            Asked 2017-Feb-14 at 15:27

            I have upgraded my Android app from Quickblox Version 2.6.0 to 3.3.0. I am now experiencing the issue of missing audio on my video calls. It seems to be an outbound issue, as I have tested the app in interaction with the old version. In the logs i can see following error:

            ...

            ANSWER

            Answered 2017-Feb-14 at 15:27

            Coming back to this issue I shamefully have to admit, that I was missing the proper permission in the AndroidManifest. :P

            Source https://stackoverflow.com/questions/41680612

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install libjingle

            You can download it from GitHub.

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