LScript | simple object oriented language | Game Engine library

 by   zhaoliangcn C++ Version: v0.48 License: No License

kandi X-RAY | LScript Summary

kandi X-RAY | LScript Summary

LScript is a C++ library typically used in Gaming, Game Engine, Unity applications. LScript has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

LScript is a simple object oriented language. This repository contains LScript IDE' source code and sample script . 从0.20版本开始,L脚本语言解释引擎增加了字节码动态生成的功能 通过传递命令行参数 /g 可以通知解释引擎生成.scpb字节码文件 例如 ScriptEngine.exe add.scp /g 会在add.scp同目录下生成add.scp.scpb文件 成功生成的字节码文件可以替代源码文件,通过解释器引擎加载执行 如 ScriptEngine.exe add.scp.scpb. 安装包百度网盘链接: 提取码: jfff.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              LScript has a low active ecosystem.
              It has 3 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              LScript has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of LScript is v0.48

            kandi-Quality Quality

              LScript has 0 bugs and 0 code smells.

            kandi-Security Security

              LScript has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              LScript code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              LScript does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              LScript releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of LScript
            Get all kandi verified functions for this library.

            LScript Key Features

            No Key Features are available at this moment for LScript.

            LScript Examples and Code Snippets

            No Code Snippets are available at this moment for LScript.

            Community Discussions

            QUESTION

            Where is the list of scripts to be loaded stored?
            Asked 2022-Jan-09 at 01:30

            In a template, there are parts that call Joomla functions to load several javascript files, and others to load css files. The js files aren't hard-coded in the template files, AFAIK. Where does Joomla store this list of paths for Javascript files?

            Edit

            I'm looking for the source of the list used like this in the template:

            ...

            ANSWER

            Answered 2022-Jan-09 at 01:30

            If you're referring to javascript files loaded by your template (as opposed to say an extension on your site), then the paths to these files are typically in one of your template's files.

            There are all sorts of ways of building a Joomla template, and so these paths aren't specified in the same place in every template. But you'd always start by looking near the top of /templates/template-in-question/index.php

            As an example, you probably have the Beez3 template installed on your Joomla 3 site.

            Start by opening /templates/beez3/index.php, and if you work your way down from the top you'll find the Javascript files are loaded at lines 80-83

            Instead of loading javascript files in index.php, some templates include them in a secondary file (often named 'params' or 'head' or 'includes') which is inserted into index.php.

            Either way, start by scanning down from the top of your template's index.php file

            Edit

            Where is the source for $doc->_scripts stored?

            Google if you want to know all the details, but most come from site-root/media/jui/ and site-root/media/system/

            If you were to edit one of these files directly, there's the chance that your edit could be overwritten with a Joomla update.

            A safer way would be to remove the js script you don't want, and then add a replacement.

            Source https://stackoverflow.com/questions/70587398

            QUESTION

            Linking multiple static libraries
            Asked 2021-Mar-17 at 22:25

            let me start by saying that this is my first time really meddling with GCC, so I apologize if this question is not very constructive or has been answered before.

            I have two static libraries:

            "L1.h"

            ...

            ANSWER

            Answered 2021-Mar-17 at 22:25

            My first question is, does the order matter here?

            Yes, literally from gcc documentation:

            -l library

            ...

            It makes a difference where in the command you write this option; the linker searches and processes libraries and object files in the order they are specified. Thus, ‘foo.o -lz bar.o’ searches library ‘z’ after file foo.o but before bar.o. If bar.o refers to functions in ‘z’, those functions may not be loaded.

            how to tell the linker(?) that there is a strong definition of the function in another static library, or something along those lines?

            Typically in modern embedded:

            Source https://stackoverflow.com/questions/66656557

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install LScript

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/zhaoliangcn/LScript.git

          • CLI

            gh repo clone zhaoliangcn/LScript

          • sshUrl

            git@github.com:zhaoliangcn/LScript.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Game Engine Libraries

            godot

            by godotengine

            phaser

            by photonstorm

            libgdx

            by libgdx

            aseprite

            by aseprite

            Babylon.js

            by BabylonJS

            Try Top Libraries by zhaoliangcn

            CppEasyJson

            by zhaoliangcnC++

            PyEasyJson

            by zhaoliangcnPython

            JavaEasyJson

            by zhaoliangcnJava