yahtzee | An example of a game | Game Engine library

 by   BR903 C Version: Current License: No License

kandi X-RAY | yahtzee Summary

kandi X-RAY | yahtzee Summary

yahtzee is a C library typically used in Gaming, Game Engine applications. yahtzee has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

in addition to providing a simple game, this source code demonstrates one approach to providing a basic user interface on top of general-purpose i/o libraries. this program includes a graphical interface via sdl, a terminal interface via ncurses, and a dumb-terminal interface with no external dependencies. the basic game logic is the same for all three interfaces, and the program can be built with any or all of the above interfaces. to build, simply run make. this program depends on the ncurses library, the sdl library, and the sdl_ttf library. you will need to have development versions of these three libraries installed.
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            kandi-support Support

              yahtzee has a low active ecosystem.
              It has 9 star(s) with 0 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              yahtzee has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of yahtzee is current.

            kandi-Quality Quality

              yahtzee has no bugs reported.

            kandi-Security Security

              yahtzee has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              yahtzee does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              yahtzee releases are not available. You will need to build from source code and install.

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            yahtzee Key Features

            No Key Features are available at this moment for yahtzee.

            yahtzee Examples and Code Snippets

            No Code Snippets are available at this moment for yahtzee.

            Community Discussions

            QUESTION

            Store "constants" without reevaluating them in Haskell
            Asked 2021-Mar-16 at 18:18

            I'm tinkering with a program evaluating optimal yahtzee play. Something that will need to be done often is performing a given task for every possible roll. The following function creates a list that contains all possible rolls, which will be mapped over frequently.

            ...

            ANSWER

            Answered 2021-Mar-16 at 18:18

            Is there and way to store the rollspace lists for the needed depths and reference them without re-evaluating?

            Yes, sure, and it's even technology you already know.

            Source https://stackoverflow.com/questions/66660725

            QUESTION

            Yahtzee Full House array logic javascipt
            Asked 2021-Feb-03 at 21:33

            Hey guys this is my first post on here so take it easy on me! Apologies in advance for how basic this question is as I'm a beginner. I'm in the process of self learning and googling has been my best friend so far but I'm struggling to work out what's going wrong here. Maybe it is my approach altogether...

            I am building a very simple game of Yahtzee with Javascript as my first project. Most of the program works smoothly however I can't seem to get the logic right for a full house. For anyone that doesn't know Yahtzee is played with 5 dice and a full house is a pair combined with 3 of a kind so for example [1, 1, 1, 6, 6] or [4, 4, 5, 5, 5]. I have a generated array with .sort() applied so my thinking is the logic should be if index 0 = index 2 and index 3 = index 4 OR index 0 = index 1 and index 2 = index 4. I have tried with multiple nested if statements and without nested parentheses but no luck there either. I understand it must be how I've used the logical operator as the first parentheses of code in each if statement works by itself.

            ...

            ANSWER

            Answered 2021-Feb-03 at 21:33

            You were almost there, just change the indices in the first if statement to 0 === 1 and 2 === 4. You had both statements checking 0 === 2 and 3 === 4:

            Source https://stackoverflow.com/questions/66035804

            QUESTION

            extracting info from a text file in python
            Asked 2020-Nov-20 at 15:19

            I am making a system in which when a user plays my game, it compares their score to what they have scored before by using a username and password. the info is stored in text file in the format: score*username*password. I am trying to get those into different variables so that I can check them against other variables. this is the code I'm using. the problem is that the assigning of the variables doesn't work and I cant work out why

            ...

            ANSWER

            Answered 2020-Oct-26 at 01:18

            Its much more efficient (and easy) to use json

            using the following as file.json

            Source https://stackoverflow.com/questions/64530353

            QUESTION

            How can I make my loop ask me for my next input in C++
            Asked 2020-Oct-19 at 20:17

            I am trying to make a Yahtzee game told hold my dice. But I keep getting an infinite loop.

            ...

            ANSWER

            Answered 2020-Oct-19 at 19:48

            It's hard to understand what you actually meant, but I think it could be as simple as that:

            Source https://stackoverflow.com/questions/64433829

            QUESTION

            Concatenating a dictionary item with a string inside a list
            Asked 2020-May-25 at 23:02

            so I'm trying to create the game Yahtzee in python, and I'm trying to put up points inside a table I created. although, because strings are immutable, I tried to retrieve a dictionary item from inside the list (which comprises the table) and concatenate it with the rest of the string. but for some reason my output just excludes the dictionary item as if it's not there.

            here is the code:

            ...

            ANSWER

            Answered 2020-May-25 at 23:02

            Since I'm new and can't comment I'm just going to guess what the rest of your code could look like. I started by adding this to try and reproduce your output.

            Source https://stackoverflow.com/questions/62011835

            QUESTION

            Using the Apache Spark RDD map method (Java API) to produce a non-columnar result
            Asked 2020-Apr-18 at 20:28

            Please note: I believe I'm correct in trying to use the RDD map method here, but if there is another way to accomplish what I'm looking for, I'm all ears!

            Brand new to Spark 2.4.x here, and using the Java (not Scala) API.

            I'm trying to wrap my brain around the RDD map(...) method, specifically on Datasets and not restricted only to RDDs. The canonical example of its use from the official docs is:

            ...

            ANSWER

            Answered 2020-Apr-18 at 20:28

            First of all, RDDs kind of always have one column, because RDDs have no schema information and thus you are tied to the T type in RDD.

            Option 1 is to use a Function which parses the String in RDD, does the logic to manipulate the inner elements in the String, and returns an updated String.

            If you want your RDD to have some schema information, you can use an RDD which lets you access separate elements inside a Row (option 2).

            Source https://stackoverflow.com/questions/61211403

            QUESTION

            Can't figure out how to grab value of button click event and paste it into a text input field
            Asked 2020-Mar-10 at 15:48

            I have been building this app that helps people play Yahtzee without dice. It's essentially a random number generator visually displayed in the DOM.

            I'm trying to add in some extra functionality by letting players click on the generated numbers which are stored in the DOM in button elements. And by clicking on them it stores that number into the text input field below that.

            I tried multiple different things to paste the value into the input field but nothing seems to work or throw any errors. Logging the value to the console on click works just fine.

            TLDR explanation in video(sorry for shitty audio): https://www.loom.com/share/449c370364b448349e20a06085dae5d5

            Github link: https://github.com/Roaldkamman/Portfolio_YahtzeeDice

            most important code piece I'm trying to fix:

            ...

            ANSWER

            Answered 2020-Mar-10 at 15:48

            In jQuery use method val() in input element

            Source https://stackoverflow.com/questions/60621111

            QUESTION

            Function of function always returns 0-R
            Asked 2020-Mar-08 at 02:28

            I am having a problem writing a function of a function in r. Specifically, I want to calculate the odds of a dice roll in Yahtzee, and when I use explicit parameters, I get a numeric value:

            ...

            ANSWER

            Answered 2020-Mar-08 at 02:28

            I think the function could not be evaluated correctly because of the nested calls. Here is a way with match.fun

            Source https://stackoverflow.com/questions/60583809

            QUESTION

            Looking for a better way to reduce array and determine if numbers are in order
            Asked 2020-Jan-05 at 09:20

            ...

            ANSWER

            Answered 2020-Jan-04 at 20:45

            You don't really need reduce in that final operation. Just check the sorted dice at index 0 with index 3. If the latter has a value of 3 more than the first, the first 4 sorted dice represent a small straight. The same can be repeated at index 1 and index 4. There are no other positions possible for a small straight. A large straight can only start at index 0, so that only needs one check.

            NB: extracting unique values can be done with the help of a temporary Set.

            Source https://stackoverflow.com/questions/59594042

            QUESTION

            How to check and calculate full house of dice
            Asked 2019-Dec-09 at 01:12

            I'm making a Yahtzee-like game with 5 dices using Flutter + Dart. I keep the dice values in a List. What would be the best way to check if there is a full house, and what is the sum or relevant dices?

            If I want only to determine if I have a full house, this solution would be good. But I have to calculate the sum afterwards, so I need to know how many of which numbers I have.

            Making 30 ifs to cover each case is a solution, but probably not the best one. Does anyone have any better idea?

            ...

            ANSWER

            Answered 2019-Dec-08 at 16:28

            Here would be a simple Dart implementation using List/Iterable methods:

            Source https://stackoverflow.com/questions/59237151

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

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