message_queue | Fast and easy inter-thread message queue | Architecture library

 by   LnxPrgr3 C Version: Current License: BSD-3-Clause

kandi X-RAY | message_queue Summary

kandi X-RAY | message_queue Summary

message_queue is a C library typically used in Architecture applications. message_queue has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

I've always longed for a good, fast way to relay information between threads. So, I built one!. What's a message? It's anything you want it to be: a built-in data type, a character string, a function pointer, or a complicated data structure. The queue won't copy or move your structure, so internal pointers remain intact. A message is anything your application wants to send between threads.
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              message_queue has a low active ecosystem.
              It has 122 star(s) with 53 fork(s). There are 9 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 3 open issues and 3 have been closed. On average issues are closed in 1 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of message_queue is current.

            kandi-Quality Quality

              message_queue has no bugs reported.

            kandi-Security Security

              message_queue has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              message_queue is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              message_queue releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            message_queue Key Features

            No Key Features are available at this moment for message_queue.

            message_queue Examples and Code Snippets

            No Code Snippets are available at this moment for message_queue.

            Community Discussions

            QUESTION

            Sending events from Celery task - Flask-SocketIO + Celery
            Asked 2021-May-30 at 21:24

            I'm trying to send events from a Celery task to the server, so I can send data to the Client.

            1. A User submits a form with text
            2. The server receives the form submission
            3. The server sends the form data to the Celery task queue
            4. Celery processes the task
            5. Celery sends the processed data back to the server
            6. The server sends the data to the Client, where it's displayed on the web page

            Here is what I have currently:

            ...

            ANSWER

            Answered 2021-May-30 at 21:24

            Celery workers typically run the same code as the Flask app, but they not running as flask servers, so websockets from celery to flask aren't easily a thing. (I've never seen it done, but maybe someone has ironed out the tricky parts.)

            Assuming that you want to avoid having the client or app poll for task completion, an alternative is to have the worker signal completion by making an HTTP request to the app. I.e., something like a POST to

            Source https://stackoverflow.com/questions/67756756

            QUESTION

            BlockingIOError: [Errno 11] Resource temporarily unavailable two clients one server sockets python
            Asked 2021-May-20 at 19:50

            I am trying to simply send messages from two client sockets to one server socket. When I start up the server socket, it works fine, and then when I start up each of the two client sockets (I'm using 3 different terminal windows) everything works fine. If I start up the server and one client, I can send messages from the client to the server. If I then start up the second client, I can send messages from the second client to the server, however now if I go back and try to send messages from the first client to the server, I get a " BlockingIOError: [Errno 11] Resource temporarily unavailable ". What is the problem?

            clientclass.py:

            ...

            ANSWER

            Answered 2021-May-20 at 19:50

            I saw your code and I think I have solved the problem you might have I changed some code In a way It receives multiple clients at the same time server.py:

            Source https://stackoverflow.com/questions/67616590

            QUESTION

            How can I prevent getting an AttributeError after reloading a cog?
            Asked 2021-Apr-08 at 11:20

            A more unusual question today, but maybe someone can help me.

            I am working on a bot, which among other things has to do with music. The following problem:

            If I change stuff in a cog and then reload it I always get an AttributeError: 'NoneType' object has no attribute 'XXXX' error for the particular command. Is there a way to fix/prevent this?

            The error occurs when the bot is in a voice channel for example and then I reload the cog.

            I query state for every command which has to do with music, is it maybe related to that?

            ...

            ANSWER

            Answered 2021-Apr-08 at 11:20

            When you reload the cog, the states dictionary in your cog will be empty. With state = self.get_state(ctx.guild), a new GuildState object is created. From the __init__ function of the GuildState class, self.now_playing is set to None.

            Because of this, status = state.now_playing.toggle_loop() will throw an AttributeError as None has no attributes (in this case, no toggle_loop attribute).

            If you want to get rid of these errors, you will need to set self.now_playing correctly to something that does have the needed attributes.

            If you want to keep the states dictionary as is, you can save it before reloading your cog and restore it. The below example assumes that the cog class is named TestCog.

            Source https://stackoverflow.com/questions/66941332

            QUESTION

            getting "input stream error" when trying to desirealize the object using boost::serialization and arcive
            Asked 2021-Feb-28 at 22:26

            I'm trying to send a class over boost::message queue using boost::serialization, boost::Arcive, and boost::split members (load and save) the problem is when I'm trying to deserialize I'm getting the input stream error exception

            ...

            ANSWER

            Answered 2021-Feb-28 at 22:26

            A number of big issues.

            1. Firstly

            Source https://stackoverflow.com/questions/66403620

            QUESTION

            getting library_error exception when trying to use boost::interprocess::message_queue
            Asked 2021-Feb-24 at 12:53

            EDIT also tried with boost 1.75

            I'm learning how to use boost::interprocess message queue, I'm using the example from the documentation here with one different - for the other process I'm using fork() but I'm getting

            boost::interprocess_exception::library_error

            when I'm trying to read from the queue; I'm running boost 1.58 over Centos 7.6

            this is my code:

            ...

            ANSWER

            Answered 2021-Feb-24 at 12:53

            Looking at the code here, the passed buffer to receive must be at least as big as max_msg_size (100, in your case).

            Source https://stackoverflow.com/questions/66338663

            QUESTION

            websocket page resetting on submit button press after timeout
            Asked 2021-Feb-15 at 18:07

            I am having an issue where I have a page (A) that redirects to page (B) after doing some work in a flask websocket. Page (B) has another websocket that does more lengthy work 10-20 minutes and then has a button to continue to the third page (C) that has some results. The issue i'm facing is when on page (B), and the work has completed and i'm ready to click the button to continue to page (C), If enough time has passed (15+ min, unsure exactly), when I click the button it refreshes to page (A) and all my data is gone. If a reasonably short amount of time has passed the page continues to page (C) just fine. I need to extend this time to several hours preferably.

            I am unsure what is wrong so I have tried modifying the session data in my before_request

            ...

            ANSWER

            Answered 2021-Feb-15 at 18:07

            I figured out how to resolve this based on the before_request function. My logic was wrong.

            here is the new function that made it work for me.

            Source https://stackoverflow.com/questions/66180819

            QUESTION

            boost::interprocess message queue not removing
            Asked 2021-Jan-16 at 15:07

            Using boost::interprocess message queue, I ran into a problem with removing the queue, was hoping someone could provide an explanation for the behavior, or correct my misunderstanding. I'm on a Linux RHEL7 box. I have two processes, one that creates and feeds the queue, and the other one that opens the message queue and reads from it. For clarity, the initial process is started first, before the second process that does the reading/removing msgs from queue. The one that creates, is create_only_t. I want it to fail if it already exists. The creation of the first queue always fails however. The specific exception it throws is File exists.

            When switched to an open_or_create_t queue, it works fine. I took this information as I wasn't cleaning it up properly, so I made sure I was trying to remove the queue before I tried to create it, as well as after the process finished sending all messages. I would log if the remove was successful. One of my assumptions is that if the remove returns true it means it successfully removed the queue. The boost docs for remove reads: "Removes the message queue from the system. Returns false on error.", I wasn't sure if maybe a true just means that it had a successful 'attempt' at removing it. Upon further looking at another Boost Inprocess pdf it explains:

            The remove operation might fail returning false if the shared memory does not exist, the file is open or the file is still memory mapped by other processes

            Either case, I feel like one would expect the queue to be removed if it always returns true, which is currently my case. Still when trying to do a 'create_t' message queue it will continue to fail, but 'open_or_create_t' still works.

            I had a hard time understanding the behavior, so I also tried to remove the message queue twice in a row before trying to initialize a create_t queue to see if the second one would fail/return false, however both returned true (which was not what I expected based on what the documentation said). The first remove should it be successful means the second one should fail as there should no longer be a message queue that exists anymore.

            I've attached a snippet of my create process code. And I'll note, that this error happens without the "open process" being run.

            Maybe I'm missing something obvious, thank you in advance.

            ...

            ANSWER

            Answered 2021-Jan-16 at 15:07

            It worked for me.

            Then it dawned on me. You're probably using namespace. Don't. For this reason:

            Source https://stackoverflow.com/questions/65743212

            QUESTION

            Return typename using function, template metaprogramming or any other solution
            Asked 2020-Dec-14 at 10:24

            I am writing a caching library as a node-addon to be used as a universal cache across node clusters, and am using boost::message_queue to pass data from one process to another, but I want to support transfer of types, so I have managed to serialize and get typenames of the data being transferred using std::is_same so now on the receiving end I have values: "int" "char" "double". I need to somehow transform this string into a typename to pass to the template struct to correctly read data into the structure from the message queue. I tried using template metaprogramming like shown here but not sure if this is the correct way to go about things.

            Used like: ...

            ANSWER

            Answered 2020-Dec-14 at 10:24

            You can't determine a compile-time type at runtime, and a template parameter must be known at compile-time.
            (Note that the example you found does not involve any runtime information.)

            The best you can get is pretty much the reverse of the serialization, dispatching to an explicitly instantiated function template for reading.
            Something along these lines:

            Source https://stackoverflow.com/questions/65287135

            QUESTION

            node addon with cluster get process id returns same id for all forked process's
            Asked 2020-Dec-12 at 16:16
            Edit

            GetCurrentProcessId() and getpid() return different values... but boost does not.

            Original question

            I am writing a node addon to add a local native cache to be used with an express server when running as a cluster, to have a common cache. I am using boost's message_queue for IPC between the process's, and need to uniquely identify the process sending the requests. Boost provides boost::interprocess::ipcdetail::get_current_process_id to get the current process id, but the same process id is returned in the main process and the child process's. I think I am right in saying that child process's have their own unique ID as well. So what exactly is going on here:

            Repo (it is a minimal reproducible): https://github.com/t348575/cluster-mem-shared

            The output ...

            ANSWER

            Answered 2020-Dec-12 at 15:43

            Like I said, that's an undocumented implementation detail.

            However, if this is really your code:

            Source https://stackoverflow.com/questions/65265057

            QUESTION

            boost::interprocess::message_queue no message received in second process
            Asked 2020-Dec-10 at 23:58

            I am using boost's message queue to write a basic class with just two char arrays, but the data is not being received in the second process is empty, even though get_num_msg() returns 1 before the read and returns 0 after reading. For debugging purposes I also tried writing and reading from the same process, and that worked fine. I am using the shared pointer because earlier while just reading and writing integers, it would not read the integer at the receiver unless it was declared as shared ptr.

            AccessQueue ...

            ANSWER

            Answered 2020-Dec-10 at 23:58

            Looks like p1 (in the sending function) is a smart pointer (like std::unique_ptr or std::shared_ptr). In that case

            Source https://stackoverflow.com/questions/65233816

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install message_queue

            You can download it from GitHub.

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