native-glfw | native/glfw package | Game Engine library

 by   azul3d-legacy C Version: Current License: BSD-3-Clause

kandi X-RAY | native-glfw Summary

kandi X-RAY | native-glfw Summary

native-glfw is a C library typically used in Gaming, Game Engine, React Native applications. native-glfw has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Go bindings to GLFW. This repository is mirroring [go-gl] devel_glfw3.1 branch currently. This has versioned import paths that guarantee API-backwards compatability. Azul3D uses this import path to ensure that old code still builds fine.
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              native-glfw has a low active ecosystem.
              It has 7 star(s) with 0 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 3 have been closed. On average issues are closed in 101 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of native-glfw is current.

            kandi-Quality Quality

              native-glfw has no bugs reported.

            kandi-Security Security

              native-glfw has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              native-glfw is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              native-glfw releases are not available. You will need to build from source code and install.

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            native-glfw Key Features

            No Key Features are available at this moment for native-glfw.

            native-glfw Examples and Code Snippets

            No Code Snippets are available at this moment for native-glfw.

            Community Discussions

            Trending Discussions on native-glfw

            QUESTION

            LWJGL GLFW hangs on native glfwInit call
            Asked 2020-Aug-14 at 21:39

            I originally posted this question on GameDev stackexchange however I'll also ask the question here to try and get more outreach, especially since I wasn't sure my problem was specific to game development since it's a problem with a Java native call.

            For the past months I've been working on creating my own game engine for personal use in LWJGL using pieces here and there, especially from developer ThinMatrix's rightfully credited code, to learn as much as I can while building it. Only recently there has been strange behavior happening when I launch the engine from IntelliJ for testing:

            • After about 6-10 individual times I click run, all subsequent runs suddenly take about 60 seconds for the window to appear.

            • Whenever I restart my PC this hanging resets and I have another 6-10 runs before it hangs everytime again.

            • I located the issue to glfwInit, more specifically at the call to the native method:

              ...

            ANSWER

            Answered 2020-Aug-14 at 21:39

            So I fixed the issue, it turns out it wasn't even related to anything to do with programming, or STBTrueType, or the library itself. The problem was as pointed out in this StackOverflow post, where this hanging behavior was due to a faulty driver or, in my case, my keyboard USB being plugged in the "wrong" USB port. I moved my computer at the same time I started working on text in my engine, hence why I wrongly linked the issue with the TrueType library. If you're having the same issue, look at the aforementioned post or if that doesn't work, look for a peripheral that might cause interference.

            Source https://stackoverflow.com/questions/63386345

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install native-glfw

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone azul3d-legacy/native-glfw

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            git@github.com:azul3d-legacy/native-glfw.git

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