garbage-collect | garbage collector algorithm 垃圾回收算法的系列实现 | Game Engine library

 by   brewlin C Version: Current License: MIT

kandi X-RAY | garbage-collect Summary

kandi X-RAY | garbage-collect Summary

garbage-collect is a C library typically used in Gaming, Game Engine applications. garbage-collect has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

garbage collector algorithm 垃圾回收算法的系列实现
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              garbage-collect has a low active ecosystem.
              It has 12 star(s) with 2 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              garbage-collect has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of garbage-collect is current.

            kandi-Quality Quality

              garbage-collect has no bugs reported.

            kandi-Security Security

              garbage-collect has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              garbage-collect is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              garbage-collect releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            garbage-collect Key Features

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            garbage-collect Examples and Code Snippets

            No Code Snippets are available at this moment for garbage-collect.

            Community Discussions

            QUESTION

            Is Java WeakReference the same as the swift weak keyword?
            Asked 2021-Jun-14 at 16:05

            I know there is a similar question has been answered in this post. However, I am still confused about whether java has the retain cycle problem as java also has the WeakReference class. So, are they serving the same purpose? What the difference between two of them?

            ...

            ANSWER

            Answered 2021-Jun-14 at 16:05

            Java does not have the "retain cycle problem".

            This problem exists for systems that use reference counting, which the Java GC does not use.

            Therefore in Java the WeakReference class has nothing to do with those. It's simply a way to hold on to a reference to something while also not preventing it from being garbage collected

            In other words, you can use it to remember an object as long as something else (strongly) references it.

            This functionality is quite similar to what the weak keyword does in Swift. However, as described above, reference cycles don't stop objects from being collected in Java, so WeakReference is not needed in this specific case.

            This SO question lists some practical uses for weak references and this question discusses uses specifically in an Java/Android environment.

            Source https://stackoverflow.com/questions/67972919

            QUESTION

            Why are atoms not garbage collected by the BEAM?
            Asked 2021-Jun-14 at 05:13

            Well, the title says it all: I'm wondering what is the reason why the BEAM doesn't garbage collect atoms. I'm aware of question How Erlang atoms can be garbage collected but, while related, it doesn't reply to why.

            ...

            ANSWER

            Answered 2021-Jun-12 at 20:42

            Because that is not possible (or at least very hard) to do in the current design. Atoms are important part of:

            • modules, as module names are atoms
            • function names, which also are atoms
            • distributed Erlang also extensively use atoms

            Especially last point makes it hard. Imagine for second that we would have a GC for atoms. What would happen if there would be a GC cleanup in between the distributed call where we send some atoms over the wire? All of that makes atoms quite essential to how VM works and making them GCed would not only make implementation of VM much more complex, it would also make code much slower as atoms do not need to be copied between processes and as these aren't GCed, these can be completely omitted in GC mark step.

            Source https://stackoverflow.com/questions/67923700

            QUESTION

            I created a derivation and added it to the nix store, now how do I remove it?
            Asked 2021-Jun-08 at 09:42

            I followed the 7th Nix pill tutorial, and created a derivation that placed an executable in the nix store, i.e. /nix/store/gh66mkic4c1dys8ag8yqnv10x59b7vmh-simple/simple.

            I can run that executable, either directly or via symlinks to it. However, how do I remove it? I tried deleting old generations with $ nix-env --delete-generations old, and also garbage collecting with nix-store --gc, but my derivation's output still appears at that path and can be run there.

            Now that I've completed the tutorial, how do I get rid of what I've created in the nix store? Does nixos ever clean up such old derivations? Does it need to be somehow marked as irrelevant before running the delete-old-generations or garbage-collect commands?

            ...

            ANSWER

            Answered 2021-Jun-08 at 09:42

            Garbage collection deletes everything that isn't reachable from any GC root. This means that if something sticks around, you there's a GC root somewhere that you're not thinking of. You can find these with the nix-store -q --roots command:

            For example, here's why my emacs is "alive":

            Source https://stackoverflow.com/questions/67880698

            QUESTION

            Proper finalization in Python
            Asked 2021-Jun-07 at 09:06

            I have a bunch of instances, each having a unique tempfile for its use (save data from memory to disk and retrieve them later).

            I want to be sure that at the end of the day, all these files are removed. However, I want to leave a room for a fine-grained control of their deletion. That is, some files may be removed earlier, if needed (e.g. they are too big and not important any more).

            What is the best / recommended way to achieve this?

            May thoughts on that

            • The try-finalize blocks or with statements are not an option, as we have many files, whose lifetime may overlap each other. Also, it hardly admits the option of finer control.

            • From what I have read, __del__ is also not a feasible option, as it is not even guaranteed that it will eventually run (although, it is not entirely clear to me, what are the "risky" cases). Also (if it is still the case), the libraries may not be available when __del__ runs.

            • tempfile library seems promising. However, the file is gone after just closing it, which is definitely a bummer, as I want them to be closed (when they perform no operation) to limit the number of open files.

              • The library promises that the file "will be destroyed as soon as it is closed (including an implicit close when the object is garbage collected)."

                How do they achieve the implicit close? E.g. in C# I would use a (reliable) finalizer, which __del__ is not.

            • atexit library seems to be the best candidate, which can work as a reliable finalizer instead of __del__ to implement safe disposable pattern. The only problem, compared to object finalizers, is that it runs truly at-exit, which is rather inconvenient (what if the object eligible to be garbage-collected earlier?).

              • Here, the question still stands. How the library achieves that the methods always run? (Except in a really unexpected cases with which is hard to do anything)

            In ideal case, it seems that a combination of __del__ and atexit library may perform best. That is, the clean-up is both at __del__ and the method registered in atexit, while repeated clean-up would be forbidden. If __del__ was called, the registered will be removed.

            The only (yet crucial) problem is that __del__ won't run if a method is registered at atexit, because a reference to the object exists forever.

            Thus, any suggestion, advice, useful link and so on is welcomed.

            ...

            ANSWER

            Answered 2021-Jun-07 at 09:06

            I suggest considering weakref built-in module for this task, more specifically weakref.finalize simple example:

            Source https://stackoverflow.com/questions/67868287

            QUESTION

            MVC memory issue, memory not getting cleared after controller call is finished (Example project included)
            Asked 2021-Jun-01 at 11:10

            My issue: After calling a controller which generates csv file content and returns, memory is not cleared up. Which generates issue since it will slowly fill up memory and you'll end up using 100% memory on your server after awhile, this issue can be hastened by just generating larger csv files example in the project below it simply generates 3 million lines of csv file content which fills memory quite a bit.

            What I want: Simply it clears the memory after the content is finished getting used.

            I've tried a few thing with using statement and IDisposable but none of them fixed the issue. Only way I can think of is using pointers and clearing the RAM manually since the garbage collector for some reason is not removing the old data which is not getting used anymore.

            The RAM usage problem is mostly contained around the "test" function and GetDymmyData.

            I have not added code examples in this post since I've tried to do that in Issues with list not getting garbage collected after use in mvc but it ended up being too much code

            Example project: https://github.com/jespper/Memory-Issue

            ...

            ANSWER

            Answered 2021-Jun-01 at 11:10

            The github version is a fixed version for this issue, so you can go explorer what i did in the changeset

            Notes:

            1. After generating a large file, you might need to download smaller sized files before C# releases the memory
            2. Adding forced garbage collection helped alot
            3. Adding a few using statements also helped alot

            Smaller existing issues

            1. If your object cant fit in the RAM and it start filling the pagefile it will not reduce the pagefile after use(Restarting your pc will help a little on it but wont clear the pagefile entirely)
            2. I couldnt get it below 400MB of ram usage no matter what i tried, but it didnt matter if i had 5GB or 1GB in the RAM it would still get reduced down to ~400 MB

            Source https://stackoverflow.com/questions/67634195

            QUESTION

            How can you get the garbage collection policies for Google Cloud Bigtable?
            Asked 2021-May-25 at 00:28

            The docs for garbage collection explain how to set the garbage collection policies with cbt but don't explain how to read the policies. The cbt reference doesn't seem to have any command to get garbage collection either. As far as I can tell, this isn't available in the GUI.

            ...

            ANSWER

            Answered 2021-May-25 at 00:28

            See this page about configuring garbage collection. It provides examples of how to set and update garbage-collection policies when you use Cloud Bigtable client libraries or the cbt command-line tool.

            The answer to your question is that you can view garbage collection policies of certain tables by running this cbt command:

            Source https://stackoverflow.com/questions/67679535

            QUESTION

            How to remove nested object form apollo cache?
            Asked 2021-May-13 at 01:24

            Official doc says remove cache data using cache.evict(), but there are no explanation about nested object. For example, let's think abount ROOT_QUERY like below.

            ...

            ANSWER

            Answered 2021-May-13 at 01:24

            You can use cache.modify for nested object.

            Source https://stackoverflow.com/questions/67484408

            QUESTION

            Lua C - Is there a way to keep a value in C, but still have it not garbage collected?
            Asked 2021-Apr-30 at 20:22

            I am creating a thread in lua c, but i want to keep it just in C, without making it a variable in the environment/etc. But when i throw away the thread value that gets pushed by lua_newthread, it gets garbace collected shortly after, and so becomes useless. In this thread i want to run arbitrary lua code passed by the user, allowing them to use the exclusive functions/variables that are isolated from other threads.

            Is there a way to mark a thread/userdata/table value as non-garbage-collectable?

            ...

            ANSWER

            Answered 2021-Mar-25 at 20:43

            No, you have to reference it somewhere or disable GC. Use lua_ref to reference is in mostly-hidden place: registry. (debug.getregistry())

            Source https://stackoverflow.com/questions/66807244

            QUESTION

            instance vs. method as argument -- understanding lifetime and garbage collection
            Asked 2021-Apr-09 at 08:01

            In a contrived example, I have an instance supporting the following interface:

            ...

            ANSWER

            Answered 2021-Apr-09 at 08:01

            In the second example, selector.Select is interpreted as shorthand for a new delegate instance where selector is the target and ISelector.Select is the MethodInfo. As such, selector is reachable via the delegate instance, so: as long as the delegate is reachable, the object of selector is reachable, and cannot be collected. So yes, you can call ToList() safely at any time.

            Specifically, here, we see for var projected l.Select(obj.Select);

            Source https://stackoverflow.com/questions/67016897

            QUESTION

            Is there a "finalize" method for arrays in Java?
            Asked 2021-Mar-21 at 18:42

            Suppose in java, I want to do some operations when an array (e.g., int[] a = new int[3]) is garbage-collected. I know there is a finalize methods for Objects. But is there a "finalize" method for arrays?

            ...

            ANSWER

            Answered 2021-Mar-19 at 05:49

            finalizers in their entirety are obsolete.

            The ReferenceQueue system replaces it and can do this.

            But please be aware that garbage collection often never even happens. The VM will shut down before it ever runs out of memory. There is no guarantee that an array that is no longer reachable, is going to be removed in a few moments. It may take days. Or it really will only take a moment. You don't get guarantees.

            Source https://stackoverflow.com/questions/66702798

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

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            Install garbage-collect

            You can download it from GitHub.

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