instead | INSTEAD - Simple Text Adventure Interpreter | Game Engine library
kandi X-RAY | instead Summary
kandi X-RAY | instead Summary
This program is covered by the terms of the MIT license. Check the COPYING file for license. Check the INSTALL file for install instructions.
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QUESTION
I'm creating a program to analyze security camera streams and got stuck on the very first line. At the moment my .js file has nothing but the import of node-fetch and it gives me an error message. What am I doing wrong?
Running Ubuntu 20.04.2 LTS in Windows Subsystem for Linux.
Node version:
...ANSWER
Answered 2022-Feb-25 at 00:00Use ESM syntax, also use one of these methods before running the file.
- specify
"type":"module"
inpackage.json
- Or use this flag
--input-type=module
when running the file - Or use
.mjs
file extension
QUESTION
I'm trying to initiate a Springboot project using Open Jdk 15, Springboot 2.6.0, Springfox 3. We are working on a project that replaced Netty as the webserver and used Jetty instead because we do not need a non-blocking environment.
In the code we depend primarily on Reactor API (Flux, Mono), so we can not remove org.springframework.boot:spring-boot-starter-webflux
dependencies.
I replicated the problem that we have in a new project.: https://github.com/jvacaq/spring-fox.
I figured out that these lines in our build.gradle file are the origin of the problem.
...ANSWER
Answered 2022-Feb-08 at 12:36This problem's caused by a bug in Springfox. It's making an assumption about how Spring MVC is set up that doesn't always hold true. Specifically, it's assuming that MVC's path matching will use the Ant-based path matcher and not the PathPattern-based matcher. PathPattern-based matching has been an option for some time now and is the default as of Spring Boot 2.6.
As described in Spring Boot 2.6's release notes, you can restore the configuration that Springfox assumes will be used by setting spring.mvc.pathmatch.matching-strategy
to ant-path-matcher
in your application.properties
file. Note that this will only work if you are not using Spring Boot's Actuator. The Actuator always uses PathPattern-based parsing, irrespective of the configured matching-strategy
. A change to Springfox will be required if you want to use it with the Actuator in Spring Boot 2.6 and later.
QUESTION
When starting the function
...ANSWER
Answered 2022-Mar-09 at 17:43This error message...
QUESTION
I am currently setting up a boilerplate with React, Typescript, styled components, webpack etc. and I am getting an error when trying to run eslint:
Error: Must use import to load ES Module
Here is a more verbose version of the error:
...ANSWER
Answered 2022-Mar-15 at 16:08I think the problem is that you are trying to use the deprecated babel-eslint parser, last updated a year ago, which looks like it doesn't support ES6 modules. Updating to the latest parser seems to work, at least for simple linting.
So, do this:
- In package.json, update the line
"babel-eslint": "^10.0.2",
to"@babel/eslint-parser": "^7.5.4",
. This works with the code above but it may be better to use the latest version, which at the time of writing is 7.16.3. - Run
npm i
from a terminal/command prompt in the folder - In .eslintrc, update the parser line
"parser": "babel-eslint",
to"parser": "@babel/eslint-parser",
- In .eslintrc, add
"requireConfigFile": false,
to the parserOptions section (underneath"ecmaVersion": 8,
) (I needed this or babel was looking for config files I don't have) - Run the command to lint a file
Then, for me with just your two configuration files, the error goes away and I get appropriate linting errors.
QUESTION
I just use
...ANSWER
Answered 2021-Sep-07 at 11:53From the node-fetch
package readme:
node-fetch is an ESM-only module - you are not able to import it with require. We recommend you stay on v2 which is built with CommonJS unless you use ESM yourself. We will continue to publish critical bug fixes for it.
If you want to require
it, then downgrade to v2.
The other option you have is to use async import('node-fetch').then(...)
QUESTION
I'm trying to access appsettings.json in my Asp.net core v6 application Program.cs file, but in this version of .Net the Startup class and Program class are merged together and the using and another statements are simplified and removed from Program.cs. In this situation, How to access IConfiguration or how to use dependency injection for example ?
Edited : Here is my default Program.cs that Asp.net 6 created for me
...ANSWER
Answered 2021-Sep-30 at 11:13Assuming an appsettings.json
QUESTION
I am making simple image of my python Django app in Docker. But at the end of the building container it throws next warning (I am building it on Ubuntu 20.04):
...ANSWER
Answered 2021-Aug-29 at 08:12The way your container is built doesn't add a user, so everything is done as root.
You could create a user and install to that users's home directory by doing something like this;
QUESTION
I am reading this book by Fedor Pikus and he has some very very interesting examples which for me were a surprise.
Particularly this benchmark caught me, where the only difference is that in one of them we use || in if and in another we use |.
ANSWER
Answered 2022-Feb-08 at 19:57Code readability, short-circuiting and it is not guaranteed that Ord will always outperform a ||
operand.
Computer systems are more complicated than expected, even though they are man-made.
There was a case where a for loop with a much more complicated condition ran faster on an IBM. The CPU didn't cool and thus instructions were executed faster, that was a possible reason. What I am trying to say, focus on other areas to improve code than fighting small-cases which will differ depending on the CPU and the boolean evaluation (compiler optimizations).
QUESTION
I'm trying to make a Discord bot that just says if someone is online on the game.
However I keep getting this message:
[ERR_REQUIRE_ESM]: require() of ES Module from not supported. Instead change the require of index.js in... to a dynamic import() which is available in all CommonJS modules.
This is my code:
...ANSWER
Answered 2021-Sep-07 at 06:38node-fetch
v3 recently stopped support for the require
way of importing it in favor of ES Modules. You'll need to use ESM imports now, like:
QUESTION
Error message when using git push
:
Support for password authentication was removed on August 13, 2021. Please use a personal access token instead. remote: Please see https://github.blog/2020-12-15-token-authentication-requirements-for-git-operations/ for more information. fatal: unable to access 'https://github.com/codingTheWorld777/react-mini-projects.git/': The requested URL returned error: 403"***
I cannot use my token to access GitHub, so how can I push code to GitHub?
...ANSWER
Answered 2021-Sep-05 at 20:46You need to create a personal access token. You can find the instructions on creating personal access token in Creating a personal access token
Make sure you keep the access token secure & secret. After that you need to replace your current saved password in the device (laptop/desktop) with the access token. In macOS you can search for Keychain and find GitHub with an Internet password and replace it with your access token. For instructions, see Updating credentials from the macOS Keychain.
In Windows, it might be Credential Manager (I'm not sure). Check this out: How to update your Git credentials on Windows
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No vulnerabilities reported
Install instead
Unzip game archive into ~/.instead/games/;
Or run zip-packed game: $ instead <game.zip>;
Or press [f4] to open file dialog (build with gtk2/gtl3 only).
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