2048.c | Console version of the game 2048 '' for GNU/Linux | Game Engine library

 by   mevdschee C Version: Current License: MIT

kandi X-RAY | 2048.c Summary

kandi X-RAY | 2048.c Summary

2048.c is a C library typically used in Gaming, Game Engine applications. 2048.c has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Console version of the game "2048" for GNU/Linux.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              2048.c has a low active ecosystem.
              It has 460 star(s) with 189 fork(s). There are 30 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 14 have been closed. On average issues are closed in 54 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of 2048.c is current.

            kandi-Quality Quality

              2048.c has 0 bugs and 0 code smells.

            kandi-Security Security

              2048.c has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              2048.c code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              2048.c is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              2048.c releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of 2048.c
            Get all kandi verified functions for this library.

            2048.c Key Features

            No Key Features are available at this moment for 2048.c.

            2048.c Examples and Code Snippets

            No Code Snippets are available at this moment for 2048.c.

            Community Discussions

            QUESTION

            Selenium Webdriver module: Keys.UP does not work as expected
            Asked 2022-Feb-17 at 10:39

            I have written a python script that should automatically play the game 2048 (https://play2048.co/).

            The problem is: keystrokes seem to be ignored by the browser. Or the program runs too fast for having the browser clicking through the game. I have checked the Selenium documentation and I am not sure if I have to include some explicit waits.

            Here is my code:

            ...

            ANSWER

            Answered 2022-Feb-17 at 06:17

            Your click() function doesn't actually click anything:

            Source https://stackoverflow.com/questions/71148196

            QUESTION

            What changes should I make to make my output return True of False based on the current state on the board?
            Asked 2021-Nov-24 at 05:49

            So I'm trying to create an easy version of t2048, and so I'm trying to start by finding whether any moves are possible or not based on the current board, and I have a function ispossible(board: Board) that returns whether this is True or False

            In case you don't know what 2048 mean, this is what the game is... https://play2048.co/

            I'm not trying to recreate the entire game, I'm just trying to make a simple version of this that works.

            ...

            ANSWER

            Answered 2021-Nov-24 at 05:49

            As the comments to the question say, you should first pass in a single list of lists as your Board. Another issue with your example code is that you're not indexing into the board variable. Instead, the code is creating a size 1 list with i as the only element and then accessing the j-1th index. You probably meant to do something like board[i][j - 1] instead of [i][j - 1]. The same goes for your other list accesses.

            Source https://stackoverflow.com/questions/70090688

            QUESTION

            How can I implement the merge functionality for 2048
            Asked 2021-Feb-15 at 20:35

            I am trying to implement the game 2048 using JavaScript. I am using a two-dimensional array to represent the board. For each row, it is represented using an array of integers.

            Here I am focused on implementing the merge left functionality i.e. the merge that happens after the user hits left on their keyboard.

            Here are a set of test cases that I came up with

            ...

            ANSWER

            Answered 2021-Feb-15 at 04:02

            QUESTION

            Multiple definition error using header file
            Asked 2021-Jan-24 at 16:57

            When I try to compile my program with header file in gcc I get error like this: c:/mingw/bin/../lib/gcc/mingw32/9.2.0/../../../../mingw32/bin/ld.exe: C:\Users\37069\AppData\Local\Temp\ccnYwij4.o:file2048.c:(.bss+0x0): multiple definition of `matrix'; C:\Users\37069\AppData\Local\Temp\ccGaOCe4.o:namudarbas2.c:(.bss+0x0): first defined here collect2.exe: error: ld returned 1 exit status

            matrix is only initialized in my header file.

            Header file:

            ...

            ANSWER

            Answered 2021-Jan-24 at 16:57

            Your header file file2048.h contains variable declarations. When you include this file in other sorces files this causes the variable to be declader multiple times. Please look into the extern keyword.

            Header File:

            Source https://stackoverflow.com/questions/65873202

            QUESTION

            Change JButton Text and BackGround Color with Smooth Look
            Asked 2020-Nov-10 at 11:54

            I am learning Swing from past week and I want desing some game like puzzle, 2048 for fun i have written puzzle sucessfully but when writting 2048 i encountered some problem, see below for sample code that is not orginal but it states the problem.

            ...

            ANSWER

            Answered 2020-Nov-10 at 11:54

            Hopefully I understood your problem. What you want is animation. To do this you need to use a timer.

            The following code demonstrates. Note that I changed the class name to MyPanel so as not to clash with class java.awt.Panel.

            Source https://stackoverflow.com/questions/64767929

            QUESTION

            Creating JWT token with x5c header parameter using System.IdentityModel.Tokens.Jwt
            Asked 2020-Sep-29 at 07:23

            My project is building an authentication service based on .NET Core and the System.IdentityModel.Tokens.Jwt nuget package. We want to create JWT tokens that include the public key certificate (or certificate chain) that can be used to verify the JWT digital signatures. This is possible with commercial identity providers (SaaS), and is supported in the JWT specification by means of a header parameter called "x5c". But I have so far been unable to get this to work using System.IdentityModel.Tokens.Jwt.

            I am able to create a JWT token signed using a certificate. The certificate is self-signed and created using openssl (commands included underneath). My test code in C# looks like this:

            ...

            ANSWER

            Answered 2020-Sep-28 at 13:32

            What is x5c?

            The "x5c" (X.509 certificate chain) Header Parameter contains the X.509 public key certificate or certificate chain [RFC5280] corresponding to the key used to digitally sign the JWS. The certificate or certificate chain is represented as a JSON array of certificate value strings. Each string in the array is a base64-encoded (not base64url-encoded) DER [ITU.X690.2008] PKIX certificate value. The certificate containing the public key corresponding to the key used to digitally sign the JWS MUST be the first certificate. This MAY be followed by additional certificates, with each subsequent certificate being the one used to certify the previous one. The recipient MUST validatethe certificate chain according to RFC 5280 [RFC5280] and consider the certificate or certificate chain to be invalid if any validation failure occurs. Use of this Header Parameter is OPTIONAL.

            Note

            From the security point of view - do not use the x5c certificate to validate the signature directly. In that case anybody could just provide its own certificate and spoof any identity. The purpose if the x5t / x5t#S256 header is to identify the signer - check you trust the certificate provided by x5c or x5t#S256 (or its issuer) under the specified iss, only then you should validate the signature.

            so to build the X509 chain

            Source https://stackoverflow.com/questions/64029710

            QUESTION

            Send Keys to Game Container 2048
            Asked 2020-Jun-29 at 05:11

            I am trying to send keys to 2048, and I am trying to wait until the game container element is located and then send keys to it. For some reason selenium can't locate the game container. I am assuming this has some issue to do with focusing on the right element, but I can't figure it out.

            ...

            ANSWER

            Answered 2020-Jun-29 at 05:11

            QUESTION

            Betfair Tcl login script
            Asked 2020-May-27 at 21:54

            I'm trying to use the following tcl script to login into betfair non-interactively:-

            ...

            ANSWER

            Answered 2020-May-27 at 07:40

            From what I gathered from this manual and the wiki, it seems like you can use the option -bodyvar to tell curl where to store the body response (the call response and the body response are separate). I cannot test the code, but it should probably work like that:

            Source https://stackoverflow.com/questions/62033484

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install 2048.c

            You can download it from GitHub.

            Support

            Contributions are very welcome. Always run the tests before committing using:.
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/mevdschee/2048.c.git

          • CLI

            gh repo clone mevdschee/2048.c

          • sshUrl

            git@github.com:mevdschee/2048.c.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Game Engine Libraries

            godot

            by godotengine

            phaser

            by photonstorm

            libgdx

            by libgdx

            aseprite

            by aseprite

            Babylon.js

            by BabylonJS

            Try Top Libraries by mevdschee

            php-crud-api

            by mevdscheePHP

            php-api-auth

            by mevdscheePHP

            php-crud-ui

            by mevdscheePHP

            php-sp-api

            by mevdscheePHP

            wped

            by mevdscheePHP