tt | Torus Trooper - reboot of the original shooter game | Game Engine library

 by   speps C Version: Current License: No License

kandi X-RAY | tt Summary

kandi X-RAY | tt Summary

tt is a C library typically used in Gaming, Game Engine, Three.js, WebGL applications. tt has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Torus Trooper - reboot of the original shooter game by Kenta Cho (circa 2004)
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              tt has a low active ecosystem.
              It has 47 star(s) with 3 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 2 have been closed. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of tt is current.

            kandi-Quality Quality

              tt has no bugs reported.

            kandi-Security Security

              tt has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              tt does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              tt releases are not available. You will need to build from source code and install.

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            tt Key Features

            No Key Features are available at this moment for tt.

            tt Examples and Code Snippets

            No Code Snippets are available at this moment for tt.

            Community Discussions

            QUESTION

            Solving Time-constrained CVRP with two vehicle types in Google or-tools
            Asked 2021-Jun-15 at 12:54

            I am modeling a Time-constrained CVRP. The problem is to minimize the total travel time (not including the package dropping time) subject to vehicle (delivery) capacity and total time spent (per vehicle) constraints. The package dropping time refers to an additional time to be spent at each node, and the total time spent equals to the travel time plus this additional time. I have the below model that works for a single vehicle-type case. I would like to introduce two-vehicle type concept in there, meaning that I have a set of V1 type vehicles and another set of V2 type vehicles. The only difference of the vehicle-types is the per time cost of travel. Let x denote the per time unit cost of travel by V1, and y denote the per time unit travel cost of V2. How can I design the model so that it incorporates this additional aspect?

            ...

            ANSWER

            Answered 2021-Jun-13 at 13:34

            Simply register two transits callbacks (i.e. one per vehicle type)

            Then use the overload of AddDimension() to pass an array of registered transit callback index.

            e.G. Mizux/vrp_multiple_transit.py

            Source https://stackoverflow.com/questions/67948290

            QUESTION

            Remove levels and set index 0 as columns names
            Asked 2021-Jun-14 at 08:42

            How to remove first line with names level_0 and all and convert index 0 as columns.

            My df ...

            ANSWER

            Answered 2021-Jun-14 at 08:42

            I suggest first create MultiIndex in columns by header=[0,1] by convert first 2 headers rows:

            Source https://stackoverflow.com/questions/67967100

            QUESTION

            How to make a button visible after function runs. React Native
            Asked 2021-Jun-11 at 22:01

            I'm working a app that will check and API to see if there are active users, if there are active users I want to show a button a tt he bottom of the page I'm calling the function 2 seconds after the page load, because if I don't do this I get an error

            "Too mnany re-renders. React limist the number of.."

            and the only for me to fix this was to do the timeout.

            After two second the function is called and setActive to true, but my button doesn't appears.

            Yes I'm new to react native :/

            ...

            ANSWER

            Answered 2021-Jun-11 at 22:01

            You should use an effect for this:

            As checkForActive calls an API, it's asynchronous, so I'm assuming it will eventually return a Promise

            Source https://stackoverflow.com/questions/67943794

            QUESTION

            Jackson can't deserialize date set from Golang Api
            Asked 2021-Jun-11 at 19:00

            I'm working on a Golang Micro-service which uses Java based Cucumber tests for BDDs.

            There is a date variable inside the schema and it is defined as:

            ...

            ANSWER

            Answered 2021-Jun-11 at 11:49

            The Go code you provided will not impact the way how the Time instance will be serialized as you are parsing it back into Time after serializing it to a string.

            If you have control over how your date fields are serialized, you can apply the following format that should be aligned with what you provided to Jackson's ObjectMapper:

            Source https://stackoverflow.com/questions/67931707

            QUESTION

            How to remove a country from intl-tel-input
            Asked 2021-Jun-11 at 12:14

            (new in javascript)

            I am asked to remove a country (China) from the dropdown menu of the plugin intl-tel-input

            the code below displays the dropdown menu and it looks that it calls the utils.js file to retain the countries

            ...

            ANSWER

            Answered 2021-Jun-11 at 12:14

            If you take a look at the intl-tel-input documentation regarding Initialisation Options. There is an option called excludeCountries.

            We can modify your initialisation code to include this option to exclude China:

            Source https://stackoverflow.com/questions/67935923

            QUESTION

            Optimize c++ Monte Carlo simulation with long dynamic arrays
            Asked 2021-Jun-10 at 13:17

            This is my first post here and I am not that experienced, so please excuse my ignorance.

            I am building a Monte Carlo simulation in C++ for my PhD and I need help in optimizing its computational time and performance. I have a 3d cube repeated in each coordinate as a simulation volume and inside every cube magnetic particles are generated in clusters. Then, in the central cube a loop of protons are created and move and at each step calculate the total magnetic field from all the particles (among other things) that they feel.

            At this moment I define everything inside the main function and because I need the position of the particles for my calculations (I calculate the distance between the particles during their placement and also during the proton movement), I store them in dynamic arrays. I haven't used any class or function,yet. This makes my simulations really slow because I have to use eventually millions of particles and thousands of protons. Even with hundreds it needs days. Also I use a lot of for and while loops and reading/writing to .dat files.

            I really need your help. I have spent weeks trying to optimize my code and my project is behind schedule. Do you have any suggestion? I need the arrays to store the position of the particles .Do you think classes or functions would be more efficient? Any advice in general is helpful. Sorry if that was too long but I am desperate...

            Ok, I edited my original post and I share my full script. I hope this will give you some insight regarding my simulation. Thank you.

            Additionally I add the two input files

            parametersDiffusion_spher_shel.txt

            parametersIONP_spher_shel.txt

            ...

            ANSWER

            Answered 2021-Jun-10 at 13:17

            I talked the problem in more steps, first thing I made the run reproducible:

            Source https://stackoverflow.com/questions/67905839

            QUESTION

            different unity projects in one repo and want gitignore to ignore all high size volume folders
            Asked 2021-Jun-10 at 11:48

            I have a folder where I keep all my different games and each game has its own "Assets", "Library", "Logs" etc. folders.

            Before, when I wanted to just upload only 1 project to GitHub, I chose .gitignore Unity and it automatically ignored those giant files which was unnecessary to upload.

            Right now I have multiple projects in 1 folder and I want to upload them all in 1 repository and also, I want my .gitignore to ignore all unnecessary files in each directory like the way it used to do for only 1 Unity game.

            My .gitigonore right now is this:

            ...

            ANSWER

            Answered 2021-Jun-10 at 11:48
            Option A - SubModules

            You could look into SubModules and have one repository like

            • Main Repository
              • App 1 - SubModule
              • App 2 - SubModule

            Each SubModule would bring its very own .gitignore that applies to its according root folder.

            This makes most sense if you have one main application and then multiple actual modules of functionality you are all using in that main application.

            Option B - ** path wildcard

            Just adjust the .gitignore to ignore any folders with according names like

            Source https://stackoverflow.com/questions/67919760

            QUESTION

            How to compute delta time, for unequal data sets?
            Asked 2021-Jun-10 at 09:08

            I require to compute the delta_time between two data sets: The first data set, has formate like y:mm:d:h:m:s and the second data set has h:m:s only (y:m:d is the same as with the first data set) I attempted with the following script, but it did not work.

            Script for the first dataset:

            ...

            ANSWER

            Answered 2021-Jun-10 at 07:29

            The first bit of code works? Great, did not know that was even possible :) You want both data sets to have a datetime format. If you don't supply the date fields, you get a time field which does not compute nicely with datetime.

            Source https://stackoverflow.com/questions/67916202

            QUESTION

            Best way of using atomic groupings in Python?
            Asked 2021-Jun-09 at 17:13

            So I've written this, which is horrific:

            ...

            ANSWER

            Answered 2021-Jun-09 at 17:13

            Whether you are using re or regex, you will have to fix your pattern, as it is catastrophic backtracking prone. Atomic groupings are not necessary here, you need optional groupings with obligatory patterns. Also, you need to fix your alternations that may start matching at the same location inside a string.

            You can use

            Source https://stackoverflow.com/questions/67175521

            QUESTION

            multiple joins to same sub query
            Asked 2021-Jun-09 at 16:37

            I need to join to the same table repeatedly but this looks ugly. Any suggestions appreciated. Below is simplified SQL, I have 8 tables in the subquery and it produces many duplicate records of the same date, so I need to find only the newest record for each client. (I don't think DB and/or version should matter, but I am using DB2 11.1 LUW)

            ...

            ANSWER

            Answered 2021-Jun-08 at 15:28

            I need to fine only the newest record for each client.

            Can't you just use row_number()?

            Source https://stackoverflow.com/questions/67889987

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install tt

            You can download it from GitHub.

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