SetCard | a brain & puzzle game by cocos2d-html5 | Game Engine library

 by   welefen C Version: Current License: No License

kandi X-RAY | SetCard Summary

kandi X-RAY | SetCard Summary

SetCard is a C library typically used in Gaming, Game Engine applications. SetCard has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

a brain & puzzle game by cocos2d-html5
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            kandi-support Support

              SetCard has a low active ecosystem.
              It has 51 star(s) with 32 fork(s). There are 15 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of SetCard is current.

            kandi-Quality Quality

              SetCard has no bugs reported.

            kandi-Security Security

              SetCard has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              SetCard does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              SetCard releases are not available. You will need to build from source code and install.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of SetCard
            Get all kandi verified functions for this library.

            SetCard Key Features

            No Key Features are available at this moment for SetCard.

            SetCard Examples and Code Snippets

            No Code Snippets are available at this moment for SetCard.

            Community Discussions

            QUESTION

            Show only when clicking on , considering that we have many elements
            Asked 2021-Jun-15 at 06:36

            From an API request, I get an array of data like below (I get 100 elements, but here I'm showing only 2):

            ...

            ANSWER

            Answered 2021-Jun-14 at 14:56
            • First, update initial state:

            Source https://stackoverflow.com/questions/67971724

            QUESTION

            System.out.print("") isnt printing before the console is stopped by Scanner(System.in), e.i. cursor is just waiting
            Asked 2021-May-11 at 03:02

            Here's the code:

            ...

            ANSWER

            Answered 2021-May-11 at 01:07

            You may need to flush the output to see it appear where you're hoping.

            Try adding:

            Source https://stackoverflow.com/questions/67479246

            QUESTION

            How to export function with hoc?
            Asked 2021-May-09 at 05:54
             function UpdateID(index, id) {
                let CardsData = Cards
            
                var CardsObj = {
                    link: Cards[index].link,
                    icon: Cards[index].icon,
                    name: Cards[index].name,
                    png: Cards[index].png,
                    id: id,
                }
                CardsData[index] = CardsObj
            
                setCards(CardsData)
                const [Cards, setCards] = props.value.Cards
            }
            
            export withUserData(UpdateID)
            
            ...

            ANSWER

            Answered 2021-May-09 at 05:54
             function UpdateID(index, id) {
                ...
            }
            
            const userData = withUserData(UpdateID)
            export { 
              userData 
            }
            

            Source https://stackoverflow.com/questions/67454002

            QUESTION

            How to fetch an array of objects and render it in the component as a normal text using React Hooks?
            Asked 2021-Apr-14 at 20:01

            I want to display some cards information in my app fetching data from an API. Each customer has 1, 2 or 3 different cards, I'm using JWToken for authentication but I have not included it here. So, the API response is not static.

            ...

            ANSWER

            Answered 2021-Apr-14 at 12:46

            a solution would be to use the map function on your array see here

            Source https://stackoverflow.com/questions/67091739

            QUESTION

            Is there a way to trigger two consecutive events in Blazor with a single click?
            Asked 2021-Mar-16 at 20:47

            Solved - Solution by @Henk Holterman

            By making the method async and adding a Task.Delay into the method, you can execute both by calling the second method from the first after the delay.

            ...

            ANSWER

            Answered 2021-Mar-15 at 21:02

            Do not call both methods in onclick.

            • Call ProcessSelection, process result and set red/green there.
            • Call StateHasChanged()
            • Set timer to one second in ProcessSelection. Use Timer from System.Timers.
            • On Elapsed of the timer call ProcessSetReplacement.

            Source https://stackoverflow.com/questions/66645358

            QUESTION

            Setting a Unique Key for my Cards so that I can click a button and delete them in ReactJS
            Asked 2021-Mar-02 at 03:45

            I am trying to delete cards that I have added to my container. These cards have a number in the center of them that is randomly generated. I have managed to set a unique key to these cards but everytime the add card button is added and a new card appears, the numbers are randomly generated again, so they change. This ends up creating duplicate unique keys and the browser console throws an error.

            I am then trying to use those unique keys to be able to click the red X at the top right of the card so that I can delete that card. But since I can't keep the unique keys 'unique', I have been unable to do this.

            My random number generator.

            ...

            ANSWER

            Answered 2021-Mar-02 at 03:37

            I figured it out. I was passing cardNumber instead of index in the key={}. I changed it over to index and the keys where unique. I still need to figure out how to delete now so that's the next step.

            Source https://stackoverflow.com/questions/66432813

            QUESTION

            Array contents appear to be disappearing
            Asked 2021-Feb-12 at 23:37

            I am working on developing a game which involves displaying a random assortment of Pokemon cards on the screen using React.

            I've run into some difficulties attempting to generate a list of Pokemon due to data being stored in the array apparently disappearing (I'm new to React and so I am sure that I'm missing something).

            Within my game component I have the following state defined:

            ...

            ANSWER

            Answered 2021-Feb-12 at 23:37

            you are passing a object pokemonArray that has a pokemonArray key. If you destructure it first you would have extracted the array and it should work:

            Source https://stackoverflow.com/questions/66180176

            QUESTION

            Issue dispatching in a useEffect
            Asked 2021-Feb-12 at 21:12

            Just started to learn redux, I don't want to use react-redux right now, i'm just using redux. I'm trying to dispatch an action to fill the cards with numbers, I don't understand why it isn't working. when I dispatch in the store.js file it works but not in the Game component.

            store.js :

            ...

            ANSWER

            Answered 2021-Feb-12 at 21:12

            According to the docs you should return initial state in your reducer if action.type is undefined.

            When a store is created, Redux dispatches a dummy action to your reducer to populate the store with the initial state. You are not meant to handle the dummy action directly. Just remember that your reducer should return some kind of initial state if the state given to it as the first argument is undefined, and you're all set.

            Source https://stackoverflow.com/questions/66178657

            QUESTION

            Why can't I use dot notation on React State?
            Asked 2021-Feb-11 at 01:11

            I'm creating a flashcard app and I'm currently trying to set the front side of the flashcard to some text from an API.

            My state:

            ...

            ANSWER

            Answered 2021-Feb-11 at 00:05

            First of all, the first state is []

            Source https://stackoverflow.com/questions/66146940

            QUESTION

            Can't use 'shape' as Type in SwiftUI
            Asked 2021-Feb-07 at 13:19

            I'm trying to create a Set of cards. Each card has an object (shape) assigned, that is then shown with a different colour and appears in different numbers on each card. -> as a template I've created the struct SetCard

            Already within the definition of the struct SetCard the var shape: Shape returns the error message:

            Value of protocol type 'Shape' cannot conform to 'View'; only struct/enum/class types can conform to protocols"

            ...

            ANSWER

            Answered 2021-Feb-07 at 13:19

            You need to use one type for shape in your model, like

            Source https://stackoverflow.com/questions/66087797

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install SetCard

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/welefen/SetCard.git

          • CLI

            gh repo clone welefen/SetCard

          • sshUrl

            git@github.com:welefen/SetCard.git

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