HKMP | Hollow Knight Multiplayer | Game Engine library

 by   Extremelyd1 C# Version: v2.3.0 License: GPL-3.0

kandi X-RAY | HKMP Summary

kandi X-RAY | HKMP Summary

HKMP is a C# library typically used in Gaming, Game Engine applications. HKMP has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

As the name might suggest, Hollow Knight Multiplayer (HKMP) is a multiplayer mod for the popular 2D action-adventure game Hollow Knight. The main purpose of this mod is to allow people to host games and let others join them in their adventures. A few of the core components of this mod are heavily inspired from an existing implementation found here. However, as it seemed to be discontinued, I decided to rework it entirely and add extra features where possible.
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            kandi-support Support

              HKMP has a low active ecosystem.
              It has 194 star(s) with 34 fork(s). There are 10 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 36 have been closed. On average issues are closed in 72 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of HKMP is v2.3.0

            kandi-Quality Quality

              HKMP has 0 bugs and 0 code smells.

            kandi-Security Security

              HKMP has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              HKMP code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              HKMP is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              HKMP releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            HKMP Key Features

            No Key Features are available at this moment for HKMP.

            HKMP Examples and Code Snippets

            No Code Snippets are available at this moment for HKMP.

            Community Discussions

            QUESTION

            KMP string searching in Haskell - non exhaustive pattern
            Asked 2018-Feb-01 at 17:45

            Hi I tried to implement the KMP string searching algorithm in Haskell. But when I try to run the function kmp it only says "non exhaustive pattern" for this function. No matter how much I try to correct it. I thought I had every possible outcome covert. Maybe I'm just blind but i hope someone could help me here.:

            ...

            ANSWER

            Answered 2018-Jan-31 at 17:43

            With -fwarn-incomplete-patterns or -Wincomplete-patterns, GHC will tell you what patterns you need to add to avoid this error:

            Source https://stackoverflow.com/questions/48547367

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install HKMP

            The mod works through the Hollow Knight Modding API (a getting started guide can be found here). After installing the API, this mod can be installed by dropping the compiled DLL into your mods folder, which can be found in your Steam installation: (Beware that these are the default locations. Your install maybe on the D: drive, in that case change your path accordingly.). The latest version of the compiled DLL can be found on the releases page.
            Windows: C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight\hollow_knight_Data\Managed\Mods\.
            Mac: ~/Library/Application Support/Steam/steamapps/common/Hollow Knight/hollow_knight.app/, then click "open package contents" and content -> resources -> data -> managed -> mods
            Linux: ~/.local/share/Steam/steamapps/common/Hollow Knight/hollow_knight_Data/Managed/Mods/
            HKMP can also be built from scratch. This requires a few dependencies from the Hollow Knight game and the modding API. Namely, the following dependencies should be added as referenced assemblies from the modding API:.
            Windows: C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight\hollow_knight_Data\Managed.
            Mac: ~/Library/Application Support/Steam/steamapps/common/Hollow Knight/hollow_knight.app/, then click "open package contents" and content -> resources -> data -> managed
            Linux: ~/.local/share/Steam/steamapps/common/Hollow Knight/hollow_knight_Data/Managed

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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