SpaceEngineers | ARCHIVED VERSION OF Space Engineers | Game Engine library
kandi X-RAY | SpaceEngineers Summary
kandi X-RAY | SpaceEngineers Summary
SpaceEngineers is a C# library typically used in Gaming, Game Engine, Unity applications. SpaceEngineers has no bugs, it has no vulnerabilities and it has medium support. You can download it from GitHub.
SpaceEngineers
SpaceEngineers
Support
Quality
Security
License
Reuse
Support
SpaceEngineers has a medium active ecosystem.
It has 2877 star(s) with 861 fork(s). There are 265 watchers for this library.
It had no major release in the last 6 months.
There are 152 open issues and 83 have been closed. On average issues are closed in 467 days. There are 97 open pull requests and 0 closed requests.
It has a neutral sentiment in the developer community.
The latest version of SpaceEngineers is current.
Quality
SpaceEngineers has no bugs reported.
Security
SpaceEngineers has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
SpaceEngineers does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
Reuse
SpaceEngineers releases are not available. You will need to build from source code and install.
Installation instructions, examples and code snippets are available.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of SpaceEngineers
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of SpaceEngineers
SpaceEngineers Key Features
No Key Features are available at this moment for SpaceEngineers.
SpaceEngineers Examples and Code Snippets
No Code Snippets are available at this moment for SpaceEngineers.
Community Discussions
Trending Discussions on SpaceEngineers
QUESTION
Cross reference xml files that have been loaded into a list as strings, break them apart and retrieve specific data from them
Asked 2019-Jan-22 at 22:42
Main Form Code: https://pastebin.com/31gjpzm6 < Outdated
Blueprint Input Code W/ Mods: https://pastebin.com/KsF2vAWw < Outdated
...ANSWER
Answered 2019-Jan-22 at 22:42Using serialization to solve the problem
XMLCleaner.vb
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install SpaceEngineers
Space Engineers must be installed on your computer, Steam must be running. Instead of modifying global.props, you can create user.props, more information [here](https://github.com/KeenSoftwareHouse/SpaceEngineers/wiki/Initial-setup).
[Clone](github-windows://openRepo/https://github.com/KeenSoftwareHouse/SpaceEngineers) or [download](https://github.com/KeenSoftwareHouse/SpaceEngineers/archive/master.zip) and unpack the repository.
Open SpaceEngineers.sln in Visual Studio.
Open file global.props (it’s in configuration folder).
Make sure ContentPath tag contains path to SpaceEngineers Content directory in Steam folder.
Start debugging by pressing F5 or select Debug - Start Debugging in main menu
[Clone](github-windows://openRepo/https://github.com/KeenSoftwareHouse/SpaceEngineers) or [download](https://github.com/KeenSoftwareHouse/SpaceEngineers/archive/master.zip) and unpack the repository.
Open SpaceEngineers.sln in Visual Studio.
Open file global.props (it’s in configuration folder).
Make sure ContentPath tag contains path to SpaceEngineers Content directory in Steam folder.
Start debugging by pressing F5 or select Debug - Start Debugging in main menu
Support
One way to contribute changes is to send a GitHub [Pull Request](https://help.github.com/articles/using-pull-requests). Advanced topics: - You can update your master branch by executing: - git pull https://github.com/KeenSoftwareHouse/SpaceEngineers.git master - If your master is tainted and any branch you make contains junk, you can do hard reset. All unmerged commits on master branch will be lost. - git checkout master - git fetch https://github.com/KeenSoftwareHouse/SpaceEngineers.git master - git reset --hard FETCH_HEAD - git push --force origin master.
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