SpaceEngineers | ARCHIVED VERSION OF Space Engineers | Game Engine library

 by   KeenSoftwareHouse C# Version: Current License: No License

kandi X-RAY | SpaceEngineers Summary

kandi X-RAY | SpaceEngineers Summary

SpaceEngineers is a C# library typically used in Gaming, Game Engine, Unity applications. SpaceEngineers has no bugs, it has no vulnerabilities and it has medium support. You can download it from GitHub.

SpaceEngineers
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    Quality
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            kandi-support Support

              SpaceEngineers has a medium active ecosystem.
              It has 2877 star(s) with 861 fork(s). There are 265 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 152 open issues and 83 have been closed. On average issues are closed in 467 days. There are 97 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of SpaceEngineers is current.

            kandi-Quality Quality

              SpaceEngineers has no bugs reported.

            kandi-Security Security

              SpaceEngineers has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              SpaceEngineers does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              SpaceEngineers releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of SpaceEngineers
            Get all kandi verified functions for this library.

            SpaceEngineers Key Features

            No Key Features are available at this moment for SpaceEngineers.

            SpaceEngineers Examples and Code Snippets

            No Code Snippets are available at this moment for SpaceEngineers.

            Community Discussions

            QUESTION

            Cross reference xml files that have been loaded into a list as strings, break them apart and retrieve specific data from them
            Asked 2019-Jan-22 at 22:42
            Main Form Code: https://pastebin.com/31gjpzm6 < Outdated
            Blueprint Input Code W/ Mods: https://pastebin.com/KsF2vAWw < Outdated
            
            ...

            ANSWER

            Answered 2019-Jan-22 at 22:42

            Using serialization to solve the problem

            XMLCleaner.vb

            Source https://stackoverflow.com/questions/43748655

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install SpaceEngineers

            Space Engineers must be installed on your computer, Steam must be running. Instead of modifying global.props, you can create user.props, more information [here](https://github.com/KeenSoftwareHouse/SpaceEngineers/wiki/Initial-setup).
            [Clone](github-windows://openRepo/https://github.com/KeenSoftwareHouse/SpaceEngineers) or [download](https://github.com/KeenSoftwareHouse/SpaceEngineers/archive/master.zip) and unpack the repository.
            Open SpaceEngineers.sln in Visual Studio.
            Open file global.props (it’s in configuration folder).
            Make sure ContentPath tag contains path to SpaceEngineers Content directory in Steam folder.
            Start debugging by pressing F5 or select Debug - Start Debugging in main menu

            Support

            One way to contribute changes is to send a GitHub [Pull Request](https://help.github.com/articles/using-pull-requests). Advanced topics: - You can update your master branch by executing: - git pull https://github.com/KeenSoftwareHouse/SpaceEngineers.git master - If your master is tainted and any branch you make contains junk, you can do hard reset. All unmerged commits on master branch will be lost. - git checkout master - git fetch https://github.com/KeenSoftwareHouse/SpaceEngineers.git master - git reset --hard FETCH_HEAD - git push --force origin master.
            Find more information at:

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            CLONE
          • HTTPS

            https://github.com/KeenSoftwareHouse/SpaceEngineers.git

          • CLI

            gh repo clone KeenSoftwareHouse/SpaceEngineers

          • sshUrl

            git@github.com:KeenSoftwareHouse/SpaceEngineers.git

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