AssetStudio | AssetStudio is a tool | Game Engine library

 by   Perfare C# Version: v0.16.47 License: MIT

kandi X-RAY | AssetStudio Summary

kandi X-RAY | AssetStudio Summary

AssetStudio is a C# library typically used in Gaming, Game Engine, Unity applications. AssetStudio has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              AssetStudio has a medium active ecosystem.
              It has 10982 star(s) with 2134 fork(s). There are 428 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 177 open issues and 853 have been closed. On average issues are closed in 22 days. There are 8 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of AssetStudio is v0.16.47

            kandi-Quality Quality

              AssetStudio has 0 bugs and 0 code smells.

            kandi-Security Security

              AssetStudio has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              AssetStudio code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              AssetStudio is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              AssetStudio releases are available to install and integrate.
              Installation instructions are available. Examples and code snippets are not available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of AssetStudio
            Get all kandi verified functions for this library.

            AssetStudio Key Features

            No Key Features are available at this moment for AssetStudio.

            AssetStudio Examples and Code Snippets

            No Code Snippets are available at this moment for AssetStudio.

            Community Discussions

            QUESTION

            difference between `flutter create xxx` and `Start a new Flutter project` in Android Studio?
            Asked 2020-Feb-11 at 22:24

            I'm manually changing android launcher icon following this 2nd answer of this post, this requires working in Android Studio.

            My project is in VS code from day one, and created by command flutter create xxx.

            When I open this existing project in Android Studio and right-click on res folder to add a new Image Asset, instead of popping up configure image asset, it gives me IDE Error Occurred with

            ...

            ANSWER

            Answered 2020-Feb-11 at 22:24

            Unfortunately I don't have a good answer for that specific issue after hours of research. I faced this exact bug when trying to generate a new adaptive icon for Android apps after having created my app with flutter create my_app and trying to edit the icon in Android Studio.

            My work around for that was to use the plugin fluter_launcher_icons and specifying a foreground and background images to the plugin. My foreground image was simply the main part of the icon, and the background was the gradient that my icon was placed against on the regular version of the icon. I ended up with three icon images: icon.png a 1024x1024 high quality image used by the plugin to generate all sizes of icons needed by different devices); foreground.png, the main body of the icon. In my case a diamond; and background.png, the gradient background of my icon.

            To use that plugin just add it to your pubscpec.yaml file, under dev_dependencie section like such:

            Source https://stackoverflow.com/questions/59924387

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install AssetStudio

            Visual Studio 2022 or newer
            AssetStudioFBXNative uses FBX SDK 2020.2.1, before building, you need to install the FBX SDK and modify the project file, change include directory and library directory to point to the FBX SDK directory

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries

            Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link