UnitySDK | Unity C # SDKs for PlayFab | Game Engine library
kandi X-RAY | UnitySDK Summary
kandi X-RAY | UnitySDK Summary
The PlayFab Unity SDK consists of two packages—PlayFab UnitySDK and the optional PlayFab Unity Editor Extensions. The Editor Extensions package provides a simple user interface to help you download, install, configure, upgrade the PlayFab SDK. It is the simpler way to get set up right away. However, it requires you to include additional files into your project.
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QUESTION
I'm trying to embed a model that I trained in my c# unity script. By doing something like this
...ANSWER
Answered 2019-Nov-15 at 16:44You can see e.g. in BarracudaModelParamLoader
the only namespace besides the System
ones is Barracula
and it uses NModel
;)
So NModel
seems to be part of the Barracula
namespace.
Simply add
QUESTION
I have Unity 2018.1.9f2 and I downloaded the Unity ml agents and added the folder to my unity project. But When I try to run the '3DBall' scene I get this error in the console:
Assets/ml-agents-master/UnitySDK/Assets/ML-Agents/Scripts/Brain.cs(79,25): error CS1644: Feature null propagating operator' cannot be used because it is not part of the C# 4.0 language specification. When I double click it then it opens the VS and brainBatcher?.SendBrainInfo(name, agentInfos);
is underlined.
and when I hover over the code it says Feature 'null propagating operator' is not available in C# 4. Please use language version 6 or greater.
I tried to follow the answer from anther similar question: Unity Visual Studio C# version synchronization. So I used unity-c-5.0-and-6.0-integration and that error was not displayed but I got 150+ other errors.
Any help will be much appreciated.
...ANSWER
Answered 2019-Feb-04 at 15:29Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install UnitySDK
Download UnitySDK.unitypackage to a safe location.
[Only When updating]: Delete your {ProjectLocation}/assets/PlayFab*/ directories.
(Very old SDKs) You may also need to delete PlayFab specific files in your {ProjectLocation}/assets/Plugins/ directory.
Failing to do this step may cause compiler errors and/or unexpected runtime errors
Unpack the .unitypackage file into your project.
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