SimpleLauncher | A simple C # game launcher | Game Engine library

 by   RoyAwesome C# Version: Current License: MIT

kandi X-RAY | SimpleLauncher Summary

kandi X-RAY | SimpleLauncher Summary

SimpleLauncher is a C# library typically used in Gaming, Game Engine applications. SimpleLauncher has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

A simple C# game launcher. Designed for use in Unreal Engine 4, but can be used for just about anything.
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              SimpleLauncher has a low active ecosystem.
              It has 15 star(s) with 7 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of SimpleLauncher is current.

            kandi-Quality Quality

              SimpleLauncher has 0 bugs and 0 code smells.

            kandi-Security Security

              SimpleLauncher has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              SimpleLauncher code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              SimpleLauncher is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              SimpleLauncher releases are not available. You will need to build from source code and install.
              Installation instructions are available. Examples and code snippets are not available.
              SimpleLauncher saves you 1 person hours of effort in developing the same functionality from scratch.
              It has 4 lines of code, 0 functions and 11 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            SimpleLauncher Key Features

            No Key Features are available at this moment for SimpleLauncher.

            SimpleLauncher Examples and Code Snippets

            No Code Snippets are available at this moment for SimpleLauncher.

            Community Discussions

            Trending Discussions on SimpleLauncher

            QUESTION

            Strange Arithmetic Error On String In Bash
            Asked 2020-Jun-09 at 02:21

            I'm making a very simple bash launcher script:

            Code:

            ...

            ANSWER

            Answered 2020-Jun-09 at 02:21

            I think your code can be simplified and I've succeeded with this rewrite in launching python3 scripts.

            I had errors using your code, and although I cannot explain exactly what was going wrong, I do know how to get the function you want to work.

            To avoid any errors in python3 trying to run the script, I like to create a variable that is the absolute path for the script; rather than using cd and python3 [scriptName].

            Like this: script_path="$folder/$script_name"

            In context:

            Source https://stackoverflow.com/questions/62272807

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install SimpleLauncher

            Set up a webserver of some kind. Create a folder named game on the webserver
            Create a file named changelog.html. Fill it with your changelog infomation.
            Create a file named manifest.txt. Leave it blank for now
            Clone project
            In visual studio, double click Settings. Change the changelog.html location to your changelog. Same for Manifest.
            Run the Launcher.
            Click the Options tab. Change the following in the launcher options: Builder_LastBuildNumber to 1 (this will autoincrement) Builder_LastExecutable to your game's executable file (path relative to the game directory) Builder_LastURL to the url of the game folder on your webserver.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/RoyAwesome/SimpleLauncher.git

          • CLI

            gh repo clone RoyAwesome/SimpleLauncher

          • sshUrl

            git@github.com:RoyAwesome/SimpleLauncher.git

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