SadConsole | NET ascii/ansi console engine | Game Engine library

 by   Thraka C# Version: 9.2.2 License: MIT

kandi X-RAY | SadConsole Summary

kandi X-RAY | SadConsole Summary

SadConsole is a C# library typically used in Gaming, Game Engine applications. SadConsole has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

SadConsole is a generic library that emulates old-school console game systems. It provides command prompt-style graphics where one or more tile textures are used to represent an ASCII character set. Console's are made up of a grid of cells, each of which can have its own foreground, background, glyph, and special effect applied to it. While SadConsole is a generic library that doesn't provide any rendering capabilities, "host" libraries are provided that add renderers to SadConsole. The two hosts provided by this library are for MonoGame and SFML.
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            kandi-support Support

              SadConsole has a medium active ecosystem.
              It has 1100 star(s) with 124 fork(s). There are 61 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 18 open issues and 156 have been closed. On average issues are closed in 290 days. There are 3 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of SadConsole is 9.2.2

            kandi-Quality Quality

              SadConsole has 0 bugs and 0 code smells.

            kandi-Security Security

              SadConsole has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              SadConsole code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              SadConsole is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              SadConsole releases are available to install and integrate.
              SadConsole saves you 3857 person hours of effort in developing the same functionality from scratch.
              It has 15280 lines of code, 0 functions and 419 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            SadConsole Key Features

            No Key Features are available at this moment for SadConsole.

            SadConsole Examples and Code Snippets

            No Code Snippets are available at this moment for SadConsole.

            Community Discussions

            QUESTION

            How can I make this var be accessible by other classes?
            Asked 2020-Aug-23 at 16:55

            So I'm making a simple game based on the SadConsole library and there is this var which position I want to reset when a function is called by a different class. But I am not able to access it. Any ways of fixing it?

            ...

            ANSWER

            Answered 2020-Aug-23 at 16:55

            Instead of declaring the variable inside your constructor, you should make it a public -- this will make it available also outside your assembly -- or internal -- this will make it available for all classes within the same assembly -- property.

            Source https://stackoverflow.com/questions/63549473

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install SadConsole

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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