Cradle | Play Twine stories in Unity | Game Engine library

 by   daterre C# Version: v2.0.1 License: MIT

kandi X-RAY | Cradle Summary

kandi X-RAY | Cradle Summary

Cradle is a C# library typically used in Gaming, Game Engine, Unity applications. Cradle has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

A framework for building a narrative game. A story-driven game relies on player choices to unfold, often branching out in many directions. The code required to handle and respond to these choices can be cumbersome and easily broken, getting messier and harder to maintain as the project grows. Cradle offers a clean, straightforward system for adding story-related code to a game, keeping it separate from other game code and ensuring that changes to the narrative flow and structure can be done with minimal hassle. An editor plugin that imports Twine stories into this framework. Twine is a popular, simple yet powerful tool for writing and publishing interactive stories. Using Twine to write the story parts of a game allows leveraging its tools and its wonderful community, with the added benefit of having a lightweight text-only version of the game that can be played and tested outside of Unity. Whenever a new version of the story is ready, it's published from Twine as an HTML file and dropped into Unity. It is not a Twine emulator. Cradle is not meant to be a Unity-based version of Twine (even though it comes pretty close with the TwineTextPlayer). It is also not an embedded HTML player in Unity. Rather, it turns a Twine file into a standard Unity script which, when added to a scene, runs the story and exposes its text and links to other game scripts, which can use them creatively. It is not only for text and dialog. Twine can be an excellent interactive dialog editor, but it can do many other things as well. Cradle doesn't make any assumptions about how your story will be used or displayed in your game. You could choose to trigger a story choice when the player clicks on a certain object, or treat a specific passage as a cue to play a cutscene.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              Cradle has a low active ecosystem.
              It has 256 star(s) with 33 fork(s). There are 24 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 30 open issues and 54 have been closed. On average issues are closed in 114 days. There are 3 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Cradle is v2.0.1

            kandi-Quality Quality

              Cradle has 0 bugs and 0 code smells.

            kandi-Security Security

              Cradle has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Cradle code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Cradle is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Cradle releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.
              Cradle saves you 265 person hours of effort in developing the same functionality from scratch.
              It has 643 lines of code, 0 functions and 8 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Cradle
            Get all kandi verified functions for this library.

            Cradle Key Features

            No Key Features are available at this moment for Cradle.

            Cradle Examples and Code Snippets

            No Code Snippets are available at this moment for Cradle.

            Community Discussions

            QUESTION

            R read data from a txt space delimited file with quoted text
            Asked 2022-Mar-30 at 14:37

            I'm trying to load a dataset into R Studio, where the dataset itself is space-delimited, but it also contains spaces in quoted text like in csv files. Here is the head of the data:

            ...

            ANSWER

            Answered 2022-Mar-30 at 14:37

            Parsing the data using python pandas.read_csv(filename, sep='\t', header = 0, ...) seems to have parsed the data successfully and from this point anything could be done with it. Closing this out.

            Source https://stackoverflow.com/questions/71636473

            QUESTION

            Custom Floating Action Button with TextView on top of Image
            Asked 2022-Feb-17 at 05:18

            I'm trying to create something similar to the picture. I am using CoordinatorLayout, BottomAppBar and BottomNavigation, but the bottom app bar needs a floating action button to create the cradle around the button. I need the floating action button to have an image and a text view which I will update programmatically.

            Is there a way for this to be achieved without creating an entire custom bottom app bar?

            ...

            ANSWER

            Answered 2022-Feb-17 at 00:17

            You can have a transparent FAB, and draw on top of it a layout with your custom Image & TextView;

            Similar to FAB, app:layout_anchor & app:layout_anchorGravity can be used on the layout to lay it on top of the FAB.

            Here is an implementation:

            Source https://stackoverflow.com/questions/71150580

            QUESTION

            name '_get_ade20k_pairs' is not defined
            Asked 2021-Dec-27 at 20:03

            So I'm trying to make function for preprocessing dataaset in semantic segmentation. but it tells me that my function is not define. Whereas is actually define on there. my code is like this

            ...

            ANSWER

            Answered 2021-Dec-27 at 20:03

            I suppose you were copying the code from here and you failed to copy _get_ade20k_pairs correctly.

            You need it indented with 0 tabs.

            Source https://stackoverflow.com/questions/70499881

            QUESTION

            Delete single array object in mongodb uing $unset
            Asked 2021-Dec-16 at 06:47

            ANSWER

            Answered 2021-Dec-16 at 06:40

            You can use $pull operator

            Source https://stackoverflow.com/questions/70374683

            QUESTION

            react router v5 to v6 nested route not working
            Asked 2021-Dec-09 at 18:01

            I've been trying to solve the following problem : I try to upgrade this Frontend Mentor project https://haydee75.github.io/galleria/ from React Router v5 to v6. I tried to replace the code between with :

            ...

            ANSWER

            Answered 2021-Dec-09 at 18:01

            If I'm understanding your question/issue correctly, you want to render the Gallery and Paint components each on their own routes independently, and fix the slideshow linking from painting to painting. For this use the first routing snippet so they are independent routes and not nested.

            Source https://stackoverflow.com/questions/70278436

            QUESTION

            Reading XML with namespace using Apache Beam XmlIO
            Asked 2021-Sep-03 at 15:20

            I am trying to read an XML file into an Apache Beam pipeline. Some elements have namespaces and the namespace declaration is declared at the root node. I am able to parse the xml outside of Apache Beam using the standard JAXB parser. However, when I use XmlIO.read() function with beam I get the following exception:

            com.ctc.wstx.exc.WstxParsingException: Undeclared namespace prefix "g".

            ...

            ANSWER

            Answered 2021-Sep-03 at 15:20

            Looking at XmlSource code, unfortunately, I don't think it supports XML namespaces by default if you only specify a root element.

            Though, as a workaround you can try to do something like this:

            Source https://stackoverflow.com/questions/69007892

            QUESTION

            How to remove the [ and ] in a string result
            Asked 2021-Jul-29 at 21:07

            example output: [EU Ecolabel (EU Flower),Cradle to Cradle (C2C) - Gold]

            str.replace(/,/g, "||" ); works fine to replace the comma with a double-pipe symbol

            I just cannot get the 2 brackets removed with: return str2.replace(/(\[|\]),/," ");

            Any suggestions are welcome, thanks! HJ

            ...

            ANSWER

            Answered 2021-Jul-29 at 21:07

            QUESTION

            VS Code Haskell extension - Couldn't figure out what GHC version the project is using
            Asked 2021-Jul-18 at 10:54

            When I open some haskell project in VS Code I get this message:

            Couldn't figure out what GHC version the project is using: /home/andrej/.config/Code - OSS/User/globalStorage/haskell.haskell/haskell-language-server-wrapper-1.2.0-linux --project-ghc-version exited with exit code 1: No 'hie.yaml' found. Try to discover the project type! Failed get project GHC version, since we have a none cradle

            How to solve it?

            Edit:

            Here is tree structure of the project:

            ...

            ANSWER

            Answered 2021-Jun-26 at 23:33

            Since your project has stack project config files, The Haskell extension should be able to figure out what it needs and a hie.yaml file to configure the extension is typically not needed for simple projects like this.

            haskell-language-server, the project upon which the VS Code Haskell exension is based, is still under active development and often gets a bit stuck. The folllowing can help sort a lot of common issues:

            1. Run

            Source https://stackoverflow.com/questions/68117958

            QUESTION

            No cradle found for filename.hs. Proceeding with implicit cradle
            Asked 2020-Nov-13 at 17:07

            I am using haskell at VSCode. And i use stack's ghc. (i wrote export PATH=$PATH:/home/username/.stack/programs/x86_64-linux/ghc-tinfo6-8.8.3/bin at ~/.bashrc)

            I don't have any problem at this, but nowadays, i can get the message at the VSCcode like this:

            No [cradle](https://github.com/mpickering/hie-bios#hie-bios) found for filename.hs. Proceeding with [implicit cradle](https://hackage.haskell.org/package/implicit-hie)

            I cannot find the same message or solutions at Google. How can i solve this? or what cause the problem?

            ...

            ANSWER

            Answered 2020-Oct-08 at 07:48

            you can try create file "hie.yaml" to your project and write in "hie.yaml": cradle: stack:

            Source https://stackoverflow.com/questions/64243691

            QUESTION

            Splitting column on multiple spaces
            Asked 2020-Sep-07 at 14:06

            I have a bunch of entries in a spreadsheet which I want to split into two different columns.

            The data looks something like this:

            ...

            ANSWER

            Answered 2020-Sep-07 at 13:29

            Yes, there is much simpler... and faster.

            Source https://stackoverflow.com/questions/63778468

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Cradle

            There are 2 ways to install Cradle into a Unity project:.
            Download the latest release from the Unity Asset Store or from GitHub and open the package.
            Using Git, clone this repository into the Assets/Cradle folder of your project (or add it to that folder as a Git submodule if your project is a Git repo itself).

            Support

            Overview What is Cradle? What is it not?InstallationImporting a story Exporting from Twine From Twine 2 From Twine 1 Supported story formatsPlayback TwineTextPlayerScripting Interacting with the story Reading story content Links Named links Variables Story state Pause and Resume Cues Simple example Setting up a cue script Cue types Coroutine cuesExtending Runtime macros Variable types Code generation macros Addition story formatsSource codeChange log
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries

            Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Game Engine Libraries

            godot

            by godotengine

            phaser

            by photonstorm

            libgdx

            by libgdx

            aseprite

            by aseprite

            Babylon.js

            by BabylonJS

            Try Top Libraries by daterre

            Timeline

            by daterreC#

            Snoozing

            by daterreHTML

            Cradle-TMPro

            by daterreC#

            Lo-Fi-FMOD

            by daterreC#