WolfEngine | A Wolfenstein-esque engine using only GDI | Game Engine library

 by   emcf C# Version: Current License: No License

kandi X-RAY | WolfEngine Summary

kandi X-RAY | WolfEngine Summary

WolfEngine is a C# library typically used in Gaming, Game Engine applications. WolfEngine has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

This is a Wolfenstein-3D style game engine using only the .NET System.Drawing library. That means No OpenGL, no OpenTK, no DirectX, no XNA. No GPU acceleration. No parallelization. The engine includes depth buffer lighting, textures, and easy level creation.
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              WolfEngine has a low active ecosystem.
              It has 7 star(s) with 1 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              WolfEngine has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of WolfEngine is current.

            kandi-Quality Quality

              WolfEngine has no bugs reported.

            kandi-Security Security

              WolfEngine has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              WolfEngine does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              WolfEngine releases are not available. You will need to build from source code and install.

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            WolfEngine Key Features

            No Key Features are available at this moment for WolfEngine.

            WolfEngine Examples and Code Snippets

            No Code Snippets are available at this moment for WolfEngine.

            Community Discussions

            Trending Discussions on WolfEngine

            QUESTION

            OpenGL: Why is my camera upside down and backwards?
            Asked 2018-Mar-07 at 11:10

            My camera renders upside down and backwards (e.g. objects that should be in front of camera are behind it) in perspective mode, and in ortographic mode it's upside down and objects render even if they're behind the camera. The X and Y axes for rotation also seem to be reversed.

            This is a quick version of how I construct the matrices:

            ...

            ANSWER

            Answered 2018-Mar-07 at 11:10

            I was looking at your Matrix::SetOrtho() & Matrix::SetProjection() functions and I was comparing them to GLM's versions.

            Your functions:

            Source https://stackoverflow.com/questions/49138858

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install WolfEngine

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/emcf/WolfEngine.git

          • CLI

            gh repo clone emcf/WolfEngine

          • sshUrl

            git@github.com:emcf/WolfEngine.git

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