Langtons-Ant | Implementation of Langston 's Ant created in Unity | Game Engine library
kandi X-RAY | Langtons-Ant Summary
kandi X-RAY | Langtons-Ant Summary
Implementation of Langston's Ant created in Unity
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QUESTION
I am attempting to make a Langton's ant program using Python and Pyglet. It would take to long to redraw all 62500 tiles in a 350 by 250 grid, so what I am doing is whenever I iterate the Langton's Ant part, I add the updated tiles to a list and when on_draw()
is called, I draw the updated rectangles and clear the list.
ANSWER
Answered 2021-Jan-12 at 20:52I suppose the problem comes from the division :(
in Python :
QUESTION
I have production files which works fine with imports like these:
Ant.py
:
ANSWER
Answered 2019-Sep-25 at 15:08You can do a try catch to handle both cases like below.
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