kin-sdk-unity | This SDK is now deprecated and is replaced by the Kinetic | Game Engine library

 by   kinecosystem C# Version: v1.1.2 License: Non-SPDX

kandi X-RAY | kin-sdk-unity Summary

kandi X-RAY | kin-sdk-unity Summary

kin-sdk-unity is a C# library typically used in Financial Services, Banks, Payments, Gaming, Game Engine, Unity applications. kin-sdk-unity has no bugs, it has no vulnerabilities and it has low support. However kin-sdk-unity has a Non-SPDX License. You can download it from GitHub.

This SDK is now deprecated and is replaced by the Kinetic Unity SDK.
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              kin-sdk-unity has a low active ecosystem.
              It has 20 star(s) with 12 fork(s). There are 8 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 10 have been closed. On average issues are closed in 175 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of kin-sdk-unity is v1.1.2

            kandi-Quality Quality

              kin-sdk-unity has 0 bugs and 0 code smells.

            kandi-Security Security

              kin-sdk-unity has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              kin-sdk-unity code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              kin-sdk-unity has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              kin-sdk-unity releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            kin-sdk-unity Key Features

            No Key Features are available at this moment for kin-sdk-unity.

            kin-sdk-unity Examples and Code Snippets

            No Code Snippets are available at this moment for kin-sdk-unity.

            Community Discussions

            QUESTION

            How to set up and use the Kin blockchain in a Unity app - Step by step
            Asked 2019-Sep-11 at 13:23

            What is a good step by step explanation on how to use the Kin Unity SDK in an empty project in Unity?

            ...

            ANSWER

            Answered 2019-Sep-11 at 13:23
            Option 1: Use a pre-made wrapper

            Use the wrapper in this 10 minute set up code (client and server) and call it as follows:

            Source https://stackoverflow.com/questions/56096526

            QUESTION

            Unity Kin plugin - bad request
            Asked 2019-Mar-06 at 08:49

            I am writing code to connect Unity to the Kin blockchain. However, calling Addaccount() just returns a null (no error).

            To further test, I used the KinDemoScene that comes with the plugin, unmodified, and tried to create an account. This also fails with the error:

            I have checked my firewall, and also compiled the phone and run it on an android phone, with the same result.

            So both my code and the KinDemoScene are failing. What am I doing wrong?

            Below is my code: (kin-sdk-android:1.0.2 and Kin SDK for Unity version 1.0)

            ...

            ANSWER

            Answered 2019-Mar-06 at 08:49

            When compiling:

            1. Go to player settings and in Publishing Settings - click on "Custom Gradle Template"
            2. Edit this template as per instructions in the Unity Plugin
            3. Add Using Kin line to the top of your script
            4. Under player settings, make sure 'minify' (Proguard) is disabled
            5. Compile and test in your android device or emulator

            Running it on the unity editor will not work

            Source https://stackoverflow.com/questions/54996095

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install kin-sdk-unity

            The Kin plugin uses the Gradle build system on Android. See the Building with Gradle for Android section of Unity's documentation and the Providing a custom build.gradle template to enable the use of a custom gradle file.
            To use the Kin SDK, after you finish building your game, do the following:.
            You need to have CocoaPods installed.
            In the iOS Player Settings, the Target minimum iOS Version must be set to 8.1 or newer.
            Build project.
            Run the file pods.command in the output folder.
            Open the .xworkspace file with Xcode (not .xproject as you would normally do).
            Build using Xcode

            Support

            Please review our CONTRIBUTING.md guide before opening issues and pull requests.
            Find more information at:

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          • HTTPS

            https://github.com/kinecosystem/kin-sdk-unity.git

          • CLI

            gh repo clone kinecosystem/kin-sdk-unity

          • sshUrl

            git@github.com:kinecosystem/kin-sdk-unity.git

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