Trajectories | Simple project for demonstrating persistent trajectory | Game Engine library

 by   mkoutroumpas C# Version: Current License: No License

kandi X-RAY | Trajectories Summary

kandi X-RAY | Trajectories Summary

Trajectories is a C# library typically used in Gaming, Game Engine, Unity applications. Trajectories has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Simple project for demonstrating trajectory drawing for Unity GameObjects that can be launched by applying a Force to them. Trajectories are fully drawn throughout their whole path and persist in the scene after object bouncing has been completed.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              Trajectories has a low active ecosystem.
              It has 4 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              Trajectories has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Trajectories is current.

            kandi-Quality Quality

              Trajectories has no bugs reported.

            kandi-Security Security

              Trajectories has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Trajectories does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Trajectories releases are not available. You will need to build from source code and install.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Trajectories
            Get all kandi verified functions for this library.

            Trajectories Key Features

            No Key Features are available at this moment for Trajectories.

            Trajectories Examples and Code Snippets

            No Code Snippets are available at this moment for Trajectories.

            Community Discussions

            QUESTION

            Phase space trajectories for Hindmarsh-Rose model
            Asked 2021-Jun-04 at 15:37

            I am trying to plot the phase space trajectories for the Hindmarsh-Rose model. I have implemented an RK4 integrator to solve the following set of equations:

            The code that I have written so far is given below.

            ...

            ANSWER

            Answered 2021-Jun-02 at 18:52

            param has shape (len(T), len(Y)), so time is in the first dimension and the x,y,z are in the second dimension. You will get the correct plot with

            Source https://stackoverflow.com/questions/67806064

            QUESTION

            Custom environment using TFagents
            Asked 2021-Jun-02 at 22:36

            I am trying to learn a custom environment using the TFAgents package. I am following the Hands-on-ML book (Code in colab see cell 129). My aim is to use DQN agent on a custom-written grid world environment.

            Grid-World environment:

            ...

            ANSWER

            Answered 2021-Jun-02 at 22:36

            You cannot use TensorSpec with PyEnvironment class objects, this is why your attempted solution does not work. A simple fix should be to use the original code

            Source https://stackoverflow.com/questions/65743558

            QUESTION

            set the time property as the m-dimension of postgis geometry or as a separate attribute
            Asked 2021-Jun-02 at 16:39

            Basic version info first:

            ...

            ANSWER

            Answered 2021-Jun-02 at 16:39

            You can tell the index to sort its records already using geom as 2D by means of using the function ST_Force2D in the index creation, so that the database doesn't need to do it in query time:

            Source https://stackoverflow.com/questions/67803635

            QUESTION

            Create a list that represents all the possible paths an individual can take
            Asked 2021-Jun-01 at 12:41

            The below dataframe represents presumed residence of a set of individuals:

            ...

            ANSWER

            Answered 2021-Jun-01 at 12:41

            Use more_itertools.powerset which will result in list of tuples so convert it into list of list using map()

            Source https://stackoverflow.com/questions/67788862

            QUESTION

            d3 Radar Chart Render Inconsistency in React
            Asked 2021-May-25 at 19:58

            My chart was rendering last night. Now, it will sometimes render fully, sometimes partially, or often not at all. I am getting no errors in the dev tools. I copied my d3 code to a simple javascript file, with only the latest d3 scripts, and it works. Any insight would be appreciated. Thanks so much in advance.

            repo if it helps: https://github.com/EvanPoe/d3-chart-to-react

            ...

            ANSWER

            Answered 2021-May-25 at 19:58

            You can run the D3 code inside your RadarChart component only when it's properly mounted:

            1. Add useRef hook and bind the ref to SVG:

            Source https://stackoverflow.com/questions/67681269

            QUESTION

            Problems with stability of Scipy.integrate solve_ivp
            Asked 2021-May-24 at 19:23

            I'm using SciPy to solve a system of differential equations, and I am having some problems with the stability of the solution. Essentially, there are two state variables, and they should go to two relatively stable solutions, one asymptotically approaching zero (essentially zero) and the other to 0.59.

            When I do this in R with the deSolve package it works fine, but I'm trying to use scipy and I'm getting a weird thing where the final solution, the state variables are not stable even though they should be? The values for the state variable that should be at zero go from a series of values in the order of 7.41e-323 and then jump up to 5.3e-001 for one step and then go back down. I have no idea why this is, but I'm wondering if anyone can provide any advice on how to a) fix this, or b) another option to use other than scipy?

            Trying this in both R (lsoda package) and in Maple have yielded stable solutions.

            Thanks!

            Code: ...

            ANSWER

            Answered 2021-May-24 at 19:23

            If you print the first decimal after the dot of the last M component in a C-M grid, you get

            Source https://stackoverflow.com/questions/67676053

            QUESTION

            cv2.imwrite not giving image output
            Asked 2021-May-24 at 17:10

            I'm currently doing an internship remotely and I got to code a Visualization Tool with D3.JS but here is not the part where I got a problem. To fix the subject I got some file called episodes, which contain data about the path of a robot, if he succeeds or failed and the different point in cartesian coordinate. (BTW I'm French I apologize in advance if there is some grammar issues) So I got a small Python program that interpret these data contained in these .p files here's the code :

            ...

            ANSWER

            Answered 2021-May-24 at 17:10

            Solved : a folder inside where missing to get the output

            Source https://stackoverflow.com/questions/67018443

            QUESTION

            Using neural network approximator in reinforcementlearning.jl
            Asked 2021-May-14 at 07:41

            I am trying to create a simultaneous multi agent environment using reinforcementlearning.jl
            I have successfully represented the environment and it works with a RandomPolicy for every agent.

            But my state space is large (actually it's a 14 tuple with each value in a certain range). So I can not use Tabular Approximators to estimate the Q or V values. That's why I have decided to use a Neural Network Approximator. But the docs do not discuss much about it, nor are there any examples were neural network approximator is used. I am stuck how to figure out how to use such approximator. If anyone can explain how to go about it, or refer to any example, it would be helpful.

            Moreover I found from docs that using a Neural Network approximator needs us to use a CircularArraySARTTrajectory. But defining this trajectory requires a key word argument called capacity. I don't know what it means, nor it is discussed about in the docs and GitHub.

            I tried writing the code that uses neural network approximator but I get error.

            ...

            ANSWER

            Answered 2021-May-14 at 07:41

            Here the capacity means the maximum length of the experience replay buffer. When applying DQN related algorithms, we usually use a circular buffer to store transitions at each step.

            The error you posted above means that you forget to define the size of the state when defining the CircularArraySARTTrajectory.

            Source https://stackoverflow.com/questions/67517535

            QUESTION

            Display of various plots with shared x-axis in R
            Asked 2021-May-13 at 15:56

            I'm currently trying to have a plot which displays various trajectories of time series with a shared x-axis (time).

            ...

            ANSWER

            Answered 2021-May-13 at 15:56

            Using ggplot you can do this quite easily by first putting your data into a data frame formatted like this:

            Source https://stackoverflow.com/questions/67473897

            QUESTION

            Create LineString from Lat/Lon columns using PySpark
            Asked 2021-May-03 at 09:55

            I have a PySpark dataframe containing Lat/Lon points for different trajectories identified by a column "trajectories_id".

            trajectory_id latitude longitude 1 45 5 1 45 6 1 45 7 2 46 5 2 46 6 2 46 7

            What I want to do is to extract for each trajectory_id a LineString and store it in another dataframe, where each row represents a trajectory with "id" and "geometry" columns. In this example, the output should be:

            trajectory_id geometry 1 LINESTRING (5 45, 6 45, 7 45) 2 LINESTRING (5 46, 6 46, 7 46)

            This is similar to what has been asked in this question, but in my case I need to use PySpark.

            I have tried the following:

            ...

            ANSWER

            Answered 2021-May-03 at 09:55

            You can do this by using pyspark SQL's native functions.

            Source https://stackoverflow.com/questions/67366438

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Trajectories

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/mkoutroumpas/Trajectories.git

          • CLI

            gh repo clone mkoutroumpas/Trajectories

          • sshUrl

            git@github.com:mkoutroumpas/Trajectories.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Game Engine Libraries

            godot

            by godotengine

            phaser

            by photonstorm

            libgdx

            by libgdx

            aseprite

            by aseprite

            Babylon.js

            by BabylonJS

            Try Top Libraries by mkoutroumpas

            ZombieCity

            by mkoutroumpasC#

            ECS_Testbed

            by mkoutroumpasC#

            ThroughTheRings

            by mkoutroumpasC#

            HolodeckGolf

            by mkoutroumpasC#