SEGI | dynamic voxel-based global illumination system | Game Engine library
kandi X-RAY | SEGI Summary
kandi X-RAY | SEGI Summary
A fully-dynamic voxel-based global illumination system for Unity. More details at
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QUESTION
The code below was modified based on my original one to fix an error thanks to @RemyLebeau. It woks great but a new issue have showed up where when I want to delete a student data using option 4 from the menu, after entering their ID, it says their data is deleted but its not. And at the end of the console the message "error reading data from file", under the Standard Error Stream (cerr), keeps showing up. And all my tries to fix it failed. error_display
...ANSWER
Answered 2021-May-10 at 14:16The error is because fin ( in deleteData () function) runs till the end of file , and at the end fin stores nullptr(boolean conversion to false) that is why else statement runs.And its obvious that why the while loop breaks . for checking if the file is open or not you can use if(fin.is_open()) for fin and similarly for fout like if(fout.is_open())
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