GameSystem | Game Sales Simulation : C # project with a Class | Game Engine library

 by   sumeyyekaratekin C# Version: Current License: No License

kandi X-RAY | GameSystem Summary

kandi X-RAY | GameSystem Summary

GameSystem is a C# library typically used in Gaming, Game Engine applications. GameSystem has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Game Sales Simulation : C# project with a Class,Interface,Inheritance.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              GameSystem has a low active ecosystem.
              It has 13 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              GameSystem has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of GameSystem is current.

            kandi-Quality Quality

              GameSystem has no bugs reported.

            kandi-Security Security

              GameSystem has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              GameSystem does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              GameSystem releases are not available. You will need to build from source code and install.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of GameSystem
            Get all kandi verified functions for this library.

            GameSystem Key Features

            No Key Features are available at this moment for GameSystem.

            GameSystem Examples and Code Snippets

            No Code Snippets are available at this moment for GameSystem.

            Community Discussions

            QUESTION

            Slow query on smaller MySQL server
            Asked 2020-Jul-31 at 09:09

            I am running MySQL 5.7 on both my server and my local machine. I am using Symfony 4.4 and Doctrine. On my dev machine the following query (with the same DB dumped from the server) executes in ~2s, while it takes 35s+ on the server. I assume this is linked to limitations of the server (less RAM, etc.) but I can't really throw additional memory in there. Therefore, I am looking at how I could improve the following the query - originally generated by Doctrine. I replicated the same slowness by executing the same query directly in phpMyAdmin on the server so I know for sure the query is responsible. I am a bit stuck here and would appreciate any help or pointers in the right direction: Do I need to try to split the queries? Should I try to add indexes (besides the PK and FK the column referenced in the where clause are not indexed) ? Thank you all for the help!

            ...

            ANSWER

            Answered 2020-Jul-30 at 20:19

            The ORDER BY pivot_price_5 ASC is useless. This is because a subquery is, but definition, an unordered set. (Adding a LIMIT makes it no useless.) But it seems like you should get rid of the inner subquery.

            DISTINCT with LIMIT -- you are aware that the DISTINCT happens first?

            There are two ranges and one IN in the main WHERE; only one of them can use an index. I suggest you have each of thefollowing so that the Optimizer can pick the better. (Note: With a different dataset, the Optimizer may pick a different INDEX, with different performance.)

            Source https://stackoverflow.com/questions/63179040

            QUESTION

            Returning Promised Array
            Asked 2019-Jun-09 at 04:38

            I have the following object, stored in a variable ($gameSystem._ipLookupJSON):

            ...

            ANSWER

            Answered 2019-Jun-09 at 04:38

            Your problem was that you wasn't returning anything in the function scope and you should have return the promise(s).

            Source https://stackoverflow.com/questions/56511070

            QUESTION

            Program crash with removal of SDL_PollEvent
            Asked 2018-Aug-21 at 14:47

            Why does my program crash when i remove the SDL_PollEvent line from main? I wanted to keep input management in my gamesystem class without using events.

            I have also tried putting the !gamesystem.boot() within the while statement itself as well to no avail.

            Main:

            ...

            ANSWER

            Answered 2018-Aug-21 at 14:47

            Your program does not crash, it is just ignoring inputs (it is "not responding"). It will just run gamesystem.boot() repeatedly without ever detecting your imputs.

            Actually, SDL_PollEvent() internally calls SDL_PumpEvents() which updates inputs. When you remove SDL_PollEvent(), SDL never updates its internal input device state, so SDL_GetKeyboardState() always returns its initial state.

            Replacing your PollEvent loop with SDL_PumpEvents() should solve this.

            Source https://stackoverflow.com/questions/51941958

            QUESTION

            unexpected Identifier return for no forseeable reason
            Asked 2017-Nov-13 at 21:26

            I'm not sure whats going on here I keep getting an unexpected identifier return on my first line of code but I can't tell whats going on is there something wrong with my code or is it my compiler?

            ...

            ANSWER

            Answered 2017-Nov-13 at 18:59

            Java doesn't have modules like VB does (at least last time I checked). So you're missing a class statement to wrap your code I guess.

            Source https://stackoverflow.com/questions/47271513

            QUESTION

            I made a rougelike game in visual studio and i want to display the players health
            Asked 2017-Aug-16 at 16:56

            I made a player class which holds everything related to the player. Can I call player.h in my GameSystem.h and do cout your health and go player._health. Am I doing something wrong cause it says class player type name is now aloud.

            ...

            ANSWER

            Answered 2017-Aug-16 at 16:56

            You probably understands the concept of private/public. If not, you should understand that private means that, everything on that scope cannot be accessed from outside. For your problem you should create a public method, like your getPosition that returns the health, like

            Source https://stackoverflow.com/questions/45718998

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install GameSystem

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/sumeyyekaratekin/GameSystem.git

          • CLI

            gh repo clone sumeyyekaratekin/GameSystem

          • sshUrl

            git@github.com:sumeyyekaratekin/GameSystem.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Game Engine Libraries

            godot

            by godotengine

            phaser

            by photonstorm

            libgdx

            by libgdx

            aseprite

            by aseprite

            Babylon.js

            by BabylonJS

            Try Top Libraries by sumeyyekaratekin

            MyGameSystem

            by sumeyyekaratekinC#

            DictionaryExample

            by sumeyyekaratekinC#

            FirebaseAuthExample

            by sumeyyekaratekinJava

            GYKFragments-master

            by sumeyyekaratekinJava

            CustomListviewCountries

            by sumeyyekaratekinJava