GameCounter | Count the games on PS4 or Xboxone | Game Engine library

 by   syler C# Version: Current License: GPL-3.0

kandi X-RAY | GameCounter Summary

kandi X-RAY | GameCounter Summary

GameCounter is a C# library typically used in Gaming, Game Engine applications. GameCounter has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

Count the games on PS4 or Xboxone
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            kandi-support Support

              GameCounter has a low active ecosystem.
              It has 8 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of GameCounter is current.

            kandi-Quality Quality

              GameCounter has no bugs reported.

            kandi-Security Security

              GameCounter has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              GameCounter is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              GameCounter releases are not available. You will need to build from source code and install.

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            GameCounter Key Features

            No Key Features are available at this moment for GameCounter.

            GameCounter Examples and Code Snippets

            No Code Snippets are available at this moment for GameCounter.

            Community Discussions

            QUESTION

            Naming a Column using Variable
            Asked 2019-Aug-16 at 18:33

            I wish to calculate Ascending Points Diff for all players in a sweep over a series of games. I wish to have the first column name PD1 with the least Points Difference, PD2 next lowest and so on. I wish to do this using a variable which just adds the integer to the end of 'PD' based on the number of games. I keep getting an error when I add AS @ColumnName to the end of the Calculation.

            ...

            ANSWER

            Answered 2019-Aug-16 at 18:33

            Change your final query section to dynamic sql like this. It can be achieved only by dynamic sql.

            Source https://stackoverflow.com/questions/57524008

            QUESTION

            Another SKSpriteNode is removed when current one is touched
            Asked 2018-Aug-26 at 20:24

            I am in developing an application using Xcode and currently I am facing a issue regarding SKSpriteNodes. When there are more than a single SKSpriteNode and when the node is touched, the touched node is not removed but the other not touched is removed. I have also noticed that when there are multiple nodes on the screen only the latest node coming from the top of the screen is removed whilst others are still moving down, although they are being touched. Can someone help identify why this has occurred and the methods of preventing such mistakes please?

            For reference, I am have included the class in which the bug is in.

            ...

            ANSWER

            Answered 2018-Aug-26 at 20:24

            Your method deleteNode() runs the deletion animation on the node pointed to by generatedNode, not the node last touched:

            Source https://stackoverflow.com/questions/52025348

            QUESTION

            setInterval Firing too Often (Javascript)
            Asked 2017-Jul-19 at 08:18

            I have been trying to write code for a simple countdown timer that I am making for a website (take a look here: sbtimescore.github.io). Unfortunately, I've run into a logical error my limited knowledge can't solve (I'm a newbie). When one presses the start/pause repeatedly, the timer starts to speed up. I have posted the code for which is run onclick() below:

            ...

            ANSWER

            Answered 2017-Jul-19 at 08:18

            You should define interval as a variable outside of the spGameClock function. A good place would be within the jQuery ready callback. You could then also use that variable itself to determine whether the clock is ticking or not.

            Here is an implementation using countdownjs:

            Source https://stackoverflow.com/questions/45177168

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install GameCounter

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/syler/GameCounter.git

          • CLI

            gh repo clone syler/GameCounter

          • sshUrl

            git@github.com:syler/GameCounter.git

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