UnityAutoMoq | Automocking container using Unity and Moq | Game Engine library
kandi X-RAY | UnityAutoMoq Summary
kandi X-RAY | UnityAutoMoq Summary
Automocking container using Microsoft Unity and Moq.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of UnityAutoMoq
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QUESTION
We use UnityAutoMoq for mocking most of our interfaces in our unit tests, but I've recently run into a situation where we want to use a test framework to more completely simulate the actual behavior (call it an integration test if that helps you accept what I'm doing).
I expected UnityAutoMoq to let me register concrete mappings instead of allowing the UnityAutoMoqContainer to defer to mocking the interface. This holds true to everything I've tried except for generic interfaces. In case you're visual like me, here's a snippet of what I'm trying:
...ANSWER
Answered 2017-Jun-12 at 17:39I found that the problem lies in the underlying BuilderStrategy. Here's a snippet from UnityAutoMoqBuilderStrategy.
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