Bloxel | voxel engine written with C # with the XNA Framework | Game Engine library

 by   tonypeng C# Version: Current License: No License

kandi X-RAY | Bloxel Summary

kandi X-RAY | Bloxel Summary

Bloxel is a C# library typically used in Gaming, Game Engine applications. Bloxel has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Bloxel is a voxel engine written with C# with the XNA Framework. Cross-platform support is enabled through the Mono framework and MonoGame. The engine has a swappable renderer/mesh-builder and comes with a smooth renderer based off of the paper [Dual Contouring of Hermite Data] by Ju et al.
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            kandi-support Support

              Bloxel has a low active ecosystem.
              It has 6 star(s) with 3 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              Bloxel has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Bloxel is current.

            kandi-Quality Quality

              Bloxel has 0 bugs and 0 code smells.

            kandi-Security Security

              Bloxel has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Bloxel code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Bloxel does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Bloxel releases are not available. You will need to build from source code and install.

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            Bloxel Key Features

            No Key Features are available at this moment for Bloxel.

            Bloxel Examples and Code Snippets

            No Code Snippets are available at this moment for Bloxel.

            Community Discussions

            QUESTION

            How can I substitute one dictionary's missing contents with content from another dictionary?
            Asked 2019-Jan-03 at 19:49

            So, I'm doing translations for a game, and I have different dictionaries. If a translation doesn't exist in one language, I want to set it to the English translation. Every method I've tried to combine the dictionaries has ended up incredibly inefficient.

            Here are some cut down examples

            ...

            ANSWER

            Answered 2019-Jan-03 at 16:22

            I guess you want to do something like this

            Source https://stackoverflow.com/questions/54024095

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Bloxel

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/tonypeng/Bloxel.git

          • CLI

            gh repo clone tonypeng/Bloxel

          • sshUrl

            git@github.com:tonypeng/Bloxel.git

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