mooble | Static Analysis For Unity Scenes & Prefabs | Game Engine library

 by   uken C# Version: v1.0.0 License: Non-SPDX

kandi X-RAY | mooble Summary

kandi X-RAY | mooble Summary

mooble is a C# library typically used in Gaming, Game Engine, Unity applications. mooble has no bugs, it has no vulnerabilities and it has low support. However mooble has a Non-SPDX License. You can download it from GitHub.

Static Analysis For Unity Scenes & Prefabs
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            kandi-support Support

              mooble has a low active ecosystem.
              It has 42 star(s) with 2 fork(s). There are 15 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 2 open issues and 2 have been closed. On average issues are closed in 163 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of mooble is v1.0.0

            kandi-Quality Quality

              mooble has 0 bugs and 0 code smells.

            kandi-Security Security

              mooble has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              mooble code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              mooble has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              mooble releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of mooble
            Get all kandi verified functions for this library.

            mooble Key Features

            No Key Features are available at this moment for mooble.

            mooble Examples and Code Snippets

            Writing Your Own Rules
            C#dot img1Lines of Code : 9dot img1License : Non-SPDX (NOASSERTION)
            copy iconCopy
            using System;
            using System.Reflection;
            
            public class FindAssembly : MonoBehaviour {
              private void Start() {
                // SomeClass is a class in your project
                Debug.Log(typeof(SomeClass).Assembly.GetName().Name);
              }
            }
              
            Configuration Options
            C#dot img2Lines of Code : 1dot img2License : Non-SPDX (NOASSERTION)
            copy iconCopy
            "Exclusions": [ "UnityEngine.Animator, UnityEngine" ]
              
            Build Integration
            C#dot img3Lines of Code : 1dot img3License : Non-SPDX (NOASSERTION)
            copy iconCopy
            /Applications/Unity/Unity.app/Contents/MacOS/Unity -quit -batchmode -projectPath ${WORKSPACE} -executeMethod Mooble.StaticAnalysis.CLI.RunPrefabAnalysis ${MOOBLE_PREFABS}
              

            Community Discussions

            QUESTION

            Problem sharing panoramic (360º) images on Facebook with Open Graph API
            Asked 2020-Mar-13 at 19:08

            So, for the past few days I've been trying to share a image (this one: https://cdn.mooble.com/render-images/BD8F1639613D4A3D8E763D4C4B45C.jpg) on Facebook and I can't get it to work with the interactive 360º view.
            If you download the image from the link and upload it manually the image works automatically, but I need to do it through the api.

            I've already tried it the FB.ui with method: 'share' and passing the image url, but the image stays static.
            Also tried with FB.api posting on "/me/photos" (wich is the one that have the allow_spherical_photo parameter) but I got this response:
            "This endpoint is deprecated since the required permission publish_actions is deprecated". Code:

            ...

            ANSWER

            Answered 2020-Mar-13 at 19:08

            As it was awnsered in the comments by misorude

            You can not post to user timelines via API any more

            Source https://stackoverflow.com/questions/57359153

            QUESTION

            Login API in moodle angular 8
            Asked 2019-Nov-07 at 08:25

            I need to login my user from my website to the moodle page.I have build function that create user and make enroll to course,Now i need to make auto login.

            I have set the "moodle_mobile_app" that have return my token of the user ,but i can find any service that make the login.

            I have all at my side UserName,Password,Token i just need some web service from moodle that can receive this data and return login Url

            ...

            ANSWER

            Answered 2019-Nov-07 at 08:25

            I have found this plugin that do the work

            Source https://stackoverflow.com/questions/58263645

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install mooble

            All it takes to get started with Mooble is to drop the Mooble directory into Assets/Plugins of your own project. Take a look at the sample project provided here for an example.
            You can integrate Mooble with your Jenkins build by using the command line tools provided (see CLI.cs). You can run the command line static analysis tools by using Unity's batch mode. Make sure to close any open instances of Unity before you run the following:. ${WORKSPACE} is the location of the project that has integrated the Mooble plugin, and ${MOOBLE_PREFABS} in this case is a space-delimited list of prefabs you want to run the prefab analysis on, e.g Assets/Prefabs/A.prefab Assets/Prefabs/B.prefab Assets/Prefabs/MorePrefabs/C.prefab.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

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          • HTTPS

            https://github.com/uken/mooble.git

          • CLI

            gh repo clone uken/mooble

          • sshUrl

            git@github.com:uken/mooble.git

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