mooble | Static Analysis For Unity Scenes & Prefabs | Game Engine library
kandi X-RAY | mooble Summary
kandi X-RAY | mooble Summary
Static Analysis For Unity Scenes & Prefabs
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of mooble
mooble Key Features
mooble Examples and Code Snippets
using System;
using System.Reflection;
public class FindAssembly : MonoBehaviour {
private void Start() {
// SomeClass is a class in your project
Debug.Log(typeof(SomeClass).Assembly.GetName().Name);
}
}
/Applications/Unity/Unity.app/Contents/MacOS/Unity -quit -batchmode -projectPath ${WORKSPACE} -executeMethod Mooble.StaticAnalysis.CLI.RunPrefabAnalysis ${MOOBLE_PREFABS}
Community Discussions
Trending Discussions on mooble
QUESTION
So, for the past few days I've been trying to share a image (this one: https://cdn.mooble.com/render-images/BD8F1639613D4A3D8E763D4C4B45C.jpg) on Facebook and I can't get it to work with the interactive 360º view.
If you download the image from the link and upload it manually the image works automatically, but I need to do it through the api.
I've already tried it the FB.ui with method: 'share' and passing the image url, but the image stays static.
Also tried with FB.api posting on "/me/photos" (wich is the one that have the allow_spherical_photo parameter) but I got this response:
"This endpoint is deprecated since the required permission publish_actions is deprecated".
Code:
ANSWER
Answered 2020-Mar-13 at 19:08As it was awnsered in the comments by misorude
You can not post to user timelines via API any more
QUESTION
I need to login my user from my website to the moodle page.I have build function that create user and make enroll to course,Now i need to make auto login.
I have set the "moodle_mobile_app" that have return my token of the user ,but i can find any service that make the login.
I have all at my side UserName,Password,Token
i just need some web service from moodle that can receive this data and return login Url
ANSWER
Answered 2019-Nov-07 at 08:25I have found this plugin that do the work
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install mooble
You can integrate Mooble with your Jenkins build by using the command line tools provided (see CLI.cs). You can run the command line static analysis tools by using Unity's batch mode. Make sure to close any open instances of Unity before you run the following:. ${WORKSPACE} is the location of the project that has integrated the Mooble plugin, and ${MOOBLE_PREFABS} in this case is a space-delimited list of prefabs you want to run the prefab analysis on, e.g Assets/Prefabs/A.prefab Assets/Prefabs/B.prefab Assets/Prefabs/MorePrefabs/C.prefab.
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