sokoban | : video_game : Classic Sokoban implemented in Go | Game Engine library

 by   csixteen Go Version: Current License: MIT

kandi X-RAY | sokoban Summary

kandi X-RAY | sokoban Summary

sokoban is a Go library typically used in Gaming, Game Engine, Pygame applications. sokoban has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Implementation of the classic [Sokoban] in Go, using [Pixel] 2D Game library. .
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            kandi-support Support

              sokoban has a low active ecosystem.
              It has 9 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              sokoban has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of sokoban is current.

            kandi-Quality Quality

              sokoban has no bugs reported.

            kandi-Security Security

              sokoban has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              sokoban is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              sokoban releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed sokoban and discovered the below as its top functions. This is intended to give you an instant insight into sokoban implemented functionality, and help decide if they suit your requirements.
            • Run the game .
            • NewBoard builds a Board from a data row .
            • moveFrom moves the cursor from sRow to the Board .
            • loadLevels loads log lines from a file
            • drawBoard draws a word from the board
            • detectKeyPress moves a key press to the board .
            • readLinesFromFile reads lines from pkger
            • displayText displays a text message to win .
            • loadPicture loads a Picture from a file .
            • Example for drawing
            Get all kandi verified functions for this library.

            sokoban Key Features

            No Key Features are available at this moment for sokoban.

            sokoban Examples and Code Snippets

            No Code Snippets are available at this moment for sokoban.

            Community Discussions

            QUESTION

            CMake and vcpkg x86_64-w64-mingw32/bin/ld: cannot find -lOpenGL32 when cross compiling
            Asked 2021-Mar-12 at 00:30

            I'm making project which uses sfml, imgui-sfml and nlohmann json. For my dependences im using vcpkg. My host machine is Arch and I wanna cross build to Windows x64. Im getting strange linking error, am I missing something easy here? Here is my toolchain file:

            ...

            ANSWER

            Answered 2021-Mar-12 at 00:30

            I managed to get this to work by symlinking libopengl32.a with libOpenGL32.a. Maybe its dirty but atleast it works. I don't know if that is typo in imgui/sfml packages or what.

            Source https://stackoverflow.com/questions/66564538

            QUESTION

            Intermittent error while trying to play .wav file with OpenJFX
            Asked 2020-Nov-03 at 15:32

            I need an internal .wav (in the source folder) to load into a Media Player without errors.

            I got it working yesterday and committed the code with which it worked. Today, rolling back to that commit shows the following error:

            ...

            ANSWER

            Answered 2020-Nov-03 at 15:32

            Per ArchWiki, that exception might be thrown as a result of some incompatibilities.

            Working solution is to install ffmpeg-compat-55 AUR package.

            Source https://stackoverflow.com/questions/64663949

            QUESTION

            How can I store 10x10 map / game field in MySQL workbench?
            Asked 2020-Mar-23 at 14:33

            I'm creating the game Sokoban in java.

            The map / playing field is a 10x10 array. One field in the array can contain one of the 5 different objects

            1. Target Field
            2. Chest
            3. Player
            4. Wall
            5. Empty Field ( this is just a blank field where a player can walk over)

            now i want to store that map in the MySql database i'm not so sure how to approach this. I don't know what the table would look like. Later on i should be able to pull the map so a player can instantly play or modify the field.

            I thought about using a string of 100 chars and each object has a specific char so i know the meaning and place of it.

            ...

            ANSWER

            Answered 2020-Mar-23 at 14:33

            Yeah so one approach would be to have a table that has a unique-key based on the column/row. Then you can store the key(s) relative to that column/row that link to the target field, the chest, the player, the wall, empty field.

            Edit: To answer your question on this answer, you can create a Location class that has and x and y that represents a spot in the grid. Then override equals/hashCode to make it unique. Then you can use a Map to store the Location and the relative GameObject at that location!

            Source https://stackoverflow.com/questions/60815346

            QUESTION

            how to convert a String in to a 2d array (java)(GameBoard)
            Asked 2020-Feb-25 at 16:29

            I have a String text which represents a level in the game Sokoban. I have a few different characters which each has a different meaning.

            • '#' = a wall
            • '$' = the player

            • '@' = the baggage to move

            • '.' = the target the baggage has to drop in to

            I'm using a 2d array (10x10)

            this is the level for example:

            ...

            ANSWER

            Answered 2020-Feb-25 at 16:17

            First, declare spelbord as a char array (char[][]). It is a lot more efficient and easy to deal with. By the looks if it, you don't need it to contain strings.

            Then just write:

            Source https://stackoverflow.com/questions/60398726

            QUESTION

            How to create a puzzle game like Sokoban or Mummy Maze
            Asked 2019-Nov-19 at 07:27

            I'm a beginner game developers, I'm really like puzzle game like Sokoban, Mummy Maze or Chip's Challenge. If i want to create a game like that (a simple game but player have to think to solve it) where should i start, what should i read to get ideas or game algorithm, ... anything can help me build a game like that.

            Here's some picture about these games

            https://i.stack.imgur.com/0XHdf.png

            http://tientrieu.net/wp-content/uploads/2011/10/MmMaze5.jpg

            Please help me, thanks for your time. Sorry for my bad english

            ...

            ANSWER

            Answered 2017-Jun-22 at 05:04

            I'd suggest using PuzzleScript to start a project like this. It's a simple environment for building tile-based games that have very little object state. Even if you end up using something else in the end, it's good for prototyping rules and levels.

            Source https://stackoverflow.com/questions/44661482

            QUESTION

            Attempting to load int from file into 2d array, receiving "Input string was not in a correct format" error
            Asked 2019-Nov-04 at 01:37

            I've been trying to complete an assignment for my game design class in C#, one of the issues I have been having is that I cannot load my Save1.GAME text file with all the loading information, I receive a "System.FormatException: 'Input string was not in a correct format.'" error.

            At the moment, this assignment includes a small panel where you, the player designs a Sokoban (https://en.wikipedia.org/wiki/Sokoban) map, I have already done this part and now I must load that save file into my program, then generate the "tiles" (the tiles just being little squares where items are) into the different panel where the game will actually be played.

            So far I've tried to load the file and write it into a string array, line by line. I've also tried to write the entire file into a string and use the .split(',') function, to no avail. I've tried quite a few ideas that honestly I've forgotten every single one of them.

            My load button on the form where the game will be played:

            ...

            ANSWER

            Answered 2019-Nov-04 at 01:37

            Based on the information you've provided, you're erroring out on the last line because newline at the end of your last record.

            One means of handling this is to check whether row is Null, Empty, Whitespace in your iteration, and continue your loop if that condition is true.

            Source https://stackoverflow.com/questions/58685908

            QUESTION

            Passing parameters to the Event handler
            Asked 2019-Nov-02 at 17:27

            Background: For a school assignment, I am making a puzzle game. The player has to create a puzzle game and save it in a text file. First, the player enters rows and columns of tiles (PictureBoxes), the program creates the 2d PictureBox layout. After which player selects the tool (button assigned an image from ImageList) and clicks on the tile, the image appears on a tile.

            Approach: I have a custom class that inherits from PictureBox class and has property ToolValue. The ToolValue is the tool (constant assigned to tool) chosen by the player and added to that PictureBox. For loading the image, I have created a new event handler that handles the click event of PictureBox control and has additional parameters, inside the for-loop. The new event handler loads the image on the tile and sets the ToolValue property of the custom PictureBox(MyPictureBox) class to the constant. I have created a two-dimensional array of PictureBox class references.

            ...

            ANSWER

            Answered 2019-Nov-02 at 16:56

            Your problem is in the following line:

            Source https://stackoverflow.com/questions/58672946

            QUESTION

            Is there an easier way to compile this project
            Asked 2019-Oct-30 at 09:30

            Under Linux(Ubuntu) I'm writing a CMakeLists.txt with CLion to compile my project which is a little game written in C. How do I fix these errors?

            Here's a link to the entire source code.

            Any help will be greatly appreciated

            I have tried to rewrite my .h files. It was primarily an issue about linking SDL and SDL_images.

            I have tried to compile the main with gcc main.c -o main -lSDL -lSDL_image.

            Here's the CMakeLists.txt

            ...

            ANSWER

            Answered 2019-Oct-30 at 09:30

            If you get such errors you need to look into each of them:

            Source https://stackoverflow.com/questions/58618558

            QUESTION

            How can i return a ArrayList and a File Array from one method?
            Asked 2019-Jul-06 at 12:02

            I want to return a ArrayList and a File Array with one method. For more Background(isnt necessary to help me) you can read the rest.

            I am coding my version for the Sokoban game. For that i have to get a List(in my case a ArrayList) with all the paths of the levels so i can get the information and I also need the File Array because i used in a previous version and it would take hours to change that. The input for the method is "level" at the moment. Thats the directory with the .xsd files.r

            I cant rly change the things i want to return.

            ...

            ANSWER

            Answered 2019-Jul-06 at 12:02

            Just make a tuple like this:

            Source https://stackoverflow.com/questions/56913764

            QUESTION

            curl hangs on link download, browser works ok
            Asked 2019-Jun-21 at 16:42

            I try to download this url http://www.sourcecode.se/sokoban/levels?act=dnl_text&file=100Boxes.slc it downloads fine on browser, but it doesn't work with

            curl -v http://www.sourcecode.se/sokoban/levels?act=dnl_text&file=100Boxes.slc

            ...

            ANSWER

            Answered 2019-Jun-18 at 16:21

            Double quote your URL ,there are character like & in the URL. Which will sent curl into background with partial URL

            Source https://stackoverflow.com/questions/56653294

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install sokoban

            You can download it from GitHub.

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