goboy | Playing GameBoy Emulation in GoLang | Game Engine library
kandi X-RAY | goboy Summary
kandi X-RAY | goboy Summary
Playing GameBoy Emulation in GoLang (ported from
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Top functions reviewed by kandi - BETA
- BuildFlowControl builds flow control code
- BuildCB builds all registered functions
- main is the main entry point for code .
- Run the game .
- BuildADD builds the gbADD instructions .
- BuildOperators returns the operands .
- BuildSUB returns the SUB script .
- BuildIncDec returns a string containing all inc registers .
- BuildLSSingles build lssingles function
- BuildBitManipulation builds a bit manifold
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QUESTION
I aim at using OpenCV3.3's imshow function such as image displays with status bar and tool bar, such as :
I'm using MSVC2017, so for that purpose I generated OpenCV's cmake with flags : WITH_QT and WITH_OPENGL and compiled the library. It's working as expected with Qt5.9.1, but only in debug mode in my project.
In release mode, I get "Entry point was not found" for 3 DLLs :
- opencv_highgui330.dll
- Qt5Test.dll
- Qt5TestOpenGL.dll
I suspect some parts of the libraries are compiled differently, but I have no clue where the problem could come from. Specially since it's working in debug mode.
Problem remains when using either msvc2015 or msvc2017 compilation of Qt. Also tried Qt5.4 as a desperate move. Unsuccessfull. Any hint will be much appreciated.
...ANSWER
Answered 2017-Aug-29 at 09:38Needed dlls had to be copied in the same directory as executable in release mode.
Also see : Cannot run Qt C++ release build. 'The procedure entry point could not be located'
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