KillBox | Multiplayer 3D FPS written in Java | Game Engine library
kandi X-RAY | KillBox Summary
kandi X-RAY | KillBox Summary
A multiplayer FPS game that I made with friends during college (2015) using LWJGL. It is distributed under the GNU GPL v3.
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Top functions reviewed by kandi - BETA
- Runs the program
- Renders the player
- Loads a level from a file
- Run the logic
- Load fonts
- Load sprites for players
- Set the SoundMode value
- Send first message to players
- Send a message to all player
- Send nodes to all players
KillBox Key Features
KillBox Examples and Code Snippets
Community Discussions
Trending Discussions on KillBox
QUESTION
The title really says it all i would like to divide row 0 into 2 columns and keeping row 1 in 1 column. I have some buttons, textboxes and labels at row 0, and a listbox at row 1.
But it does not seem to work. By textboxes are set to HorizontalAlignment="Stretch", and they stretch across the entire column 0-1 in row 0, and not just across column 0 in row 0.
My xaml looks like this
...ANSWER
Answered 2021-Feb-19 at 09:05Use ColumnSpan property of the Grid
:
QUESTION
I am developing an infinite tower jumping game using Unity2D, and currently working on a continually moving object which causes the player to die if contact is made. The player can also die if they either fall off of a platform or off-screen. All methods of death rely on a BoxCollider2D I am using as a Killbox (tagged accordingly) - the player sprite has a RigidBody2D and BoxCollider2D attached to it - so there is one attached to the main camera (it moves as the player sprite progresses through the level) and to the top of the moving object.
The current code I have works up to the point where the game over screen appears on player death, but the object continues to move whilst everything else stops.
Here is my code for the moving object:
...ANSWER
Answered 2020-Oct-13 at 19:29You made a mistake on the first line of the Update()
method :
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install KillBox
You can use KillBox like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the KillBox component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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