SimplePlugin | a basic magic plugin for Minecraft servers running Bukkit | Game Engine library
kandi X-RAY | SimplePlugin Summary
kandi X-RAY | SimplePlugin Summary
SimplePlugin v0.01 -- a basic magic plugin for Minecraft servers running Bukkit. UPDATE- Spells 1 (SimplePlugin) is no longer being worked on and is being replaced by Spells 2, which is currently in development. TODO: - A "magic wand": the gold hoe - Permissions - Basic spells: | Alchemy: turning items into other items in a furnace. Paying for it can be whatever item is in the bottom? | Combat: offensive/defensive/support spells > Healing > Summoning defenses (think summoning a temporary cobblestone wall in front of you) > Offensive spells (think Ghast explosions) > Summon Mobs | Building spells > Summon walls or cuboids, using the materials in your inventory and some form of payment (magic points?). | Mining-related spells > Compass points to the nearest of a certain type of ore or maybe you get the coords? | Warps/teleportation in general. > Something like /j, /ascend, /descend and maybe something between worlds. - System like magic points or magic resources. - Some spells only work in certain worlds? or cost different amounts in different worlds?.
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Top functions reviewed by kandi - BETA
- Cast a spell from another player
- Removes all the required items from the player s inventory
- Checks that the specified player inventory contains all of the required rules
- Searches for a space in the space
- Checks if the target block can be placed
- Removes an item from the inventory
- Called when a player interaction occurs
- Get the next spell
- Cast spell from a player element
- Calculates the distance between two locations
- Get a pretty spell query string
- Enable the spell
- Clears the target block
- Cast a spell event
- Cast a Spell to a player
- Called when an item has been played
- Set a player join event
- Run a random vector of entities within the player
- Cleans a spell
- Cast a spell to a player
- Event handler for player interactions
- Main method that runs the player
- Searches for the target block
- Run the player
- Cast spell
- Handles a command
SimplePlugin Key Features
SimplePlugin Examples and Code Snippets
Community Discussions
Trending Discussions on SimplePlugin
QUESTION
I am testing validatePlugins
task from core plugin java-gradle-plugin which seems to be doing nothing during build or if I run it directly.
I have a build script that defined plugins with a nonexisting plugin class.
Note foo.bar.NonexistingPluginClass
this class is not in my source code.
ANSWER
Answered 2021-Aug-20 at 07:13The task ValidatePlugins
does not check plugin metadata but perfoms static code analysis on the plugin classes:
Validates plugins by checking property annotations on work items like tasks and artifact transforms. This task should be used in Gradle plugin projects for doing static analysis on the plugin classes.
The output you see during the build matches what is described in the documentation of java-gradle-plugin. It reads
[...] performs validation of plugin metadata during
jar
task execution.
And further
Any failed validations will result in a warning message.
QUESTION
I'm trying to test a custom Gradle plugin using Test Kit.
When executing the test, Gradle isn't able to find the plugin under test
...ANSWER
Answered 2020-Nov-23 at 07:12It turns out there were a couple of issues in my code
- I was missing
.withPluginClasspath()
on theGradleRunner
- The TestKit doesn't need group prefix,
plugins { id 'example' }
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install SimplePlugin
You can use SimplePlugin like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the SimplePlugin component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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