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android-ui-design-pattern | Application Demo I used for my presentation | Architecture library

 by   MathieuCalba Java Version: Current License: No License

 by   MathieuCalba Java Version: Current License: No License

kandi X-RAY | android-ui-design-pattern Summary

android-ui-design-pattern is a Java library typically used in Architecture applications.,roid-ui-design-pattern has no bugs, it has no vulnerabilities and it has low support. However android-ui-design-pattern build file is not available. You can download it from GitHub.
Code of the Application Demo I used for my presentation Android UI Design Patterns in practice : Yet Another News Application (YANA) It’s a simple news app with categories, different kind of articles (News, Briefs, Tests and Report).
Support
Support
Quality
Quality
Security
Security
License
License
Reuse
Reuse

kandi-support Support

  • android-ui-design-pattern has a low active ecosystem.
  • It has 67 star(s) with 24 fork(s). There are 8 watchers for this library.
  • It had no major release in the last 6 months.
  • android-ui-design-pattern has no issues reported. There are no pull requests.
  • It has a neutral sentiment in the developer community.
  • The latest version of android-ui-design-pattern is current.
This Library - Support
Best in #Architecture
Average in #Architecture
This Library - Support
Best in #Architecture
Average in #Architecture

quality kandi Quality

  • android-ui-design-pattern has 0 bugs and 0 code smells.
This Library - Quality
Best in #Architecture
Average in #Architecture
This Library - Quality
Best in #Architecture
Average in #Architecture

securitySecurity

  • android-ui-design-pattern has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
  • android-ui-design-pattern code analysis shows 0 unresolved vulnerabilities.
  • There are 0 security hotspots that need review.
This Library - Security
Best in #Architecture
Average in #Architecture
This Library - Security
Best in #Architecture
Average in #Architecture

license License

  • android-ui-design-pattern does not have a standard license declared.
  • Check the repository for any license declaration and review the terms closely.
  • Without a license, all rights are reserved, and you cannot use the library in your applications.
This Library - License
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This Library - License
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buildReuse

  • android-ui-design-pattern releases are not available. You will need to build from source code and install.
  • android-ui-design-pattern has no build file. You will be need to create the build yourself to build the component from source.
  • Installation instructions are not available. Examples and code snippets are available.
  • It has 3280 lines of code, 152 functions and 65 files.
  • It has medium code complexity. Code complexity directly impacts maintainability of the code.
This Library - Reuse
Best in #Architecture
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This Library - Reuse
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Top functions reviewed by kandi - BETA

kandi has reviewed android-ui-design-pattern and discovered the below as its top functions. This is intended to give you an instant insight into android-ui-design-pattern implemented functionality, and help decide if they suit your requirements.

  • Initialize the feed
    • Initialize TabFeedKinds
    • Initialize the Spinner categories
    • Initialize the action bar
  • On upgrade
    • Returns a set of all the categories supported by this Feeds
    • Create articles table
    • Returns a set of the feeds
  • Handle an intent
    • Called when the loader has finished
      • Queries the specified URI with the given URI
        • On load loader
          • Called when an item is clicked
            • This method is used to show action barcode
              • Get the content type for a given URI
                • Delete an Article
                  • Reset loader
                    • Initialize the item feed
                      • Factory method for creating a new article view
                        • Called when a load cycle is finished
                          • Inserts a Uri
                            • Initializes this activity
                              • Update a row
                                • Sets the cursor data
                                  • Initialize the items
                                    • Called when a loader has finished

                                      Get all kandi verified functions for this library.

                                      Get all kandi verified functions for this library.

                                      android-ui-design-pattern Key Features

                                      step-1 : Adding the ActionBarSherlock library and setting the project and the database & provider

                                      step-2 : Adding categories and feed kinds management

                                      step-3 : Adding list of feed item

                                      step-4 : Adding detail screen

                                      step-5 : adding empty views and progress bar

                                      step-6 : Tablet verison

                                      android-ui-design-pattern Examples and Code Snippets

                                      Community Discussions

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                                      QUESTION

                                      What is the difference between Adapter pattern vs dependency injection in OOP?

                                      Asked 2022-Mar-15 at 09:27

                                      I have been studying Software architectures and design in my uni and I am in the design pattern section. I noticed that the adapter pattern implementation looks similarl to the dependency injection that most framework uses such as Symfony, Angular, Vue, React, that we import a class and type hint it in our constructor.

                                      What are their differences or is it the frameworks implementation of Adapter pattern?

                                      ANSWER

                                      Answered 2022-Mar-09 at 16:41

                                      Dependency injection can be used in adapter pattern. So let's go step by step. Let me show what adapter pattern and dependency injection are.

                                      As Wiki says about adapter pattern:

                                      In software engineering, the adapter pattern is a software design pattern (also known as wrapper, an alternative naming shared with the decorator pattern) that allows the interface of an existing class to be used as another interface. It is often used to make existing classes work with others without modifying their source code.

                                      Let's see a real life example. For example, we have a traveller who travels by car. But sometimes there are places where he cannot go by car. For example, he cannot go by car in forest. But he can go by horse in forest. However, class of Traveller does not have a way to use Horse class. So, it is a place where pattern Adapter can be used.

                                      So let's look how Vehicle and Tourist class look like:

                                      public interface IVehicle
                                      {
                                          void Drive();
                                      }
                                      
                                      public class Car : IVehicle
                                      {
                                          public void Drive()
                                          {
                                              Console.WriteLine("Tourist is going by car");
                                          }
                                      }
                                      
                                      
                                      public class Tourist
                                      {
                                          public void Travel(IVehicle vehicle)
                                          {
                                              vehicle.Drive();
                                          }
                                      }
                                      

                                      and animal abstractions and its implementations:

                                      public interface IAnimal
                                      {
                                          void Move();
                                      }
                                      
                                      public class Horse : IAnimal
                                      {
                                          public void Move()
                                          {
                                              Console.WriteLine("Horse is going");
                                          }
                                      }
                                      

                                      This is an adapter class from Horse to Vehicle:

                                      public class HorseToVehicleAdapter : IVehicle
                                      {
                                          Horse _horse;
                                          public HorseToVehicleAdapter(Horse horse)
                                          {
                                              _horse = horse;
                                          }
                                      
                                          public void Drive()
                                          {
                                              _horse.Move();
                                          }
                                      }
                                      

                                      We can run our code like this:

                                      static void Main(string[] args)
                                      {   
                                          Tourist tourist = new Tourist();
                                       
                                          Car auto = new Car();
                                       
                                          tourist.Travel(auto);
                                          // tourist in forest. So he needs to ride by horse to travel further
                                          Horse horse = new Horse();
                                          // using adapter
                                          IVehicle horseVehicle = new HorseToVehicleAdapter(horse);
                                          // now tourist travels in forest
                                          tourist.Travel(horseVehicle);
                                      }   
                                      
                                      public class Tourist
                                      {
                                          public void Travel(IVehicle vehicle) // dependency
                                          {
                                              vehicle.Drive();
                                          }
                                      }
                                      

                                      And injection is:

                                      IVehicle horseVehicle = new HorseToVehicleAdapter(horse);
                                      // now tourist travels in forest
                                      tourist.Travel(horseVehicle); // injection
                                      

                                      Source https://stackoverflow.com/questions/71411090

                                      Community Discussions, Code Snippets contain sources that include Stack Exchange Network

                                      Vulnerabilities

                                      No vulnerabilities reported

                                      Install android-ui-design-pattern

                                      You can download it from GitHub.
                                      You can use android-ui-design-pattern like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the android-ui-design-pattern component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

                                      Support

                                      For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .

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                                      • https://github.com/MathieuCalba/android-ui-design-pattern.git

                                      • gh repo clone MathieuCalba/android-ui-design-pattern

                                      • git@github.com:MathieuCalba/android-ui-design-pattern.git

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