quantum | RTS in the spirit of Eufloria | Game Engine library
kandi X-RAY | quantum Summary
kandi X-RAY | quantum Summary
RTS in the spirit of Eufloria
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Top functions reviewed by kandi - BETA
- Update the audio manager
- Stream bytes from the audio stream
- Loads the bytes
- Find a path starting from from from to position to
- Returns the lowest F_F score
- Finishes the triangulation
- Generate a string representation of the points
- Loads a mesh from an object
- Negate a vector
- Displays the message
- Takes a screen shot of the canvas
- Displays information about the updater
- Upload a map to a remote map
- Unzip a file
- Helper function to improve the Delaunay triangulation
- Render bounds
- Pack the box
- Key pressed
- Find a safe path starting from from a given position to from to
- Reads data from config
- Layout the labels
- Returns the inverse of this matrix
- Render the contour
- Test the triangulation
- Calculate the triangulation
- Display the simulation
quantum Key Features
quantum Examples and Code Snippets
pip install pyspx
import pyspx.shake256_128f as sphincs
import os, binascii
# Key generation: private + public key
seed = os.urandom(sphincs.crypto_sign_SEEDBYTES)
public_key, secret_key = sphincs.generate_keypair(seed)
print("Public key:", binasc
pip install pynewhope
from pynewhope import newhope
# Step 1: Alice generates random keys and her public msg to Bob
alicePrivKey, aliceMsg = newhope.keygen()
print("Alice sends to Bob her public message:", aliceMsg)
# Step 2: Bob receives the msg
def quantum_entanglement(qubits: int = 2) -> qiskit.result.counts.Counts:
"""
# >>> quantum_entanglement(2)
# {'00': 500, '11': 500}
# ┌───┐ ┌─┐
# q_0: ┤ H ├──■──┤M├───
# └───┘┌─┴─┐└╥┘┌─┐
# q_1: ─
def single_qubit_measure(qubits: int, classical_bits: int) -> q.result.counts.Counts:
"""
>>> single_qubit_measure(1, 1)
{'0': 1000}
"""
# Use Aer's qasm_simulator
simulator = q.Aer.get_backend("qasm_simulator")
Community Discussions
Trending Discussions on quantum
QUESTION
I have two dataframes (df1, df2), df1 containing the student name, topic preference of each student, and df_topics containing topics.
Here is a sample input dataframe:
...ANSWER
Answered 2022-Mar-26 at 22:49There is probably a better way to achieve what you want but it should work:
QUESTION
For the past few days I have been attemping to set up JavaFX on my M1 Mac. I was able to get it working using Java 18, but unfortunately I need to be using Java 11 for school.
I keep being given the following error:
...ANSWER
Answered 2022-Mar-25 at 22:06I don't have an M1 Mac to test, but did you try the build of JDK 11 with JavaFX included that Azul provides? I saw that you mentioned zulu-11, just not sure if you picked the version with JavaFX bundled.
Be sure to choose “macOS”, “ARM 64-bit”, and “JDK FX” in the various pop-up menus of the download page.
https://www.azul.com/downloads/?version=java-11-lts&os=macos&architecture=arm-64-bit&package=jdk-fx
QUESTION
I am implementing an editable TableView
which relies on the CellEditEvents
for cancel, start & commit events.
In the below example, the city column is editable, and the corresponding events are triggered when:
- Cancel: Pressing escape in text field or when the focus is lost from text field.
- Commit: Pressing enter in text field.
The start and cancel events are triggering properly when I traverse from an editing cell to the RadioButton
. But it is throwing error when traversing from one cell to another.
Please check the below gif(for steps) and the console output.
...ANSWER
Answered 2022-Mar-24 at 22:42Ok.. as I have to look for a workaround till I upgrade to JavaFX 17, below are the changes I came up with (for JavaFX 8):
Firstly, adding a null check for TablePosition in the onCancelEdit event handler to ensure no errors are thrown because of the internal bug.
QUESTION
I am working on my Hhighschool capstone. It is a program where the user can download songs from the internet and store them in an organized manner and play them. My program must contain a feature where the user may delete a specified .mp3 file by simply pressing a button. I have tried the .dispose() method on the MediaPlayer, and then trying to delete the file which doesn't seem to be working. It creates an error saying that the .mp3 file is still being used. How would I stop Javafx from accessing the file? I have searched online for answers but none of them have answers which fit my needs. If anyone could provide me with some code to fix my problem that would be greatly appreciated! Here's a Mini Reproducible Example below!
JavaFxMp3WavPlayer ...ANSWER
Answered 2022-Mar-20 at 00:05Thank you to @Slaw for providing a solution to my problem. To solve my issue, I created a deletionQueue ArrayList which would hold the paths to the files I would like to delete. Once .dispose() is used on the MediaPlayer, after a certain amount of time has passed, those files would be automatically deleted.
QUESTION
I have two dataframes (df1, df2), df1 contains the list of topics and df2 contains the topics in df1 with its cluster or group.
Here is a sample input dataframe:
...ANSWER
Answered 2022-Mar-12 at 23:27This is what I've come up with:
QUESTION
I've seen some sentences including a word 'block'.
Pd lightens its workload by working with samples in blocks rather than individually. This greatly improves performance. The standard block size is 64 samples, but this setting can be changed. (http://pd-tutorial.com/english/ch03.html)
Rendering an audio graph is done in blocks of 128 samples-frames. A block of 128 samples-frames is called a render quantum, and the render quantum size is 128. (https://www.w3.org/TR/webaudio/#rendering-loop)
So, what I wonder are:
(1) What is wrong with handling samples individually? Why audio samples are grouped by a block of a some size (64, 128) ?
(2) Why the block size is a power of 2? // 2^6 = 64, 2^7 = 128
(3) After grouped, to where the samples go? Are they then played by a sound card or something?
...ANSWER
Answered 2022-Feb-27 at 03:22A audio block is an array of floating point numbers representing audio. Where the numbers range from [1, -1] and where 0 (not 0.xxxx) is no sound.
1. What is wrong with handling samples individually? Why audio samples are grouped by a block of a some size (64, 128) ?
From my understanding handling samples in frames is better because of how web audio api runs in the browser due to performance. Different frame sizes can vary on the users performance on their PC. This is similar to fps on a video.
In web audio there is node called ScriptProcesssorNode
which allows you to create custom audio processing in a event handler at specific buffer/frame size. However the buffer size only ranged from 256 - 16384 or undefined for system preferred. It's simple on each function call it contains a new frame of audio. Basically it's a loop.
Now these days the ScriptProcessorNode
is now deprecated/obsolete because of bad performance. This is because of the event handler onaudioprocess
function is on the main thread which can block a lot of things. This is replaced with a AudioWorklet
which is similar to the ScriptProcessorNode
but each process call is only 128 frames and save better performance on the main thread because the AudioWorklet
runs on the worker thread in background.
2. Why the block size is a power of 2? // 2^6 = 64, 2^7 = 128
I honestly don't exactly know but my best guess is that it is easier to calculate since in 8 bit alike numbers such as 8, 16, 32, 64, 128, 256 etc.
3. After grouped, to where the samples go? Are they then played by a sound card or something?
Web audio api is node graph system where sample frames (a.k.a 128 frame block) is passed through different nodes such as effects like BiquadFilterNode
or custom processing blocks like AudioWorkletNode
, etc. There is a node called AudioDestinationNode
which is the speaker hardware output of the users PC. Any connection is connected to this particular node, (if there is sound), It will produce sound from that connection. Think of these nodes as a connect the dots with point A is the start and point B is the end. Each dot is a processing block like the AudioWorklet
, etc, where point A is the source like a mic or a mp3/wav file and point B is the speaker destination. Connect them together, boom! You got amazing sounds.
I hope this makes sense and what your looking for :)
Feel free to correct me if have it wrong.
QUESTION
I use VS Code
for C#
and Unity3D
and TypeScript
and Angular
and Python
programming, so I have pretty much every required extension, including the .NET Framework
and Core
as well as the Quantum Development Kit (QDK)
plus the Q# Interoperability Tools
and also C#
and Python
extensions for VS Code
.
I have devised the following steps to create my first quantum Hello World based on a few tutorials:
...ANSWER
Answered 2022-Feb-27 at 10:24With help from a user on another forum, it turns out the problem was the command:
QUESTION
I am currently learning css and html and I have tried and tried for many days to fix the solution but it end up worse and now I asked help here, can anyone help me why is ".hometext1" is outside of the max width of the background img? I am gonna leave the codes here1
...ANSWER
Answered 2021-Dec-15 at 20:11The way to avoid this problem is to write the .hometext1
class style as you see fit in the blocks below. The test application is available at this link. You are having problems because the @media
block you added continues to be applied when the page is minimized. Delete the @media
block you added and apply the styles you expect when the page gets smaller, using the following structure.
QUESTION
My code looks something like this at the moment:
...ANSWER
Answered 2022-Jan-06 at 17:40Perhaps there is a better solution, but you could use the parameter optionsAfterRender in the Options binding in order to modify the tag:
QUESTION
I am working with a data frame (call it full_df) that contains links which I want to use to scrape two further links. This is a sample for the data frame:
...ANSWER
Answered 2022-Jan-01 at 23:58You can just mutate the data set using your xml_scraper function. You need do the mutate "rowwise", since your function isn't vectorized.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install quantum
You can use quantum like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the quantum component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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