BattleCity | Java Swing project to simulate classic 2D tank game | Game Engine library

 by   cl7 Java Version: Current License: No License

kandi X-RAY | BattleCity Summary

kandi X-RAY | BattleCity Summary

BattleCity is a Java library typically used in Gaming, Game Engine, Unity, JavaFX applications. BattleCity has no bugs, it has no vulnerabilities and it has low support. However BattleCity build file is not available. You can download it from GitHub.

A Classic tank game implemented with Java Swing. Includes a local game server support maximum two players. Utilized A* algorithm for AI.
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            kandi-support Support

              BattleCity has a low active ecosystem.
              It has 23 star(s) with 9 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              BattleCity has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of BattleCity is current.

            kandi-Quality Quality

              BattleCity has 0 bugs and 0 code smells.

            kandi-Security Security

              BattleCity has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              BattleCity code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              BattleCity does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              BattleCity releases are not available. You will need to build from source code and install.
              BattleCity has no build file. You will be need to create the build yourself to build the component from source.
              BattleCity saves you 546 person hours of effort in developing the same functionality from scratch.
              It has 1277 lines of code, 77 functions and 11 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed BattleCity and discovered the below as its top functions. This is intended to give you an instant insight into BattleCity implemented functionality, and help decide if they suit your requirements.
            • Update the frame
            • Draw an image to the specified graphics
            • Move the current line
            • Draws the text to the background
            • Called when the key is released
            • Decide the direction
            • Key is pressed
            • User pressed action
            Get all kandi verified functions for this library.

            BattleCity Key Features

            No Key Features are available at this moment for BattleCity.

            BattleCity Examples and Code Snippets

            No Code Snippets are available at this moment for BattleCity.

            Community Discussions

            QUESTION

            How to make algorithm or lambda to not construct new object
            Asked 2021-Mar-12 at 13:11

            I have this code to find ID of object in vector list

            int objID = ...

            ...

            ANSWER

            Answered 2021-Mar-12 at 13:10

            I suspect that the real problem is not const Object* obj but const Object& id, and the copy happens because objID is not actually an Object. C++ can create a temporary Object to bind to a const&.

            Note that you can also use std::find_if here. You'd use a unary lambda which binds id.worldMoveID directly, instead of getting it passed in over and over.

            Source https://stackoverflow.com/questions/66600404

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install BattleCity

            You can download it from GitHub.
            You can use BattleCity like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the BattleCity component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/cl7/BattleCity.git

          • CLI

            gh repo clone cl7/BattleCity

          • sshUrl

            git@github.com:cl7/BattleCity.git

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