gdx-texture-packer-gui | simple way to pack and manage texture atlases | Game Engine library
kandi X-RAY | gdx-texture-packer-gui Summary
kandi X-RAY | gdx-texture-packer-gui Summary
A simple utility to help you pack and manage texture atlases for LibGDX game framework. It's mostly just a visual wrapper over LibGDX TexturePacker classes and provides a convenient way to use it. This project is a successor of Aurelien Ribon's application with the whole new GUI and features.
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Top functions reviewed by kandi - BETA
- Activates the skin
- Create a glyph
- Gets the loading flags
- Generates Bitmap font data
- Updates event
- Called when a pack is received
- Converts plain image into KTX1 data
- Get the compressed data from the ETC1 data
- Creates the window
- Serialize a pack model into a string
- Called when a pack processing is done
- Installs a module
- Handle a file drop event
- Method called when the right button is right - clicked
- Generates a glyph and bitmap for the specified character
- Validate an API key
- Handles setting cb checked state
- Parses the bitmap from a 9 patch image
- Update the display text
- Layout the background
- Region InputStream Implementation
- Serializes the model
- Initialize view
- Update a module
- Process a pack file
- Processes a packed pack
gdx-texture-packer-gui Key Features
gdx-texture-packer-gui Examples and Code Snippets
Community Discussions
Trending Discussions on gdx-texture-packer-gui
QUESTION
I downloaded the LibGDX texture packer from here: https://github.com/crashinvaders/gdx-texture-packer-gui
but I can't figure out how to open it. I ran the gradlew and it said build successful but how do I open it? This isn't the command line version, but the GUI version but there's no jar to run.
...ANSWER
Answered 2017-Jun-08 at 18:53Download build of gdx-texture-packer-gui and run in your system.
If you're Window user you can download .exe file else if you're Mac user download .dmg file.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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No vulnerabilities reported
Install gdx-texture-packer-gui
You can use gdx-texture-packer-gui like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the gdx-texture-packer-gui component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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