RenderingEngine | Fast , multi-threaded , recursive ray tracer | Game Engine library
kandi X-RAY | RenderingEngine Summary
kandi X-RAY | RenderingEngine Summary
Fast, multi-threaded, recursive ray tracer
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Top functions reviewed by kandi - BETA
- Parses a binary file and stores it in a binary file
- Adds a translation to the vertices
- Parses the input file and creates a projection matrix
- Checks whether the ray intersects the triangle
- Add a floor mesh to the surface
- Load a mesh from a folder
- Multiplies all facets
- Translates the mesh with the given translation
- Calculates the intersection of the ray
- Entry point
RenderingEngine Key Features
RenderingEngine Examples and Code Snippets
Community Discussions
Trending Discussions on RenderingEngine
QUESTION
I would like to setup a watchpoint on a field
...ANSWER
Answered 2021-Jan-28 at 19:30It's final, so it's always that one value. There's nothing to watch. What you're asking about is a Conditional Breakpoint, which just means that you need to set a Condition on the Breakpoint you've created. When the expression you enter is true
, it'll stop. Right-click on the Breakpoint to set the condition.
QUESTION
I'm Using the flutter_tex
library
flutter_tex
ANSWER
Answered 2020-Dec-22 at 16:26Had the same problem. A clean rebuild of the project fixed it.
QUESTION
I tried to implement math equations in flutter application using the flutter TeX package. It takes much time to render the equation. It doesn't look so nice as I wanted to be. Are there any other implementations to effectively use math chemistry and other complex format equations without compromising the design.
here's my code:
...ANSWER
Answered 2020-May-05 at 18:42Just take a look at the latest version of flutter_tex:^3.5.0+2, styling feature has been added, now you can style each and everything very easily. There are some API changes in this version so please be careful before upgrading and do check the example before proceeding.
As for rendering speed is concerned you should change rendering engine from Mathjax to Katex which is much faster than Mathjax. e.g. renderingEngine:RenderingEngine.Katex
QUESTION
I have a basic semantic related doubt that I couldn't able to get clarified. Before stating the problem I will write down the minimum code to explain it clearly.
In Constants.hpp
...ANSWER
Answered 2017-Sep-11 at 08:17Member initialization has been introduced in C++11.
Parenthesis are not supported to avoid the most vexing parse, so you can use {
..}
or =
syntax:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install RenderingEngine
You can use RenderingEngine like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the RenderingEngine component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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