Snake | A simple snake game in java - Well documented | Game Engine library

 by   hexadeciman Java Version: Current License: MIT

kandi X-RAY | Snake Summary

kandi X-RAY | Snake Summary

Snake is a Java library typically used in Gaming, Game Engine, Unity, JavaFX applications. Snake has no vulnerabilities, it has a Permissive License and it has low support. However Snake has 2 bugs and it build file is not available. You can download it from GitHub.

A simple snake game in java . Using Threads and Java Swing to display the game. The code is well commented, if you have any questions or want to continue this project feel free to do so .
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            kandi-support Support

              Snake has a low active ecosystem.
              It has 310 star(s) with 287 fork(s). There are 26 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 8 open issues and 1 have been closed. On average issues are closed in 72 days. There are 17 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Snake is current.

            kandi-Quality Quality

              OutlinedDot
              Snake has 2 bugs (1 blocker, 0 critical, 1 major, 0 minor) and 47 code smells.

            kandi-Security Security

              Snake has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Snake code analysis shows 0 unresolved vulnerabilities.
              There are 5 security hotspots that need review.

            kandi-License License

              Snake is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Snake releases are not available. You will need to build from source code and install.
              Snake has no build file. You will be need to create the build yourself to build the component from source.
              Snake saves you 100 person hours of effort in developing the same functionality from scratch.
              It has 255 lines of code, 23 functions and 7 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Snake and discovered the below as its top functions. This is intended to give you an instant insight into Snake implemented functionality, and help decide if they suit your requirements.
            • Runs the collision
            • Move the head
            • Delete the tail of the snake
            • Returns a position where the position is not empty
            • Checks to see if a collision is hit
            • Update the coordinates
            • Change the color of the gauge
            • Sleep for each move of the snake
            • Stops the game
            • Changes the data
            • Light the given color
            • Spawns and displays the food in the given position
            • Gets the x - coordinate
            • Get the y value
            • Notify key pressed
            • Creates a window
            Get all kandi verified functions for this library.

            Snake Key Features

            No Key Features are available at this moment for Snake.

            Snake Examples and Code Snippets

            Check if the snake triangle is in the game .
            pythondot img1Lines of Code : 14dot img1License : Permissive (MIT License)
            copy iconCopy
            def check_collisions(snake):
            
                x, y = snake.coordinates[0]
            
                if x < 0 or x >= GAME_WIDTH:
                    return True
                elif y < 0 or y >= GAME_HEIGHT:
                    return True
            
                for body_part in snake.coordinates[1:]:
                    if x == body_  
            Converts an identifier to snake case .
            javadot img2Lines of Code : 12dot img2License : Permissive (MIT License)
            copy iconCopy
            private Identifier convertToSnakeCase(final Identifier identifier) {
                    if (identifier == null) {
                        return identifier;
                    }
            
                    final String regex = "([a-z])([A-Z])";
                    final String replacement = "$1_$2";
                    final   
            Converts a string to snake case .
            javadot img3Lines of Code : 10dot img3License : Non-SPDX (Creative Commons Zero v1.0 Universal)
            copy iconCopy
            public static String toSnakeCase(String input) {
                    Matcher matcher = Pattern.compile("[A-Z]{2,}(?=[A-Z][a-z]+[0-9]*|\\b)|[A-Z]?[a-z]+[0-9]*|[A-Z]|[0-9]+").matcher(input);
                    List matchedParts = new ArrayList<>();
                    while (match  

            Community Discussions

            QUESTION

            How does this Zebra solution in prolog work?
            Asked 2021-Jun-14 at 21:51
            zebra_owner(Owner) :-
                houses(Hs),
                member(h(Owner,zebra,_,_,_), Hs).
            
            water_drinker(Drinker) :-
                houses(Hs),
                member(h(Drinker,_,_,water,_), Hs).
            
            
            houses(Hs) :-
                length(Hs, 5),                                            %  1
                member(h(english,_,_,_,red), Hs),                         %  2
                member(h(spanish,dog,_,_,_), Hs),                         %  3
                member(h(_,_,_,coffee,green), Hs),                        %  4
                member(h(ukrainian,_,_,tea,_), Hs),                       %  5
                adjacent(h(_,_,_,_,green), h(_,_,_,_,white), Hs),         %  6
                member(h(_,snake,winston,_,_), Hs),                       %  7
                member(h(_,_,kool,_,yellow), Hs),                         %  8
                Hs = [_,_,h(_,_,_,milk,_),_,_],                           %  9
                Hs = [h(norwegian,_,_,_,_)|_],                            % 10
                adjacent(h(_,fox,_,_,_), h(_,_,chesterfield,_,_), Hs),        % 11
                adjacent(h(_,_,kool,_,_), h(_,horse,_,_,_), Hs),              % 12
                member(h(_,_,lucky,juice,_), Hs),                         % 13
                member(h(japanese,_,kent,_,_), Hs),                       % 14
                adjacent(h(norwegian,_,_,_,_), h(_,_,_,_,blue), Hs),          % 15
                member(h(_,_,_,water,_), Hs),       % one of them drinks water
                member(h(_,zebra,_,_,_), Hs).       % one of them owns a zebra
            
            adjacent(A, B, Ls) :- append(_, [A,B|_], Ls).
            adjacent(A, B, Ls) :- append(_, [B,A|_], Ls).
            
            ...

            ANSWER

            Answered 2021-Jun-14 at 21:46

            The houses list Hs is not empty at all, ever. It is created right at the very beginning with

            Source https://stackoverflow.com/questions/67975434

            QUESTION

            How do I make a condition to execute a command once an element of numPy array achieves a certain value?
            Asked 2021-Jun-10 at 17:11

            I'm creating a machine-learning program to recognize images that are shown on webcam. I've used Google Teachable Machine to generate the model and it works fine.

            The matter I'm having issues with is printing the results of a prediction array, when an element of this array achieves a certain value (if it's equal to or more than 0.9 for an element, print a specific message).

            Let's say when element prediction[0] >= 0.9 I want to execute print("Up") as it recognizes the image of an arrow facing up or if element prediction[1] >= 0.9 I'd do a print("Down") etc.

            But when I try do that using the if statement I am presented with a

            ...

            ANSWER

            Answered 2021-Jun-10 at 17:11

            The problem is that your prediction has an "incorrect" shape when you're trying to check for each of the values. The following illustrates this:

            Source https://stackoverflow.com/questions/67924979

            QUESTION

            How to dynamically infer return type from the argument object?
            Asked 2021-Jun-08 at 15:24

            I am trying to build a strictly typed factory for my TS project and having issues figuring out if it is possible to automatically infer a schema from the passed argument.

            ...

            ANSWER

            Answered 2021-Jun-08 at 15:23

            You should narrow References type instead of declaring it explicitly:

            Source https://stackoverflow.com/questions/67889499

            QUESTION

            How to assign a value to an array inside a structure using pointer arithmetic?
            Asked 2021-Jun-07 at 11:10
             typedef struct TILE{
             char p[4];
             char ladder,snake;
             char end;
             int boardLoc;
             struct TILE *pointer;
             }tile;
            
            tile *myTable = (tile*) calloc(row*col,sizeof(tile));
            
            //This code works (using brackets [])
            (myTable+90)->p[0] = 'a';
            (myTable+90)->p[1] = 'b';
            (myTable+90)->p[2] = 'c';
            (myTable+90)->p[3] = 'd';
            
            //This code does not work (using pointer arithmetic)
            *(myTable+90).(*(p+0)) = 'a';
            *(myTable+90).(*(p+1)) = 'b';
            *(myTable+90).(*(p+2)) = 'c';
            *(myTable+90).(*(p+3)) = 'd';
            
            //This code does not work either (arrow operator and pointer arithmetic to access array)
            (myTable+90)->(*(p+0)) = 'a';
            (myTable+90)->(*(p+1)) = 'b';
            (myTable+90)->(*(p+2)) = 'c';
            (myTable+90)->(*(p+3)) = 'd';
            
            ...

            ANSWER

            Answered 2021-Jun-07 at 11:10

            The following are all equivalent:

            Source https://stackoverflow.com/questions/67870321

            QUESTION

            How to remove turtle list in an effective way
            Asked 2021-Jun-06 at 07:35

            I'm doing a snake game in a way of attaching turtles together and move each of them individually each time. Let's say we have a white snake on a black screen which consists of multiple adjacent 'square' turtles. If the snake move and hit the wall, it should be removed. So what's the best way to do it? Loop through all segments and use hideturtle() to hide each turtle element? Or simply move every segment out of the screen.

            ...

            ANSWER

            Answered 2021-Jun-06 at 07:35

            The simplest way would be when the brick moves and hits the wall it has each segment be set to invisible. These can all be cleaned up or removed at an intermediary screen like a play again/etc

            Source https://stackoverflow.com/questions/67856647

            QUESTION

            How can I resolve "The argument type 'Object?' can't be assigned to the parameter type 'String'.dart(argument_type_not_assignable)"?
            Asked 2021-Jun-05 at 20:09

            I am trying to access the values of questionText from questions. When I am trying to extract String values from a map, the following error is displayed on Flutter. (The code is written in Dart):

            The argument type 'Object?' can't be assigned to the parameter type 'String'.dart(argument_type_not_assignable)

            Error:

            This is my main.dart file:

            ...

            ANSWER

            Answered 2021-Jun-05 at 20:09

            You need to let dart know the type of questions[_questionIndex]['questionText']

            Try this:

            Change questions[_questionIndex]['questionText']

            to questions[_questionIndex]['questionText'] as String

            In the error line

            Source https://stackoverflow.com/questions/67853012

            QUESTION

            @freezed copyWith missing with sealed classes
            Asked 2021-Jun-05 at 10:51

            In the following snippet the state.copyWith function is not available.

            ...

            ANSWER

            Answered 2021-Jun-05 at 10:51

            Only properties that are common to all constructors will generate a copyWith method, as mentioned in the README docs.

            Source https://stackoverflow.com/questions/67848400

            QUESTION

            Saving high scores of a game to a file and then accessing them, how?
            Asked 2021-Jun-01 at 20:11

            I want to save all the scores of my game (a simple snake game) to a file and then read all the scores. Problem is, i dont know how to save them without knowing how many there will be.

            ...

            ANSWER

            Answered 2021-Jun-01 at 20:11

            From what you describe, what you want is:

            1. open the file for writing
            2. write to the file
            3. be done with writing to the file
            4. open the file for reading
            5. read from the file
            6. be done with reading form the file.

            So your code should reflect that sequence!

            The key point is that you are ever only reading or writing from the file at any given moment, so the ifstream and the ofstream should never exist at the same time!

            There's a few ways to go about that, but the simplest is to use functions to isolate them. Here's what that would look like in your case:

            Source https://stackoverflow.com/questions/67795012

            QUESTION

            Class variable not mutating in JS
            Asked 2021-May-30 at 20:27

            I'm trying to build a simple JS snake game using classes. I've ran into a problem in which a variable declared in the constructor does not change. Here's my code:

            ...

            ANSWER

            Answered 2021-May-30 at 20:27
                document.addEventListener("keydown", this.changeDirection());
            

            Source https://stackoverflow.com/questions/67765493

            QUESTION

            ncurses linked list not showing in screen
            Asked 2021-May-29 at 07:52

            i made a linked list and filled it with 4 "#" characters, i wanted to print them in screen with the ncurses library because i'm trying to make a snake game but idk why it doesn't print, here's the code:

            ...

            ANSWER

            Answered 2021-May-29 at 07:48

            Your programs have several bugs, I have fixed them. The most serious is that your code cannot be compiled in C++. If it's intended to build it under C++, you need to fix the compile errors at first.

            1. newPiece = malloc(sizeof(struct snake));, need a convertion here: newPiece = (snake *)malloc(sizeof(struct snake));, generally it's not recomended to use malloc in c++, it's more naturally to use new

            2. first = addNewPiece("#"); Pass string literal as char argument, need to pass a character here.

            3. mvwprintw(win, y, x, t);, you have misunderstand the API, should be fixed as mvwprintw(win, y, x, "%c", t->piece);, you need to see the document before use a library API to see what types of arguments it expects

            4. You forget to refresh the screen after printing the screen!

            5. You haven't increment the index in for loop, it's an infinite loop.

            Your code is somewhat c style, if you are trying to write with C++, it needs to be refactored, some suggestions:

            • use std::vector to store the snake body, then we don't need to manage the memory by hand. And avoid the error-prone linked list processing. Then most part of your code can be simplified.
            • Use a logging library and print logs to help to debug

            The fixed code should work, I get a vertical snake on my console.

            Source https://stackoverflow.com/questions/67714389

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Snake

            You can download it from GitHub.
            You can use Snake like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Snake component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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