MultipeerConnectivity | 集成wifi、蓝牙直连的端对端unity的sdk 类似于苹果设备上的airdrop | Game Engine library

 by   huailiang Java Version: Current License: MIT

kandi X-RAY | MultipeerConnectivity Summary

kandi X-RAY | MultipeerConnectivity Summary

MultipeerConnectivity is a Java library typically used in Telecommunications, Media, Telecom, Gaming, Game Engine, Unity applications. MultipeerConnectivity has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However MultipeerConnectivity build file is not available. You can download it from GitHub.

集成wifi、蓝牙直连的端对端unity的sdk, 类似于苹果设备上的airdrop,不需要中转服务器通信
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            kandi-support Support

              MultipeerConnectivity has a low active ecosystem.
              It has 17 star(s) with 2 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              MultipeerConnectivity has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of MultipeerConnectivity is current.

            kandi-Quality Quality

              MultipeerConnectivity has 0 bugs and 0 code smells.

            kandi-Security Security

              MultipeerConnectivity has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              MultipeerConnectivity code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              MultipeerConnectivity is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              MultipeerConnectivity releases are not available. You will need to build from source code and install.
              MultipeerConnectivity has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              It has 1719 lines of code, 117 functions and 34 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed MultipeerConnectivity and discovered the below as its top functions. This is intended to give you an instant insight into MultipeerConnectivity implemented functionality, and help decide if they suit your requirements.
            • Handler for receive notifications
            • Main loop .
            • Search nearby peers .
            • Create the WiFiDirect implementation .
            • Connects to a peer .
            • Override this method to be overridden if the item is selected or not .
            • Called when a peer is available
            • Update a device
            • Send INFO log
            • Log a warning message .
            Get all kandi verified functions for this library.

            MultipeerConnectivity Key Features

            No Key Features are available at this moment for MultipeerConnectivity.

            MultipeerConnectivity Examples and Code Snippets

            No Code Snippets are available at this moment for MultipeerConnectivity.

            Community Discussions

            QUESTION

            Configuring Multipeer Connectivity to use a medium of connection between macOS and iOS
            Asked 2022-Mar-24 at 02:14

            I'm using the multipeer connectivity library to establish a p2p connection between an iOS device and a macOS device. The documentation states: "In macOS and tvOS, it uses infrastructure Wi-Fi, peer-to-peer Wi-Fi, and Ethernet."

            Is there a way to specify the usage of p2p wifi over infrastructure wifi? If not what are my options for a pure p2p communication between iOS and macOS (other than CoreBluetooth)?

            Reference: https://developer.apple.com/documentation/multipeerconnectivity

            ...

            ANSWER

            Answered 2022-Mar-24 at 02:14

            So here's an answer in case anyone is wondering.

            Multipeerconnectivity library is very limited in scope in terms of configurability. We can't really configure it to use a certain protocol over the other and what medium to use. The best alternative I've found is to create a custom p2p communication with the Apple Network library. Reference: https://developer.apple.com/documentation/network

            Source https://stackoverflow.com/questions/71594644

            QUESTION

            Multipeer Connectivity - Get file transfer(Internet) speed and File Size in Swift 5
            Asked 2022-Jan-13 at 13:19

            I am transferring photo peer to peer. All things works fine but I am not able to get the photo(file) transfer speed i.g internet speed. Like MB the file is transferred. Second I want to fetch the size of that file.

            We are passing photo in data format using MCSession

            Due to privacy I cannot add the project code here but I will share the refrence github project that I followed. In project I am passing string and In my case its Photo. All things are same.

            I checked in Stackoverflow but not found any accurate answer!

            Reference Project Link: https://github.com/YogeshPateliOS/MultipeerConnectivity-.git

            Thank You!

            ...

            ANSWER

            Answered 2022-Jan-13 at 13:19

            TLDR: If you do not want to read the long explanation and get straight to the code, all the ideas below are brought together and can be tested by downloading my public repository which has comments to explain all of this.

            So here are my suggestions on how you can achieve this

            After reviewing your code, I see that you are using the following function to send data

            Source https://stackoverflow.com/questions/70643079

            QUESTION

            XCode Swift - MultiPeerConnectivity / MCAdvertiserAssistant not presenting accept / deny dialogue for connections
            Asked 2020-Oct-28 at 20:49

            Currently trying to get MultiPeerConnectivity to work. The current problem is with the session host. The view controller that joins the session works correctly, as in it shows the name of the host and lets me try to connect, however instead of appearing a dialogue to accept or deny on the host device, nothing happens, and after a few seconds of waiting, the device trying to join the session times out and shows that the host declined. I don't get what I might be doing wrong, the relevant part of the code below.

            View Controller joining the session:

            ...

            ANSWER

            Answered 2020-Jul-02 at 23:09

            This worked for me:

            Downgrade from using SceneDelegate and don't use UIScene.

            • Completely remove the “Application Scene Manifest” entry from Info.plist

            • Remove the SceneDelegate class, and remove the scene-related methods in AppDelegate

            • Add 'var window: UIWindow?' to your AppDelegate class.

            Your app under iOS 13 it will have the same life cycle as iOS 12. And Multipeer connectivity should work as it is originally designed.

            Source https://stackoverflow.com/questions/62487031

            QUESTION

            cannot import keras from tensorflow depending on if there exists a file in the current directory
            Asked 2020-Jun-08 at 09:28

            This is a follow up to my previous question here however this question should be able to stand alone. I get the following error when I try to import tensorflow while there exists a file containing from tensorflow import keras.

            ...

            ANSWER

            Answered 2020-Jun-07 at 08:59

            Allright so this is a bug. I reproduced your issue using the python docker container, only installing the latest tensorflow. What fixed it, was renaming code.py to test.py (or anything else for that matter). This means this this is for sure a tensorflow issue. During import tensorflow, python will for some reason also import your code.py. Will you file an issue or should I?

            Source https://stackoverflow.com/questions/62165354

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install MultipeerConnectivity

            You can download it from GitHub.
            You can use MultipeerConnectivity like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the MultipeerConnectivity component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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