AndroidArchitecture | Recommended architecture by Android | Architecture library

 by   iammert Java Version: Current License: No License

kandi X-RAY | AndroidArchitecture Summary

kandi X-RAY | AndroidArchitecture Summary

AndroidArchitecture is a Java library typically used in Architecture applications. AndroidArchitecture has no bugs, it has no vulnerabilities, it has build file available and it has medium support. You can download it from GitHub.

Recommended architecture by Android. This repo shows that how to use LiveData, Room Persistence, Dagger 2, Retrofit, MVVM and DataBinding.
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              AndroidArchitecture has a medium active ecosystem.
              It has 889 star(s) with 197 fork(s). There are 52 watchers for this library.
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              It had no major release in the last 6 months.
              There are 12 open issues and 8 have been closed. On average issues are closed in 10 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of AndroidArchitecture is current.

            kandi-Quality Quality

              AndroidArchitecture has 0 bugs and 0 code smells.

            kandi-Security Security

              AndroidArchitecture has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              AndroidArchitecture code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              AndroidArchitecture does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

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              AndroidArchitecture releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              AndroidArchitecture saves you 501 person hours of effort in developing the same functionality from scratch.
              It has 1177 lines of code, 104 functions and 47 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed AndroidArchitecture and discovered the below as its top functions. This is intended to give you an instant insight into AndroidArchitecture implemented functionality, and help decide if they suit your requirements.
            • Fetch data from the network
            • Asynchronously saves result and re - init result
            • Creates a resource with error message
            • Creates a new resource loaded with the given data
            • Get a collection of movie movies
            • Gets the result as live data
            • Retrieve the results of this movie
            • Initializes the movie
            • Get movie by id
            • Returns the total count of movie entities
            • On bind view holder
            • Provide a movie database
            • Provide the movie DAO for the movie database
            • Loads an image from a URL
            • Provide a RetrofitService implementation
            • Create a movie view holder
            • Initializes the component
            • Override this method to handle when a menu item is selected
            • Start an activity showing a movie
            • Attaches the activity to the activity model
            • Set the resource adapter
            • Returns the View which is used to show the dialog
            • Sets up the views
            • Provides an OkHttpClient
            • Intercept the original request
            • Creates a view model instance for a given model class
            Get all kandi verified functions for this library.

            AndroidArchitecture Key Features

            No Key Features are available at this moment for AndroidArchitecture.

            AndroidArchitecture Examples and Code Snippets

            No Code Snippets are available at this moment for AndroidArchitecture.

            Community Discussions

            QUESTION

            Gradle build fails: Unable to find method 'org.gradle.api.tasks.testing.Test.getTestClassesDirs()Lorg/gradle/api/file/FileCollection;'
            Asked 2020-Apr-04 at 08:21

            When i am trying to compile a imported project from github, my gradle build always fails with the following exeption.

            ...

            ANSWER

            Answered 2018-May-01 at 21:39

            Looks like you are failing to resolve your testInstrumentation. Are you using facebook.screenshot api? if so you need to include it.

            Otherwise, just comment out the testInstrument section and see if you can build without the tests for now if you don't care about them. otherwise you need to fix your dependency usage of it.

            *comment out testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"

            This causes a line to get created in your manifest and it is probably not resolving properly.

            Source https://stackoverflow.com/questions/50122867

            QUESTION

            Unity setting Player Settings Target Architectures via Script
            Asked 2018-Aug-15 at 20:56

            I have my custom build script and I want to add more options in it. One of them is Target Architectures. (I'm using IL2CPP as a scripting backend - I set it by script)

            Here you can see which settings I want to change:

            According to docs I can use PlayerSettings.SetArchitecture(), but it seems not to work for me at all. It only has an option for 0 - None, 1 - ARM64, 2 - Universal and I want All. So I tried using:

            ...

            ANSWER

            Answered 2018-Aug-15 at 20:55

            The second parameter of the PlayerSettings.SetArchitecture function expects 0 for None, 1 for ARM64 and 2 for Universal. This is not what you are really looking for.

            With the screenshot in your question, you are looking for the PlayerSettings.Android.targetArchitectures property which can be used to set ARM64, ARMv7 or X86 as the build architecture with the AndroidArchitecture enum.

            To set only one architecture:

            Source https://stackoverflow.com/questions/51865539

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install AndroidArchitecture

            You can download it from GitHub.
            You can use AndroidArchitecture like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the AndroidArchitecture component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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