mud-server | MUD server written in Java w | Game Engine library

 by   jnharton Java Version: Current License: MIT

kandi X-RAY | mud-server Summary

kandi X-RAY | mud-server Summary

mud-server is a Java library typically used in Telecommunications, Media, Media, Entertainment, Gaming, Game Engine applications. mud-server has a Permissive License and it has low support. However mud-server has 273 bugs, it has 5 vulnerabilities and it build file is not available. You can download it from GitHub.

A MUD server written in Java which aspires to be something of a general purpose framework for such games. For example, I have adopted the MUSH/MUCK convention of allowing exit names to be arbitrary text (rather than n/s/e/w), although there may be some support for reliably using the latter in the future (nothing explicity prevents creating exits with those names). Also, there is a fairly limited internal scripting system highly reminiscent of MPI from Fuzzball MUCK (Which is to say that it allows setting, modifying, and checking properties on each object. In general, though the code sticks closer to the hardcode end (at the moment) regard game systems and mechanics.

            kandi-support Support

              mud-server has a low active ecosystem.
              It has 29 star(s) with 9 fork(s). There are 8 watchers for this library.
              It had no major release in the last 6 months.
              There are 12 open issues and 17 have been closed. On average issues are closed in 31 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of mud-server is current.

            kandi-Quality Quality

              mud-server has 273 bugs (10 blocker, 3 critical, 231 major, 29 minor) and 4088 code smells.

            kandi-Security Security

              mud-server has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              mud-server code analysis shows 5 unresolved vulnerabilities (0 blocker, 0 critical, 0 major, 5 minor).
              There are 95 security hotspots that need review.

            kandi-License License

              mud-server is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              mud-server releases are not available. You will need to build from source code and install.
              mud-server has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              mud-server saves you 16617 person hours of effort in developing the same functionality from scratch.
              It has 33030 lines of code, 2884 functions and 283 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed mud-server and discovered the below as its top functions. This is intended to give you an instant insight into mud-server implemented functionality, and help decide if they suit your requirements.
            • Command entry point
            • Called when a death is detected
            • Generates and returns the looted items
            • Calculates the damage of a given fighter
            • Reads a Spell object
            • Sets the surname of the class
            • Encodes the target string array into a binary ID
            • Runs the tool
            • Convert a string to a list of strings
            • Initialize the PC
            • Retrieve the list of players
            • Loads the book
            • Imports an area from a text file
            • Parse an integer representation of a string
            • Execute the spell
            • Reads the account data
            • Evaluate a list of strings
            • Returns a JSON representation of this field
            • Initialize members
            • Load item data
            • Load a list of strings
            • Drop an item from the database
            • Runs the command
            • Load an item data
            • Loads and returns the dialog
            • Deserialization
            Get all kandi verified functions for this library.

            mud-server Key Features

            No Key Features are available at this moment for mud-server.

            mud-server Examples and Code Snippets

            No Code Snippets are available at this moment for mud-server.

            Community Discussions


            websockify ws.send is not sending string to telnet server
            Asked 2019-Mar-11 at 19:19

            I have a telnet server running circlemud. I have websockify running as python proxying the connection. I can receive data as well as send data with the enclosed wstelnet.html that comes with websockify. However when I use the included simple.html file or the following code, it will receive data but will not send, or at least the telnet server never receives anything.

            I am assuming the data I am receiving is blob, because that is the only way I can parse it. When you output the raw data to console it doesn't specify what data type it is. Also I am using the default Websocket api with my only include being jquery.

            In the following I receive the message $('#message').html("asking for username"); as intended but the ws.send(blob); never sends anything, I have also tried just regular ws.send("test123"); to no avail.



            Answered 2019-Mar-11 at 19:19

            Make sure your client is sending line endings (i.e. ASCII character 10 or '\n') that the telnet server is expecting because it won't do anything with the text you sent until it sees a whole line.


            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install mud-server

            You can download it from GitHub.
            You can use mud-server like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the mud-server component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer For Gradle installation, please refer .


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • CLI

            gh repo clone jnharton/mud-server

          • sshUrl


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