Trivia | A quiz game with 10 categories | Game Engine library
kandi X-RAY | Trivia Summary
kandi X-RAY | Trivia Summary
Trivia is an online quiz game which has more than 10 categories to play. All the question are taken from www.opentdb.com (API).
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Trivia
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Trivia Examples and Code Snippets
Community Discussions
Trending Discussions on Trivia
QUESTION
Link to sandbox replecating the behavior sand box demo
I have a hook in a React component that I am using as a countdown for time to answer a question.
...ANSWER
Answered 2021-Jun-04 at 17:48So, the React.useEffect
is just re-rendering the entire choices as the choices reside in the same class, so the choices are getting selected but as soon as the state changes (which is the counter running), the component re-renders the counter and the choices and it looks as if nothing is getting selected. Running the choices directly from the main component helped and it worked like you intended
QUESTION
I'm building a trivia game.
After the user successfully completes a Level, I calling a server request that opens the next Level. In addition to opening the next Level, I calling one more server request that updates the user's score.
Do you have a recommendation on how to optimize it, so that it takes less time, maybe take out one server request that will update the two fields?
I use Firebase and this how it looks inside realtime database:
Here some code:
If the answer is correct :
...ANSWER
Answered 2021-May-16 at 14:03You're using two separate await
calls here:
QUESTION
I am currently doing CS50. And i feel a little lost with javascript, i don't know the best way to do things or to write "correct code". I feel that in C and in Python, the lines to do things were more clear. (Don't repeate code, make it legible, etc) In javascript, we can do things in many ways and i don't know what it's the correct.
For example i spent a few days on trivia, a problem that ask us to make buttons that turn red if the button is the incorrect answer and green if the answer is correct, i know that it's a good practice to leave all the javascript in one file different from the html, first i only use onclick in html to call a function that i implemented in the js file then i tried to change it to don't have any js code in the html page.
So i wanted to remove the onclick call, so, i put and addEventListener to the javascript on load and do all the functions there, with this, i want to check if the innerHtml of a button it's the same from the correct answer, but this code doesn't work, i think this code is the correct version because is really checking if the answer is correct
...ANSWER
Answered 2021-May-04 at 02:56Well, there are many wrongs in your code. However, you are on the correct track!
Something to keep in mind :
- You can declare your functions outside the page load event.
- When adding an event listener then you have to pass the function, not call it.
Try this :
QUESTION
I am creating a trivia app. I want the right/wrong animation to occur immediately after the user clicks an answer, and then after 3 seconds, the question to switch automatically(fading into the next question). I tried doing this using Thread.sleep(3000), but the whole program freezes. This is my code so far:
...ANSWER
Answered 2021-May-02 at 20:26You cannot call Thread.sleep()
on the main (UI) thread. This will freeze your app and cause your app to crash with ANR (Application Not Responsive) error.
You can just post a Runnable
that will run a chunk of code after a certain period of time. Something like this:
QUESTION
StackOverflow community. I am making a trivia command on my discord fun bot.
I want it to delete the messages it sends when the game is over.
I wanna do this by adding all the message objects to a list then deleting all of them at the end of the command.
I know you can iterate through the list then deleting them 1 by 1, but I am very scared of rate limitations. Is there a way to delete lists of messages in just 1 API call?
Thank you in advance!
...ANSWER
Answered 2021-May-02 at 16:11You could use this: https://discordpy.readthedocs.io/en/latest/api.html#discord.TextChannel.delete_messages
await TextChannel.delete_messages(messages)
Another option is that if you know the maximum time of a trivia game, you can use delete_after
kwarg in send():
https://discordpy.readthedocs.io/en/latest/api.html#discord.abc.Messageable.send
await Messageable.send('content', delete_after=SECONDS)
If I recall correctly, discord.py handles the ratelimits for you, so you shouldn't worry much. (double check as im not sure!)
QUESTION
Basically I am trying to make a discord bot to make trivia questions by showing an embed and awaiting the answer, I have put the answers in an array in a separate file, the possibleAnswersF
is the array that includes the answers that give you 5 points, and the possibleAnswersT
is the array that includes the answers that give you 10, and possibleAnswers is the array that includes all of the answers, I tried to use possibleAnswersF.includes(collected)
but it wouldn't work, I tried to make collected an array and use includes()
the other way but it jumped to catch()
instead.
ANSWER
Answered 2021-Apr-30 at 11:39collected
is a Collection extending Map, not a string. You would need to check collected.first().content
. Use Array#some()
with String#includes
to check if any of the array elements are found in the string.
QUESTION
I'm trying to make a trivia game and this is the code that I have so far. I'm having trouble incrementing the players scores on this game. I'm using a while loop to try and increment the players scores and if player 1 gets the question wrong then it's player 2's turn but I don't know how to switch between the two. I have a "answer" variable where the player is going to input the value at. Inside of this while loop I'm trying to say that when the "answer" is equal to the correct answer; I want you to do the following, and when the "answer" is not equal to answer then do the following. I'm trying to grab the corresponding value from my answers dictionary but I don't know how to grab it. "answers [key]" is giving me an error, I need to type something else in instead.
...ANSWER
Answered 2021-Apr-29 at 12:23Sorry, I changed your code.
QUESTION
Edit: Thank you very much guys. This code is finally working:
...ANSWER
Answered 2021-Apr-28 at 10:40Create for every function a variable like last_running last_running_2 ect...
And you check every time if time.time()-last_running >= 30
then 30 seconds have passed and you can run the function.
it will look like this:
QUESTION
I am new to js, and i came across with a quizz project. I am using this api in order to get randmom questions, and their answer https://opentdb.com/api.php?amount=10
In my code below, i have succesfully display the information that i want, but my QUESTION is this the right way? i KNOW it's somthing simple but i would like to hear an opinion on if i use correctly the for loop
or i shoud use the for in loop
ANSWER
Answered 2021-Apr-21 at 10:24This is fine. Array.forEach
would also work.
QUESTION
folks - I'm trying to save an array field in MongoDB, and it doesn't want to save properly.
I'm trying to build a trivia-hosting app. The API endpoint in question will allow the host to take each response received for each question in a round, and determine if it should receive full credit, no credit, or something in between. My round document looks like this:
...ANSWER
Answered 2021-Apr-20 at 00:06Updating -
So apparently, Mongoose isn't looking deep enough to see that this array field is changed (since it's embedded in an object in an array in the main document), so to force it to save, I added this line right above r.save():
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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Install Trivia
You can use Trivia like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Trivia component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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