8bitartist | 8 Bit Artist sample featuring Real-Time Multiplayer | Game Engine library

 by   playgameservices Java Version: Current License: Apache-2.0

kandi X-RAY | 8bitartist Summary

kandi X-RAY | 8bitartist Summary

8bitartist is a Java library typically used in Gaming, Game Engine, React, Nodejs, Unity applications. 8bitartist has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. However 8bitartist has 1 bugs. You can download it from GitHub.

8 Bit Artist is a multiplayer drawing game where the artist has very limited resources: 4 colors and 10x10 pixel canvas. The artist is given a word which he/she attempts to draw. It is the job of the other player(s) to guess what is being drawn as fast as possible. Points are awarded for guessing quickly, and players take turns drawing. There are two multiplayer game modes, each with the same gameplay but leveraging a different API:.
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            kandi-support Support

              8bitartist has a low active ecosystem.
              It has 33 star(s) with 19 fork(s). There are 13 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 1 have been closed. On average issues are closed in 220 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of 8bitartist is current.

            kandi-Quality Quality

              8bitartist has 1 bugs (0 blocker, 0 critical, 1 major, 0 minor) and 33 code smells.

            kandi-Security Security

              8bitartist has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              8bitartist code analysis shows 0 unresolved vulnerabilities.
              There are 2 security hotspots that need review.

            kandi-License License

              8bitartist is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              8bitartist releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are available. Examples and code snippets are not available.
              8bitartist saves you 1073 person hours of effort in developing the same functionality from scratch.
              It has 2432 lines of code, 187 functions and 34 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed 8bitartist and discovered the below as its top functions. This is intended to give you an instant insight into 8bitartist implemented functionality, and help decide if they suit your requirements.
            • Called when an activity is found
            • Starts a new attempt
            • Send a reliable message to all participants
            • Shows a Dialog error dialog
            • Setup the Activity
            • Creates a dialog which displays the result of the authenticated player
            • Records a new guess
            • Called when the view is clicked
            • Start advertising for a Nearby Gateway
            • Updates the width and height of the layout
            • Called when a menu item is selected
            • Cancel back pressed
            • Serialize a message to JSON
            • Called when a room is connected
            • Set the color for a touch view
            • Handles a room creation request
            • Callback when the app is connected
            • Override to draw the grid
            • Called when a room is connected to a room
            • Called when a connection fails
            • Called when an endpoint is found
            • Called when a connection request is established
            • Tries to deserialize the given JsonElement instance
            • On touch
            • Checks if the sample is set up
            • Helper method to draw the ColorChooser
            Get all kandi verified functions for this library.

            8bitartist Key Features

            No Key Features are available at this moment for 8bitartist.

            8bitartist Examples and Code Snippets

            No Code Snippets are available at this moment for 8bitartist.

            Community Discussions

            QUESTION

            how to implement abstract class EndpointDiscoveryListener and ConnectionRequestListener in new play-services-nearby?
            Asked 2017-Feb-21 at 18:14

            I update my play-services-nearby to version '10.2.0', it changes the EndpointDiscoveryListener and ConnectionRequestListener from interface to abstract class, I extend NearbyClient with EndpointDiscoveryListener and declare inner class ConnectionRequestListener , now I see that AppIdentifier is deprecated too, I searched a lot in google but I can't find any new example, here is my code I changed from github playgameservices :

            ...

            ANSWER

            Answered 2017-Feb-21 at 18:14

            The easiest approach in the context of the NearbyClient class is to add two new fields to the class that implement the abstract classes and simply call the existing onConnectionRequest and onEndpointFound/Lost.

            The confusion in 10.2 is introduced when the device id parameter is no longer being exposed. In most cases, this was meaningless bookkeeping that the app had to do, so now in 10.2 you don't have to keep track of the device id!

            Source https://stackoverflow.com/questions/42358078

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install 8bitartist

            The following steps will show you how to import, build, and run this sample app. These instructions assume you want to enable all features of the sample application. If you are only interested in Nearby Connections and not interested in Sign-in with Google, Real-time Multiplayer, or Achievements, you can skip directly to Step #2 (Android Studio).

            Support

            To use Party Mode, your devices must be on the same WiFi network and the network must have multicast enabled. Make sure to sign your apk with the same certificate as the one whose fingerprint you configured on Developer Console, otherwise you will see errors. If you are testing an unpublished game, make sure that the account you intend to sign in with (the account on the test device) is listed as a tester in the project on your Developer Console setup (check the list in the "Testing" section), otherwise the server will act as though your project did not exist and return errors.
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            CLONE
          • HTTPS

            https://github.com/playgameservices/8bitartist.git

          • CLI

            gh repo clone playgameservices/8bitartist

          • sshUrl

            git@github.com:playgameservices/8bitartist.git

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