pacman-game | Simple PacMan game in Java Swing | Game Engine library

 by   prachi1210 Java Version: Current License: MIT

kandi X-RAY | pacman-game Summary

kandi X-RAY | pacman-game Summary

pacman-game is a Java library typically used in Telecommunications, Media, Media, Entertainment, Gaming, Game Engine, JavaFX applications. pacman-game has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However pacman-game build file is not available. You can download it from GitHub.

#PacMan 2D Single Player Game Simple PacMan arcade game in Java Swing ####Screenshot:.
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            kandi-support Support

              pacman-game has a low active ecosystem.
              It has 7 star(s) with 1 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. On average issues are closed in 1532 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of pacman-game is current.

            kandi-Quality Quality

              pacman-game has 0 bugs and 0 code smells.

            kandi-Security Security

              pacman-game has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              pacman-game code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              pacman-game is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              pacman-game releases are not available. You will need to build from source code and install.
              pacman-game has no build file. You will be need to create the build yourself to build the component from source.
              It has 164 lines of code, 14 functions and 4 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed pacman-game and discovered the below as its top functions. This is intended to give you an instant insight into pacman-game implemented functionality, and help decide if they suit your requirements.
            • Draws an image
            • Draws a rectangular rectangle
            • Get cell
            • Returns height of the board
            • Returns the width of the board
            • Main program
            • Changes the current timezone
            • Is the end of the game?
            • Called when a key is pressed
            Get all kandi verified functions for this library.

            pacman-game Key Features

            No Key Features are available at this moment for pacman-game.

            pacman-game Examples and Code Snippets

            No Code Snippets are available at this moment for pacman-game.

            Community Discussions

            QUESTION

            Why does my Alpha-Beta pruning expand more nodes than necessary?
            Asked 2021-Apr-23 at 20:57

            I am currently implementing an alpha-beta pruning algorithm for a minimax function. This exercise corresponds to the multiagent section of the PacMan Project at Berkeley University.

            My implementation:

            ...

            ANSWER

            Answered 2021-Apr-23 at 20:57

            Solution:

            There were two bugs in my previous implementation:

            1. Previously in the minValue function calculated the value for all 'legal actions' if there was only one ghost left. This is incorrect, you only have to calculate it once.

            Source https://stackoverflow.com/questions/67233188

            QUESTION

            I accidentally put my 2D colliders on the Main Camera and not my Maze Sprite
            Asked 2021-Mar-25 at 22:35

            I am currently following a tutorial to make Pacman in Unity. I was told to use 2d colliders around the little blocks that Pacman goes around. I've accidentally put the colliders on the main camera and not the maze sprite.

            Will this affect my game in any way? Or do I need to put the colliders on the sprite? If I do is there any quick way to redo my colliders?

            Any help is greatly appreciated.

            Here is the link to the tutorial: https://noobtuts.com/unity/2d-pacman-game

            I am happy to provide screenshots if necessary.

            ...

            ANSWER

            Answered 2021-Mar-25 at 22:35

            You will still need to add a collider to the maze sprite so the player can collide with it.

            If you accidentally put a collider on your camera, you can right-click on the top of the component and click remove.

            Source https://stackoverflow.com/questions/66808271

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install pacman-game

            You can download it from GitHub.
            You can use pacman-game like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the pacman-game component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone prachi1210/pacman-game

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            git@github.com:prachi1210/pacman-game.git

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