Scene3d | standalone scene3d graph for libgdx .. use | Game Engine library
kandi X-RAY | Scene3d Summary
kandi X-RAY | Scene3d Summary
A standalone scene3d graph for libgdx .. use it if you need it. .. still not very stable. Consisting of Actor3d and Action3d which can be used on a Stage3d very similar to scene2d. [Bitdeli Badge] "Bitdeli Badge").
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Scene3d Examples and Code Snippets
Community Discussions
Trending Discussions on Scene3d
QUESTION
I created some entities using qt3d in QML. For example, this code shows a Scene3D
element that declares RootEntity
which is another QML element that contains the scene graph:
ANSWER
Answered 2021-Jun-13 at 17:22One approach is to maintain a global list of Qt.vector3d
elements and use it to record the position of the spheres that are removed with the "Undo" operation:
- When the user hits CTRL+Z, create a new
Qt.vector3d
object to store the position of the last sphere rendered (that is, the one that was last appended toentityModel
) and add that position to the global list of 3d vectors; - Then, to remove a sphere from the screen, call
entityModel.remove()
with the index of the sphere that needs to be erased;
The "Redo" operation simply does the opposite:
- When the user hits CTRL+Y, the last element of the global list of 3d vectors holds the location of the lastest sphere removed: append this position to
entityModel
so the sphere can be rendered again; - Then, remember to erase this position from the global list so the next Undo operation can render a different sphere;
RootEntity.qml:
QUESTION
I want to rotate the object in the window screen. I am using Qt/QML/Qt3D.
I write some code here to add a button in the object window display screen. With the help of this button I could rotate the object in the display screen about (90 and 180) degrees.
QML source code:
...ANSWER
Answered 2020-Aug-04 at 21:22Here is one example of how to do this in Qt (not Qt3D): https://doc.qt.io/qt-5/qml-qtquick-item.html#rotation-prop
QUESTION
I have a 3D globe that when you click on a country, returns an overlay of users.
I've previously had everything working just a file of randomised, mock user data in a local file. However I've now received the actual database (a AWS one) and I can't seem to get the fetch to return what I need. It should accept a signal from country click then return a list of users from this and show them in the pop up.
I've taken out the actual database for now (confidential) but this is working correctly on postman and a simplified fetch request I created. It doesn't seem to work within the wider context of this app.
At this stage, it doesn't break but it just returns an empty array in the console.
console.log output for this.state...
this is the state {overlay: true, users: Array(0), country: "Nigeria"}
ANSWER
Answered 2020-Feb-21 at 00:30The problem is here
QUESTION
I am attempting to render a QML component on the face of a cuboid or plane in a Scene3D
scene. I have followed the example in documentation with success, but I am trying to convert this over to the C++ API as there's more I need to do with it and only C++ will suffice. This is the ctor for my class, which sets up the Entity and its components, based off the example code. I am only including the ctor for brevity. There isn't anything else in the class that should effect this.
ANSWER
Answered 2019-Nov-25 at 14:29This is caused by a bug present in Qt 5.9.x. https://bugreports.qt.io/browse/QTBUG-60974 No workable solution at this point. Apparently rendering QML on the face of a plane is broken in 5.9.x.
Update: QT reports that the bug is not present anymore in 5.11.1. https://bugreports.qt.io/browse/QTBUG-60974?focusedCommentId=409471&page=com.atlassian.jira.plugin.system.issuetabpanels%3Acomment-tabpanel#comment-409471
QUESTION
I've created a script in python that is using PyQt5. Now everything works when I'm launching the file from my editor - Studio Code in this case.
I'm having a problem when I try to deploy an exe using PyInstaller or py2exe it gives me error on missing dll's when it's building. It still finishes building anyway, but when I try to run the exe file the cmd window just flashes for a brief moment and nothing more happens.
I suppose this is due to missing dll's and if not than I have to sort this out first anyway.
I've tried searching for the dll's I'm missing on my computer and some I couldn't find at all e.g. Qt53DInput and one I could find in what I suppose is application made in Qt - Qt5Multimedia .
I'm currently using python 3.7.4 which I've already tried reinstalling. I think I didn't try to reinstall PyQt5, should I try doing that?
...ANSWER
Answered 2019-Sep-25 at 23:06Maybe it's not complete answear to why PyInstaller or py2exe is not working, but I've found way to deploy my exe properly. I've used fman build system. It didn't work right off the bat though. I had to install windows 10 sdk and make small change to my code:
QUESTION
I am loading a QML 3D scene from PyQT5 within an ApplicationWindow. however, I am not able to pan and rotate my custom model with the mouse.
...ANSWER
Answered 2019-Jul-26 at 08:56I am not able to verify this myself at the moment but I assume you have to move your FirstPersonCameraController
within your root entity called sceneRoot
.
Right now it is a child of the Scene3D
. Try to move it below the Camera
node and see if that works.
By the way: I'm assuming that you mean you can't control the camera and that's what you want when you say
The model loads correctly just that I am not able to control it's rotation wit the mouse.
QUESTION
I have a react website up and running on the web host, I am trying to add react router
to it, so I installed react-router-dom
using npm
, but I get this error without further explanation about the error message or anything.
I tried changing react-router-dom
to react-router
which is the old version but I got different errors so I returned to react-router-dom.
ANSWER
Answered 2019-Sep-09 at 09:24You have to wrap your App
component with BrowserRouter
.
Look at the below code.
QUESTION
I draw some 2d text entities in a Qt3D QML scene but some of the texts always render opaque, i.e hide the contents behind them. When looking at the scene from behind ( changing the position of the camera to Qt.vector3d(0,0,-40)
) all texts render OK.
The following image shows the wrong behaviour, I would expect the text "AAARGH" not to be rendered on a white background, but the green text shining through.
Platform is Windows 64-bit, Qt5.13.0, and Visual Studio 2019.
See the following small example that demonstrates the issue:
BrokenEntity.qml
...ANSWER
Answered 2019-Aug-27 at 17:14The issue seems to be the line
QUESTION
I am trying to create a customizable Qt3D component by merging three ConeMeshes into a single entity. The user must be able to interact with the custom entity, so I have added an ObjectPicker to the file. Normally, I would use a predefined scaled .obj file, but my manager wants the objects to be drawn directly by Qt.
The two meshes I want to combine are defined in a seperate qml file, so I can call it within my Scene3D.
...ANSWER
Answered 2019-Aug-05 at 06:49I solved the problem by "factoring" out the ObjectPicker element, effectivly making it a sibling of the mesh entities.
QUESTION
I think I've read all available solutions about problems with 3D under JFx on RPi and none of the following suits my needs. I had no problems with 2D applications. But when I try to run 3D program, all the 3D elements are gone. After this command:
...ANSWER
Answered 2019-Jul-22 at 02:59So the main solution to my problem was installing apt-get install openjfx
which I already have mentioned before. After that, I don't have use -Djavafx.platform=eglfb
anymore too.
The next problem that has occurred, was that everything was black. The problem seems to be in light (PointLight
) added to the scene. After I've removed it, everything started to look much better but... there are still some defects. There is no shade on the boxes, antiAliasing
is not working, and although there is only a simple animation, it's so laggy.
EDIT
quick update. Everything is working fine as it should. I've restored light too in my project. What I've done was changing advanced settings in RPi.
sudo raspi-config
then advanced, next GL Driver
, next GL (Full KMS) OpenGL desktop driver with full KMS
, save and reboot.
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Install Scene3d
You can use Scene3d like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Scene3d component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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