BlockBreaker | Simple Android Brain Puzzle Game | Game Engine library

 by   s4ke Java Version: Current License: Non-SPDX

kandi X-RAY | BlockBreaker Summary

kandi X-RAY | BlockBreaker Summary

BlockBreaker is a Java library typically used in Gaming, Game Engine, Pygame applications. BlockBreaker has no bugs, it has no vulnerabilities and it has low support. However BlockBreaker build file is not available and it has a Non-SPDX License. You can download it from GitHub.

As this repository is getting a lot of clones for such an old and simple project I have to mention this:. If you want to get this to compile you will need to download the model project as well: You will also probably need to change some of the AndEndgine related stuff as this game was written against an AndEngine version from 2011/2012.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              BlockBreaker has a low active ecosystem.
              It has 14 star(s) with 6 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of BlockBreaker is current.

            kandi-Quality Quality

              BlockBreaker has 0 bugs and 0 code smells.

            kandi-Security Security

              BlockBreaker has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              BlockBreaker code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              BlockBreaker has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              BlockBreaker releases are not available. You will need to build from source code and install.
              BlockBreaker has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed BlockBreaker and discovered the below as its top functions. This is intended to give you an instant insight into BlockBreaker implemented functionality, and help decide if they suit your requirements.
            • Restarts this Level
            • Add a block sprite
            • Update this level
            • Obtain a BlockSprite object from the pool
            • Initialize the scene
            • Initialize the level sprites
            • Loads the first level
            • Initializes the level
            • Deregisters the game handler
            • Ensures that the given name exists in the database
            • This method initializes the shared preferences
            • Loads the texture resources
            • Show an error dialog with the given message
            • Insert a new timeattack entry into the database
            • Get all the time attack entries sorted by score
            • Create the menu menu
            • Create the scene
            • Handle a position changed event
            • Set the orientation of the device
            • Show the menu item selected
            • Create the bitmap region
            Get all kandi verified functions for this library.

            BlockBreaker Key Features

            No Key Features are available at this moment for BlockBreaker.

            BlockBreaker Examples and Code Snippets

            No Code Snippets are available at this moment for BlockBreaker.

            Community Discussions

            Trending Discussions on BlockBreaker

            QUESTION

            Can not add script behavior VisualContainerAsset
            Asked 2019-Apr-27 at 19:32

            Inspector (for ball sprite)Trying to add the Ball script to "Ball"I am creating a BlockBreaker game 2D and whenever I try to connect a script to a sprite it gives me the error: "Can't add script behaviour VisualContainerAsset.The script needs to derive from MonoBehaviour." I have 6 scripts on total and when I try to attach one to a sprite they each give me the same error. Can someone tell me why? SCREENSHOT OF ERROR This is the ball script :

            ...

            ANSWER

            Answered 2019-Apr-27 at 19:32

            The name of the file and the class need to be consistent. I.e. if the class is called Ball, the file should be called Ball.cs or Ball.script, I forget what they're saved as.

            If that doesn't work, I found this on the unity forums:

            Apparently you need to reset the script?

            Source https://stackoverflow.com/questions/55883743

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install BlockBreaker

            You can download it from GitHub.
            You can use BlockBreaker like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the BlockBreaker component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/s4ke/BlockBreaker.git

          • CLI

            gh repo clone s4ke/BlockBreaker

          • sshUrl

            git@github.com:s4ke/BlockBreaker.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link