SlotMachine | Simple slotmachine implementation to get coffee | Architecture library

Β by Β  smanikandan14 Java Version: Current License: Apache-2.0

kandi X-RAY | SlotMachine Summary

kandi X-RAY | SlotMachine Summary

SlotMachine is a Java library typically used in Architecture applications. SlotMachine has no bugs, it has a Permissive License and it has low support. However SlotMachine has 1 vulnerabilities and it build file is not available. You can download it from GitHub.

Tried out the following coding challege to implement a slotmachine to get coffee, tea or espresso.
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            kandi-support Support

              SlotMachine has a low active ecosystem.
              It has 37 star(s) with 15 fork(s). There are 7 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 4 open issues and 1 have been closed. On average issues are closed in 24 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of SlotMachine is current.

            kandi-Quality Quality

              SlotMachine has 0 bugs and 0 code smells.

            kandi-Security Security

              SlotMachine has 1 vulnerability issues reported (0 critical, 0 high, 1 medium, 0 low).
              SlotMachine code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              SlotMachine is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              SlotMachine releases are not available. You will need to build from source code and install.
              SlotMachine has no build file. You will be need to create the build yourself to build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed SlotMachine and discovered the below as its top functions. This is intended to give you an instant insight into SlotMachine implemented functionality, and help decide if they suit your requirements.
            • Initializes the model
            • Sets the draw slot items
            • Set the number of visible items
            • Create a spannable span with the specified title
            • Called when a finished item is finished
            • Position the nearest visible item in the view
            • Scroll the screen
            • Scroll the view
            • Invoked when the view is drawn
            • Draws the frame of the wheel
            • Draws the shadow on the control
            • Draws a slot on the canvas
            • Reset the view to be measured
            • Set number of visible slots
            • Initialize the view
            • Run the scrollable
            • Set success result message
            • Release resources held by the media player
            • Update the draw state
            • Update measure state
            • Called when the view is scrolling
            Get all kandi verified functions for this library.

            SlotMachine Key Features

            No Key Features are available at this moment for SlotMachine.

            SlotMachine Examples and Code Snippets

            No Code Snippets are available at this moment for SlotMachine.

            Community Discussions

            QUESTION

            C# slotmachine supposed to keep one continuous score, somehow keeps multiple separate scores
            Asked 2022-Mar-31 at 19:24

            I've been working on a slotmachine in C# for practise purposes, and the machine itself works as intentional. The points system, however, does not. The game starts at 100 points, and if, for example, the player lose three 5-point bets and wins 40 points on the fourth bet, the expected points would be 100-20+40=120 points. For some reason however, the code treats ALL the previous bets as being 40 point wins as well, bringing the total to 100-20+160=240 points. If the player then lose the fifth 5-point bet, the score jumps to 75.

            I start by setting the 'points' value to 100, which should then update everytime the 'game()' function is called upon.

            ...

            ANSWER

            Answered 2022-Mar-31 at 19:24

            It turns out that the problem wasn't with the code, but with the compiler. Dotnetfiddle is where I made the code and had the issue, but trying it in another compiler, it managed to count just fine.

            Source https://stackoverflow.com/questions/71677612

            QUESTION

            variable refrenced before assignment
            Asked 2021-Jul-21 at 05:59
                if item.lower() == "slots":
                    res = await sell_this(ctx.author, item, 1)
            
                    if res[1] == 3:
                        await ctx.send(f"You don't have slots machine in your bag.")
                        return
            
                    if not res[0]:
                        if res[1] == 1:
                            await ctx.send("That Object isn't there!")
                            return
                        if res[1] == 2:
                            await ctx.send(f"You don't have {item} in your bag.")
                            return
                        if res[1] == 3:
                            await ctx.send(f"You don't have {item} in your bag.")
                            return
            
                    users = await get_bank_data()
                    emojis = "πŸŽπŸŠπŸπŸ‹πŸ‰πŸ‡πŸ“πŸ’"
                    a = random.choice(emojis)
                    b = random.choice(emojis)
                    c = random.choice(emojis)
                    bad = random.randrange(250, 1000)
                    good = random.randrange(500, 2500)
                    amazing = random.randrange(2500, 7500)
            
                    slotmachine = f"**[ {a} {b} {c} ]\n{ctx.author.name}**,"
            
                    if (a == b == c):
            
                        await ctx.send(f"{slotmachine} All matching, you won {amazing} coins! πŸŽ‰")
                        users[str(user.id)]["wallet"] += amazing
            
                    elif (a == b) or (a == c) or (b == c):
            
                        await ctx.send(f"{slotmachine} 2 in a row, you won {good} coins ! πŸŽ‰")
                        users[str(user.id)]["wallet"] += good
                    else:
            
                        await ctx.send(f"{slotmachine} No match, you lost {bad} coins 😒 ")
                        users[str(user.id)]["wallet"] -= bad
            
                    with open("bank.json", "w") as f:
                        json.dump(users, f, indent=4)
            
            ...

            ANSWER

            Answered 2021-Jul-21 at 05:49

            In your code, you have code like this three times: users[str(user.id)]["wallet"]. You notice that it's asking for the variable user when you have only defined users. You need to replace all instances of the variable user with users or to define the variable user.

            Source https://stackoverflow.com/questions/68464511

            QUESTION

            Mapping an index from an array of strings
            Asked 2020-Sep-05 at 17:07

            I am trying to have a code that will return a random sentence from an array. Kind of like a random quote machine except it’s 3 different quotes on the page at the same time. Here’s how it looks

            ...

            ANSWER

            Answered 2020-Sep-05 at 16:56

            Since you only want one element from the array of sentences, access one of the indicies of the .first, .second, .third arrays instead of trying to .map them. For example:

            Source https://stackoverflow.com/questions/63756388

            QUESTION

            Creating an animation for a basic React slot machine
            Asked 2020-Jun-17 at 11:22

            I'm quite new to react and a simple slot machine is my first mini-project. Currently I have completed the logic for displaying random emojis after the button is pressed. The next step for me, before styling and adding logic for winning/losing and a counter for coins etc is adding an animation.

            https://codepen.io/fmressel/pen/vRLerN

            This codepen is exactly the sort of thing I'm after, but as you can see it is structured quite differently to my code (below), and I'm pulling my hair out trying to figure out how I can get something similar to work for my project.

            Any help much appreciated!

            ...

            ANSWER

            Answered 2020-Jun-17 at 11:22

            Here you go,

            It was fun to develop :), you can run the below code snippet to review and I've added the comments in code, that will make things clear, please have a look,

            Hope this will help,

            Source https://stackoverflow.com/questions/62426257

            QUESTION

            Perform if selection statement on a variable which can cycle through values?
            Asked 2020-Jun-07 at 07:29

            I wrote the following script to help me study.

            The program closes distracting apps if found running while the script is being executed.

            I want some way to expand the scope of monitoring for programs i.e close more programs while the script is running. For example, if nautilus, neverball, transmission etc are running too, they should be met with the same fate i.e pkill.

            I don't want to write more lines i.e make more if..then statements. I want some way for this same code to cycle through the variable $program for all these values each iteration. Something like an array ? I'm not entirely sure of the bash way to do it so if you can think of a better way, tell me.

            ...

            ANSWER

            Answered 2020-Jun-07 at 07:29

            Just use a bash array:

            Source https://stackoverflow.com/questions/62241815

            QUESTION

            Look into an array how many values are the same
            Asked 2020-May-02 at 13:08

            So I trying to make a function for a slotmachine in javascript to look at 2 arrays and return a score on based on how many values are the same.

            ...

            ANSWER

            Answered 2020-May-02 at 12:57

            Group the array into an object whose keys are the values found, and whose values are the number of times a value has been found. Then call Math.max on the values of that object to get the maximum number of occurrences of any one element:

            Source https://stackoverflow.com/questions/61559593

            QUESTION

            getting CrashLoopBackOff Error for 1/4 pods due to Error syncing pod
            Asked 2020-Jan-07 at 04:35

            I am getting CrashLoopBackOff Error for 1/4 pods, please guide me on how to troubleshoot this issue.

            $kubectl get pod -n cog-prod01 -o wide

            ...

            ANSWER

            Answered 2020-Jan-07 at 04:22

            Not enough capacity is available on the node or nodes so scheduler is not able to deploy your 4th pod. You may check this with kubectl describe nodes. For detailed explanation, have a look at my answer to GKE Insufficient CPU for small Node.js app pods

            Source https://stackoverflow.com/questions/59621703

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            The SlotMachine (aka com.popoinnovation.SlotMachine) application 1.03 for Android does not verify X.509 certificates from SSL servers, which allows man-in-the-middle attackers to spoof servers and obtain sensitive information via a crafted certificate.

            Install SlotMachine

            You can download it from GitHub.
            You can use SlotMachine like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the SlotMachine component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone smanikandan14/SlotMachine

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            git@github.com:smanikandan14/SlotMachine.git

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