SlotMachine | Simple slotmachine implementation to get coffee | Architecture library
kandi X-RAY | SlotMachine Summary
kandi X-RAY | SlotMachine Summary
Tried out the following coding challege to implement a slotmachine to get coffee, tea or espresso.
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Top functions reviewed by kandi - BETA
- Initializes the model
- Sets the draw slot items
- Set the number of visible items
- Create a spannable span with the specified title
- Called when a finished item is finished
- Position the nearest visible item in the view
- Scroll the screen
- Scroll the view
- Invoked when the view is drawn
- Draws the frame of the wheel
- Draws the shadow on the control
- Draws a slot on the canvas
- Reset the view to be measured
- Set number of visible slots
- Initialize the view
- Run the scrollable
- Set success result message
- Release resources held by the media player
- Update the draw state
- Update measure state
- Called when the view is scrolling
SlotMachine Key Features
SlotMachine Examples and Code Snippets
Community Discussions
Trending Discussions on SlotMachine
QUESTION
I've been working on a slotmachine in C# for practise purposes, and the machine itself works as intentional. The points system, however, does not. The game starts at 100 points, and if, for example, the player lose three 5-point bets and wins 40 points on the fourth bet, the expected points would be 100-20+40=120 points. For some reason however, the code treats ALL the previous bets as being 40 point wins as well, bringing the total to 100-20+160=240 points. If the player then lose the fifth 5-point bet, the score jumps to 75.
I start by setting the 'points' value to 100, which should then update everytime the 'game()' function is called upon.
...ANSWER
Answered 2022-Mar-31 at 19:24It turns out that the problem wasn't with the code, but with the compiler. Dotnetfiddle is where I made the code and had the issue, but trying it in another compiler, it managed to count just fine.
QUESTION
if item.lower() == "slots":
res = await sell_this(ctx.author, item, 1)
if res[1] == 3:
await ctx.send(f"You don't have slots machine in your bag.")
return
if not res[0]:
if res[1] == 1:
await ctx.send("That Object isn't there!")
return
if res[1] == 2:
await ctx.send(f"You don't have {item} in your bag.")
return
if res[1] == 3:
await ctx.send(f"You don't have {item} in your bag.")
return
users = await get_bank_data()
emojis = "ππππππππ"
a = random.choice(emojis)
b = random.choice(emojis)
c = random.choice(emojis)
bad = random.randrange(250, 1000)
good = random.randrange(500, 2500)
amazing = random.randrange(2500, 7500)
slotmachine = f"**[ {a} {b} {c} ]\n{ctx.author.name}**,"
if (a == b == c):
await ctx.send(f"{slotmachine} All matching, you won {amazing} coins! π")
users[str(user.id)]["wallet"] += amazing
elif (a == b) or (a == c) or (b == c):
await ctx.send(f"{slotmachine} 2 in a row, you won {good} coins ! π")
users[str(user.id)]["wallet"] += good
else:
await ctx.send(f"{slotmachine} No match, you lost {bad} coins π’ ")
users[str(user.id)]["wallet"] -= bad
with open("bank.json", "w") as f:
json.dump(users, f, indent=4)
...ANSWER
Answered 2021-Jul-21 at 05:49In your code, you have code like this three times: users[str(user.id)]["wallet"]
. You notice that it's asking for the variable user
when you have only defined users
. You need to replace all instances of the variable user
with users
or to define the variable user
.
QUESTION
I am trying to have a code that will return a random sentence from an array. Kind of like a random quote machine except itβs 3 different quotes on the page at the same time. Hereβs how it looks
...ANSWER
Answered 2020-Sep-05 at 16:56Since you only want one element from the array of sentences, access one of the indicies of the .first
, .second
, .third
arrays instead of trying to .map
them. For example:
QUESTION
I'm quite new to react and a simple slot machine is my first mini-project. Currently I have completed the logic for displaying random emojis after the button is pressed. The next step for me, before styling and adding logic for winning/losing and a counter for coins etc is adding an animation.
https://codepen.io/fmressel/pen/vRLerN
This codepen is exactly the sort of thing I'm after, but as you can see it is structured quite differently to my code (below), and I'm pulling my hair out trying to figure out how I can get something similar to work for my project.
Any help much appreciated!
...ANSWER
Answered 2020-Jun-17 at 11:22Here you go,
It was fun to develop :), you can run the below code snippet to review and I've added the comments in code, that will make things clear, please have a look,
Hope this will help,
QUESTION
I wrote the following script to help me study.
The program closes distracting apps if found running while the script is being executed.
I want some way to expand the scope of monitoring for programs i.e close more programs while the script is running. For example, if nautilus, neverball, transmission etc are running too, they should be met with the same fate i.e pkill.
I don't want to write more lines i.e make more if..then
statements. I want some way for this same code to cycle through the variable $program for all these values each iteration. Something like an array ? I'm not entirely sure of the bash way to do it so if you can think of a better way, tell me.
ANSWER
Answered 2020-Jun-07 at 07:29Just use a bash array:
QUESTION
So I trying to make a function for a slotmachine in javascript to look at 2 arrays and return a score on based on how many values are the same.
...ANSWER
Answered 2020-May-02 at 12:57Group the array into an object whose keys are the values found, and whose values are the number of times a value has been found. Then call Math.max
on the values of that object to get the maximum number of occurrences of any one element:
QUESTION
I am getting CrashLoopBackOff Error for 1/4 pods, please guide me on how to troubleshoot this issue.
$kubectl get pod -n cog-prod01 -o wide
...ANSWER
Answered 2020-Jan-07 at 04:22Not enough capacity is available on the node or nodes so scheduler is not able to deploy your 4th pod. You may check this with kubectl describe nodes
. For detailed explanation, have a look at my answer to GKE Insufficient CPU for small Node.js app pods
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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Install SlotMachine
You can use SlotMachine like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the SlotMachine component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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