e4-tutorial | reference projects for my Eclipse 4 Application Platform | Game Engine library
kandi X-RAY | e4-tutorial Summary
kandi X-RAY | e4-tutorial Summary
These are the reference projects for my Eclipse 4 Application Platform tutorial.
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Top functions reviewed by kandi - BETA
- Create the content area .
- Login .
- Initialize the package contents .
- Creates a text element .
- This method is used to determine the implementation of the given classifier .
- Initializes the basic factory .
- Returns a string representation of this object .
- Replies if the given object is a factory for the given type .
- Gets the renderer .
- Set the last name for the organization .
e4-tutorial Key Features
e4-tutorial Examples and Code Snippets
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Trending Discussions on e4-tutorial
QUESTION
I am following this tutorial "https://medium.com/swlh/ue4-tutorial-how-to-connect-a-multiplayer-game-with-steam-ccc89bd8d8a9" to use Steam with Unreal.
The project file is here: https://github.com/bluebubblebee/UE4_CoopPuzzleGame/tree/master/CoopPuzzleGame/Source
After making changes to the ini file to set Steam as DefaultPlatformService I can't host!!
I get "STEAM: Failed to Initialize game server with Steam!! - No session created" and OnCreateSessionComplete session fails. I am not able to logout what is causing the issue. It only has the issue with online session, if its a lan session it creates the Session.
Project works in UE 4.26. I want it to work using Unreal Version 4.27.
Not sure what is causing the issue!!
...ANSWER
Answered 2021-Sep-15 at 00:36So it seems it is a problem in version 4.27 as @dratenik pointed out that it breaks the advanced session plugin.
As suggested in the forum steam works if I set SessionSettings.bUseLobbiesIfAvailable = true;
It works even if I set DataAdvertisementType to ViaOnlineService. It works on 2 PCs on 2 different steam accounts, but I have not tested running the game over the internet with another PC on an another network.
This still seems an in between solution and hopefully we get a proper solution in the future.
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Install e4-tutorial
You can use e4-tutorial like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the e4-tutorial component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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