Warzone | A fun android game situated in a zone of war | Game Engine library
kandi X-RAY | Warzone Summary
kandi X-RAY | Warzone Summary
A fun android game situated in a zone of war!
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Top functions reviewed by kandi - BETA
- Runs the panel
- Move the mouse distance to the specified value
- Updates the health
- Update the alert
- Initialize the surface
- Set the screen dimensions
- Sets the width and height of the character
- Sets the width and heights of the ground
- Initialize high scores
- Apply font to a view
- Handle a touch event
- Kill a surface
- Initialize the icicle
- Saves the highscores
- Called when the window has been changed
- Load the main menu
- Creates the splash view
- Play the health check
- Called when the playback is paused
- Resume the game
- Play activity
- Called when the icicle is created
- Start game activity
Warzone Key Features
Warzone Examples and Code Snippets
Community Discussions
Trending Discussions on Warzone
QUESTION
I've been curious recently about why text/code seems to take up so little storage but videogame applications are enormous in size. For example, a game like Warzone is over 100 Gb.
Link to see how enormous the maps are: https://www.gamesatlas.com/cod-modern-warfare/guides/call-of-duty-warzone-map-all-cod-battle-royale-locations
I've done some research and think that it has something to do with the complex landscapes that are created in the videogames. Those don't seem to be lines of code that a developer has written but rather creating some sort of 3D environment for your game to run in.
What about something like Windows or other operating systems? Is there entire storage "weight" of what is downloaded code or data that is being downloaded as well to make the applications done?
If the majority of it is code, how do those enormous organizations write so many lines of code to take up so much storage?
...ANSWER
Answered 2021-Mar-19 at 13:45It just depends on the game. For triple A games, I woukd say most of it is binary data like texture, models, media (like video, cinematic, audio). Then you have the way your game is packed and lot of dependencies like C Redistribuable, game engines, physics engine, libraries, etc ... While many of those are not used they may still be packed in the game. For some "indie" games like Minecraft, I wouldn't be surprise code is what take most of the space (or Audio I guess ?). Note that the map can be larger than the game too ... What you can do is use a tool like Windirstats to check what is happening, but It will not find dependencies that are out of the folder.
For the codebase, I guess its mainly automated through games engines.
Here is an example for Conan Exile :
So it's mainly texture data (GraniteSDK), the game engine files is 115MB and executable are 100MB (note that it has Battleye anti-cheat packed, + the server version of the game). Video is 500MO ...
Another example for Minecraft :
Which is (contrary to what I expected) mainly texture/sound data.
What about, let's say, Chrome ? Interpretation : I have no clue :D.
Last one: Python itself is not quite big. But all the dependencies, their dependencies (the dlls, etc) are quite big at the end.
QUESTION
On this specific page (or any 'matches' page) there are names you can select to view individual statistics for a match. How do I grab the 'kills' stat for example using webscraping?
In most of the tutorials I use the webscraping seems simple. However, when inspecting this site, specifically the 'kills' item, you see something like
Question 1.) What is the 'data-v-71c3e2a1'? I've never seen anything like this in my html,css, or webscraping tutorials. It appears in different variations all over the site.
Question 2.) More importantly, how do I grab the number of kills in this section? I've tried using scrapy and grabbing by xpath:
scrapy shell https://cod.tracker.gg/warzone/match/1424533688251708994?handle=PatrickPM
response.xpath("//*[@id="app"]/div[3]/div[2]/div/main/div[3]/div[2]/div[2]/div[6]/div[2]/div[3]/div[2]/div[1]/div/div[1]/span[2]").get()
but this raises a syntax error
response.xpath("//*[@id="app"]
SyntaxError: invalid syntax
Grabbing by response.css("").get() is also difficult. Should I be using selenium? Or just regular requests/bs4? Nothing I do can grab it.
Thank you.
...ANSWER
Answered 2020-Oct-25 at 20:44Does this return the data you need?
QUESTION
const puppeteer = require('puppeteer')
async function test() {
// adjustment 1:
const browser = await puppeteer.launch({
headless: false,
defaultViewport: null,
args: ['--start-maximized', '--no-sandbox']
});
const page = await browser.newPage();
await page.goto('https://cod.tracker.gg/warzone/profile/psn/xRUFFRYDERX/overview')
await page.waitForSelector('#app > div.trn-wrapper > div.trn-container > div > main > div.content.no-card-margin > div.site-container.trn-grid.trn-grid--vertical.trn-grid--small > div:nth-child(2) > div > div.trn-grid__sidebar-right > div > div');
const level = await page.$eval('#app > div.trn-wrapper > div.trn-container > div > main > div.content.no-card-margin > div.site-container.trn-grid.trn-grid--vertical.trn-grid--small > div:nth-child(2) > div > div.trn-grid__sidebar-right > div > div > div.highlighted.highlighted--giants > div > div > div.highlight-text')
console.log(level);
}
test();
...ANSWER
Answered 2020-Aug-30 at 20:00You were missing the whole pageFunction
of page.$eval
:
page.$eval(selector, pageFunction[, ...args])
To retrieve its content you will need to add it as a second argument, like: el => el.innerText
.
Note: I trimmed a bit your long selector, but it will return the same result anyway.
QUESTION
I have very minimal experience programming and I'm trying to create a random(ish) class generator for my buddies and I on Warzone for fun. It's a very basic generator but I'm having some trouble figuring out how to get the outputs I want. It turned into a bigger project than I anticipated so I'll take any help I can get!
For anyone who hasn't played the game, there are at most 9 different classes of attachments you can choose from (i.e. suppressors, barrels, optics, stocks, etc) but you can only have a maximum of 5 equipped, meaning some attachment classes won't be used. I haven't added all the attachment categories or special attachments there might be since I'm trying to work out the basics first.
I'd like to have the final output be something like:
...ANSWER
Answered 2020-Aug-03 at 00:53This could be achieved by storing your values in a collection that can be accessed by index, as you are doing with your array. Then you generate a random integer between 0 and your highest index. Take the value from the collection at that index. Voila.
QUESTION
I'm not sure I wrote right thing on title.
This is the temp thing I use:
...ANSWER
Answered 2020-May-25 at 09:25This:
QUESTION
I have these three tables:
...ANSWER
Answered 2020-May-03 at 18:16Starting from your existing, working query, you just need one more join
to bring in the suppliers
table. Then, you can display the supplier name
in the select
clause instead of its sup_id
. Accordingly, you need to add that column in the group by
clause (it is a good idea to leave column sup_id
in that clause too, in case two different suppliers have the same name).
Consider:
QUESTION
My docs in MongoDB:
...ANSWER
Answered 2020-Apr-29 at 14:37You don't use $match operation in sort:
QUESTION
This is a pretty generic issue I'm having and I have so far not been able to debug this any further after reading the Django documentation nor any of the other somewhat related responses on this site.
My issue is this, and I'll post the code so people can see what I'm trying to accomplish as well.
I have the following models
...ANSWER
Answered 2018-Dec-16 at 23:45You've used the values()
method in your query, which means that instead of sending a queryset of model instances to the template, you're sending a list of dicts. So the individual objects don't have any of the methods defined on the models.
You should avoid values
unless you have a good reason, which you don't here. Use an actual queryset:
QUESTION
This is my first post here. I'm trying to validate my schema, but I have the following problem in my XML file:
cvc-complex-type.2.4.a: Invalid content was found starting with element 'c:info'. One of '{"http://piwowarzy.pl/projekt":info}' is expected. [12]
I had to create a schema file (not one file) to this piwowarzy.xml. Sorry for my English and bad separations, but NetBeans and Notepad++ just broke it. And here are the code samples of my files:
piwowarzy.xml
...ANSWER
Answered 2018-Oct-30 at 13:29The info element is in the http://piwowarzy.pl/projekt namespace, the info complextype is in the http://piwowarzy.pl/info namespace. When creating an element using a type the namespace does not carry over. Therefore your info element in your xsd is in the http://piwowarzy.pl/projekt namespace.
Therefore your xml is not valid because it defines an info element that is in the http://piwowarzy.pl/info namespace, however the xsd does not know an info element in that namespace. So you can either adjust your xml to represent this, like so:
QUESTION
I've written a code to search for relevant cells in an excel file. However, it does not work as well as I had hoped. In pseudocode, this is it what it should do:
...ANSWER
Answered 2018-Mar-08 at 09:33Splitting the textfile into a list works fine (I think).
This is something you should actually test (hint: it does but is inelegant). The best way to make easily testable code is to isolate functional units into separate functions, i.e. you could make a function that takes the name of a text file and returns a list of keywords. Then you can easily check if that bit of code works on its own. A more pythonic way to read lines from a file (which is what you do, assuming one word per line) is as follows:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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Install Warzone
You can use Warzone like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Warzone component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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