raft-java | Raft Java implementation | Architecture library
kandi X-RAY | raft-java Summary
kandi X-RAY | raft-java Summary
Raft Java implementation which is simple and easy to understand.
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Top functions reviewed by kandi - BETA
- Handles appendEntries request
- Advances the commit index for the commit
- Truncate the suffix
- Main entry point
- Reads a protobuf message from a file
- Take snapshot
- Handles add peers request
- Replicates the node
- Append log
- Reactions the leader
- Performs install snapshot request
- Add new peers
- Read snapshot
- Read metadata
- Handles a vote request
- Test program
- Starts rpc client
- Starts the server
- Remove peers
- Read segments
- Handles the getConfiguration request
- Handles getLeader request
- Adds entries to the given segment
- Returns the vote response for the given request
- Start vote
- Performs set request
raft-java Key Features
raft-java Examples and Code Snippets
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QUESTION
I was reading The Rustonomicon, and came across its section on poisoning. One written example of type poisoning is when a "Mutex will poison itself if one of its MutexGuards (the thing it returns when a lock is obtained) is dropped during a panic." (Rustonomicon, section 7.2, paragraph 3)
I'm pretty out of my depth, but suddenly very curious.
In an effort to find an implemented demonstration of type poisoning, Googling "how to poison a type" yields useless results ranging from lists of chemical poison types, to Pokemon. "Code example of type poisoning" is much the same result.
Is there someone who can demonstrate type poisoning with a code snippet? I don't care if the example is in Rust or not, but maybe that's important... as in some languages can only be poisoned in certain ways maybe?
I see that poisoning happens in other languages, or at least C++ function poisoning, and namespace poisoning. (searching for "Java type poisoning" yields useless but interesting results from detecting java bean poisoned dogs, to how to poison mobs in Minecraft.)
And yet those examples lack links to examples in code. I was hoping to see it in action.
...ANSWER
Answered 2017-Nov-04 at 05:56Poisoning is implemented by checking the return value of std::thread::panicking
within a Drop
implementation. If it returns true
, then the value should be poisoned. Here's an example:
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