Game2048 | Game2048 APP | Game Engine library

 by   zhouchaoyuan Java Version: Current License: No License

kandi X-RAY | Game2048 Summary

kandi X-RAY | Game2048 Summary

Game2048 is a Java library typically used in Gaming, Game Engine applications. Game2048 has no bugs, it has no vulnerabilities and it has low support. However Game2048 build file is not available. You can download it from GitHub.

Game2048 APP

            kandi-support Support

              Game2048 has a low active ecosystem.
              It has 7 star(s) with 1 fork(s). There are 2 watchers for this library.
              It had no major release in the last 6 months.
              Game2048 has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Game2048 is current.

            kandi-Quality Quality

              Game2048 has no bugs reported.

            kandi-Security Security

              Game2048 has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Game2048 does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Game2048 releases are not available. You will need to build from source code and install.
              Game2048 has no build file. You will be need to create the build yourself to build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Game2048 and discovered the below as its top functions. This is intended to give you an instant insight into Game2048 implemented functionality, and help decide if they suit your requirements.
            • Initialize game view
            • Move to the left side
            • Move to right
            • Go down to the bottom
            • Set the size changed
            • Start the game
            • Add random number
            • Set the label background color
            • Initialize the activity
            • Get the most score for all apps
            • Overridden to handle the menu item selection
            Get all kandi verified functions for this library.

            Game2048 Key Features

            No Key Features are available at this moment for Game2048.

            Game2048 Examples and Code Snippets

            No Code Snippets are available at this moment for Game2048.

            Community Discussions


            EKS ALB is not to able to auto-discover subnets
            Asked 2021-May-28 at 18:03


            • I have a VPC with 3 public subnets(the subnets have access to an internet gateway)

            • I have an EKS Cluster in this VPC, the EKS cluster is created from the console and not using eksctl

            • I used this tutorial from the official aws documentation, I managed to set my ALB controller and the controller is running perfectly:

            The cluster contains two node groups:

            • First node group has one node of type: t3a.micro
            • Second node group has one node of type: t3.small


            Answered 2021-Feb-04 at 13:03

            Ensure that --cluster-name in the aws-load-balancer-controller deployment is correct configured.


            kubectl get deployment -n kube-system aws-load-balancer-controller -oyaml |grep "cluster-name"

            to get the cluster name in the deployment.

            If it isn't correct, edit deployment with next command and rename it:

            kubectl edit deployment -n kube-system aws-load-balancer-controller



            TVEventHandler not found for Android TV
            Asked 2020-Feb-06 at 06:07

            I am trying to build an application for android tv and I wanted to use the remote movements. I first checked if there was a package which could help me with this but I could not find one.

            Then I moved on to the official documentation listed here

            I am trying to use this code:



            Answered 2020-Feb-06 at 06:07

            Resolved the issue. Use this in your class Instead. And make sure to import the TVEventHandler from react-native:



            Rejected push, failed to compile Node.js app
            Asked 2018-Jan-22 at 14:16

            I have an Angular 2 project which I intend to deploy to Heroko, so I configured the package.json file, and created a server.js file in the project's root, and when I'm trying to push the project, it gives me a parse error and says that it expected another key-value pair at line 13, column 3. I've verified the respective line 13, column 3 in the file, but I don't find anything strange there. Maybe I do not see something =/. Below I'll leave the 'package.json', and a screen with the error message.




            Answered 2018-Jan-22 at 14:10

            I suggest you shoud try to npm cache clean and re-install your package.



            Queue Import error after running exe
            Asked 2017-May-19 at 01:42

            i created exe using py2exe after that i facing this below error i checked in lib directory and is already present in that directory please help me to resolve this issue im using python 2.7



            Answered 2017-May-19 at 01:42

            py2exe decides which modules to include in the final ZIP-file or executable by examining the import statements in those module(s) explicitly mentioned in It then adds these imported modules to the dependencies of the executable and checks all import statements in these newly added modules to find further necessary modules and so on until no more new modules can be found in the imports.

            Here, the module Queue is imported in a dynamical way, basically by calling something like __import__("Queue") which can't be automatically recognized by py2exe. Therefore the module isn't seen as necessary.

            To solve this add an artificial dependency in a module which is already added to the executable:


            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install Game2048

            You can download it from GitHub.
            You can use Game2048 like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Game2048 component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer For Gradle installation, please refer .


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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